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str["规则"] = "大师3 "
elseif str_2 == 4 then
str["规则"] = "新大师 "
end
else
str["规则"] = "大师2020 "
end
--~ if str["开局添加手卡"] then
--~ str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
--~ end
str["Debug.ReloadFieldBegin"](str_1, str_2)
end
--~ fun["置零"] = function(str_1, str_2)
--~ str_2 = ~str_2
--~ str_1 = str_1 & str_2
--~ return str_1
--~ end
fun["通关邀请"] = function()
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_DAMAGE)
function cache_1()
|