Lines of
single_doc/场景.html
from check-in eafcd55711
that are changed by the sequence of edits moving toward
check-in cd743b3bb6:
1: <!DOCTYPE html>
2: <html xmlns="http://www.w3.org/1999/xhtml" lang xml:lang>
3: <head>
4: <meta charset="utf-8" />
5: <meta name="generator" content="pandoc" />
6: <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
7: <title>场景</title>
8: <style>
9: code{white-space: pre-wrap;}
10: span.smallcaps{font-variant: small-caps;}
11: div.columns{display: flex; gap: min(4vw, 1.5em);}
12: div.column{flex: auto; overflow-x: auto;}
13: div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;}
14:
15: ul.task-list[class]{list-style: none;}
16: ul.task-list li input[type="checkbox"] {
17: font-size: inherit;
18: width: 0.8em;
19: margin: 0 0.8em 0.2em -1.6em;
20: vertical-align: middle;
21: }
22: .display.math{display: block; text-align: center; margin: 0.5rem auto;}
23: </style>
24: <style type="text/css">@media screen and (min-aspect-ratio:1/1) {html {background-color: f8f8f8;background-image:linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%), linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%);background-size: 8px 8px;background-position: 0 0, 16px 8px;}body {border: solid #a0a0a0 1px ;border-radius: 20px ;padding: 26px ;margin: 16px ;color: #101010 ;background: linear-gradient(to right, #efefefff, #efefeffc);padding: 2em 11%;line-height: 2.1em;box-shadow: 0px 0px 1px rgba(160, 160, 160, 1), 0px 0px 1px rgba(160, 160, 160, 1);}}h1,h2,h3,h4,h5,h6 {font-size: 1.5em;color: #3F5770;border-bottom: 1px solid #dddddd;margin: 1.2em 0em;}a {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;background-color: white;text-decoration-color: blue;border-radius: 0.2em;}a:visited {color: blue;text-decoration-color: white;}a:active {color: red;}nav ul li {margin: 1.2em 0em;}p::before {}p {margin: 1.2em 0;letter-spacing: 0.1em;}.title {background-color: white;font-size: 2em;text-align: center;}b {background-color: white;list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;border-radius: 0.2em;}details {border-bottom: 1px solid #dddddd;}details > summary {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;outline: none;border-radius: 0.2em;}pre {background: #f6f6f6;border-left: 0.5em solid #ccc;padding: 0.4em;border-radius: 0.2em;overflow-wrap:break-word;}pre:active {color: red;}code {font-family: "Verdana";}button {background: #ffffff;color: #20894d;}button:active {color: red;}</style>
25: <!--[if lt IE 9]>
26: <script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
27: <![endif]-->
28: </head>
29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: </ul></li>
46: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
47: <ul>
eafcd55711 2023-10-07 48: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.2.1</span> </a></li>
eafcd55711 2023-10-07 49: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.2.2</span> </a></li>
eafcd55711 2023-10-07 50: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.2.3</span> </a></li>
eafcd55711 2023-10-07 51: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.2.4</span> </a></li>
eafcd55711 2023-10-07 52: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.2.5</span> </a></li>
eafcd55711 2023-10-07 53: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.2.6</span> </a></li>
eafcd55711 2023-10-07 54: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.2.7</span> </a></li>
eafcd55711 2023-10-07 55: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.2.8</span> </a></li>
eafcd55711 2023-10-07 56: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.2.9</span> </a></li>
eafcd55711 2023-10-07 57: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.2.10</span> </a></li>
eafcd55711 2023-10-07 58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.11</span> </a></li>
eafcd55711 2023-10-07 59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.12</span> </a></li>
eafcd55711 2023-10-07 60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.13</span> </a></li>
eafcd55711 2023-10-07 61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.14</span> </a></li>
eafcd55711 2023-10-07 62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.15</span> </a></li>
eafcd55711 2023-10-07 63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.16</span> </a></li>
eafcd55711 2023-10-07 64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.17</span> </a></li>
eafcd55711 2023-10-07 65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.18</span> </a></li>
eafcd55711 2023-10-07 66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.19</span> </a></li>
eafcd55711 2023-10-07 67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.20</span> </a></li>
eafcd55711 2023-10-07 68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.21</span> </a></li>
eafcd55711 2023-10-07 69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.22</span> </a></li>
70: </ul></li>
71: </ul></li>
72: </ul>
73: </nav>
74: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
75: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
76: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
77: <pre><code>Debug.SetAIName("base-2")
78:
79: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
80:
81: Debug.SetPlayerInfo(0,8000,0,0)
82: Debug.SetPlayerInfo(1,8000,0,0)
83:
84:
85: -----------------
86:
87:
88: -----------------
89:
90:
91: -----------------
92:
93: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
94: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
95: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
96: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
97:
98: -----------------
99:
100:
101: -----------------
102:
103:
104: -----------------
105:
106:
107: Debug.ReloadFieldEnd()
108: aux.BeginPuzzle()
109: </code></pre>
110: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
111: <pre><code>Debug.SetAIName("base-2")
112:
113: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
114:
115: Debug.SetPlayerInfo(0,8000,0,0)
116: Debug.SetPlayerInfo(1,8000,0,0)
117:
118: -----------------
119:
120: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
121: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
122:
123: -----------------
124:
125: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
126:
127: -----------------
128:
129: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
130:
131: -----------------
132:
133: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
134:
135: -----------------
136:
137: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
138:
139: -----------------
140:
141: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
142:
143: Debug.ReloadFieldEnd()
144: aux.BeginPuzzle()
145: </code></pre>
146: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
147: <pre><code>Debug.SetAIName("base-2")
148:
149: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
150:
151: Debug.SetPlayerInfo(0,8000,0,0)
152: Debug.SetPlayerInfo(1,8000,0,0)
153:
154: -----------------
155:
156: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
157: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
158: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
159: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
160: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
161: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
162:
163: -----------------
164:
165: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
166:
167: -----------------
168:
169:
170: -----------------
171:
172:
173: -----------------
174:
175:
176: -----------------
177:
178:
179: Debug.ReloadFieldEnd()
180: aux.BeginPuzzle()
181: </code></pre>
182: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
183: <pre><code>Debug.SetAIName("base-2")
184:
185: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
186:
187: Debug.SetPlayerInfo(0,8000,0,0)
188: Debug.SetPlayerInfo(1,8000,0,0)
189:
190: -----------------
191:
192: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
193: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
194: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
195: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
196:
197: -----------------
198:
199:
200: -----------------
201:
202:
203: -----------------
204:
205:
206: -----------------
207:
208:
209: -----------------
210:
211:
212: Debug.ReloadFieldEnd()
213: aux.BeginPuzzle()
214: </code></pre>
215: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
216: <pre><code>Debug.SetAIName("base-2")
217:
218: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
219:
220: Debug.SetPlayerInfo(0,8000,0,0)
221: Debug.SetPlayerInfo(1,8000,0,0)
222:
223: -----------------
224:
225: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
226: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
227: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
228: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
229:
230: -----------------
231:
232:
233: -----------------
234:
235:
236: -----------------
237:
238:
239: -----------------
240:
241:
242: -----------------
243:
244:
245: Debug.ReloadFieldEnd()
246: aux.BeginPuzzle()
247: </code></pre>
248: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
249: <pre><code>Debug.SetAIName("base-2")
250:
251: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
252:
253: Debug.SetPlayerInfo(0,8000,0,0)
254: Debug.SetPlayerInfo(1,8000,0,0)
255:
256: -----------------
257:
258: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
259: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
260: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
261: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
262: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
263: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
264: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
265: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
266: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
267: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
268: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
269: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
270:
271: -----------------
272:
273:
274: -----------------
275:
276:
277: -----------------
278:
279:
280: -----------------
281:
282:
283: -----------------
284:
285:
286: Debug.ReloadFieldEnd()
287: aux.BeginPuzzle()
288: </code></pre>
289: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
290: <pre><code>Debug.SetAIName("base-2")
291:
292: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
293:
294: Debug.SetPlayerInfo(0,8000,0,0)
295: Debug.SetPlayerInfo(1,8000,0,0)
296:
297: -----------------
298:
299: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
300: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
301: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
302:
303: -----------------
304:
305:
306: -----------------
307:
308: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
309: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
310:
311: -----------------
312:
313:
314: -----------------
315:
316:
317: -----------------
318:
319:
320: Debug.ReloadFieldEnd()
321: --~ aux.BeginPuzzle()
322: </code></pre>
323: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
324: <pre><code>Debug.SetAIName("base-2")
325:
326: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
327:
328: Debug.SetPlayerInfo(0,8000,0,0)
329: Debug.SetPlayerInfo(1,8000,0,0)
330:
331: -----------------
332:
333: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
334: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
335: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
336:
337: -----------------
338:
339: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
340:
341: -----------------
342:
343:
344: -----------------
345:
346:
347: -----------------
348:
349:
350: -----------------
351:
352:
353: Debug.ReloadFieldEnd()
354: aux.BeginPuzzle()
355: </code></pre>
356: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
357: <pre><code>Debug.SetAIName("base-2")
358:
359: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
360:
361: Debug.SetPlayerInfo(0,8000,0,0)
362: Debug.SetPlayerInfo(1,8000,0,0)
363:
364: -----------------
365:
366: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
367:
368: -----------------
369:
370:
371: -----------------
372:
373: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
374: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
375:
376: -----------------
377:
378: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
379: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390: </code></pre>
391: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
eafcd55711 2023-10-07 392: <h3 data-number="1.2.1" id="section-9"><span class="header-section-number">1.2.1</span> </h3>
393: <p>应该不能发动加速同调星尘龙。</p>
394: <pre><code>Debug.SetAIName("base-2")
395:
396: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
397:
398: Debug.SetPlayerInfo(0,8000,0,0)
399: Debug.SetPlayerInfo(1,8000,0,0)
400:
401:
402: -----------------
403:
404: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
405: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
406:
407: -----------------
408:
409: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
410: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
411:
412: -----------------
413:
414: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
415: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
416: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
417:
418: -----------------
419:
420:
421: -----------------
422:
423:
424: -----------------
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428: </code></pre>
eafcd55711 2023-10-07 429: <h3 data-number="1.2.2" id="section-10"><span class="header-section-number">1.2.2</span> </h3>
430: <p>应该不能特召火焰手。</p>
431: <pre><code>Debug.SetAIName("base-2")
432:
433: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
434:
435: Debug.SetPlayerInfo(0,8000,0,0)
436: Debug.SetPlayerInfo(1,8000,0,0)
437:
438:
439: -----------------
440:
441:
442: -----------------
443:
444:
445: -----------------
446:
447: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
448: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
449:
450: -----------------
451:
452: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
453:
454: -----------------
455:
456:
457: -----------------
458:
459: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
460: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
461: Debug.ReloadFieldEnd()
462: aux.BeginPuzzle()
463: </code></pre>
eafcd55711 2023-10-07 464: <h3 data-number="1.2.3" id="section-11"><span class="header-section-number">1.2.3</span> </h3>
465: <p>应该可以发动痛苦伯劳效果。</p>
466: <pre><code>Debug.SetAIName("base-2")
467:
468: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
469:
470: Debug.SetPlayerInfo(0,8000,0,0)
471: Debug.SetPlayerInfo(1,8000,0,0)
472:
473:
474: -----------------
475:
476: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
477:
478: -----------------
479:
480:
481: -----------------
482:
483: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
484: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
485: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
486:
487: -----------------
488:
489:
490: -----------------
491:
492:
493: -----------------
494:
495: Debug.ReloadFieldEnd()
496: aux.BeginPuzzle()
497: </code></pre>
eafcd55711 2023-10-07 498: <h3 data-number="1.2.4" id="section-12"><span class="header-section-number">1.2.4</span> </h3>
499: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
500: <pre><code>Debug.SetAIName("base-2")
501:
502: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
503:
504: Debug.SetPlayerInfo(0,8000,0,0)
505: Debug.SetPlayerInfo(1,8000,0,0)
506:
507:
508: -----------------
509:
510:
511: -----------------
512:
513:
514: -----------------
515:
516: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
517: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
518:
519: -----------------
520:
521:
522: -----------------
523:
524:
525: -----------------
526:
527: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
528: Debug.ReloadFieldEnd()
529: aux.BeginPuzzle()
530: </code></pre>
eafcd55711 2023-10-07 531: <h3 data-number="1.2.5" id="section-13"><span class="header-section-number">1.2.5</span> </h3>
532: <p>应该可以把连接3吹回去。</p>
533: <pre><code>Debug.SetAIName("base-2")
534:
535: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
536:
537: Debug.SetPlayerInfo(0,8000,0,0)
538: Debug.SetPlayerInfo(1,8000,0,0)
539:
540:
541: -----------------
542:
543: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
544:
545: -----------------
546:
547: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
548:
549: -----------------
550:
551: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
552: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
553: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
554:
555: -----------------
556:
557: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
558:
559: -----------------
560:
561:
562: -----------------
563:
564: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
565: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
566:
567: Debug.ReloadFieldEnd()
568: aux.BeginPuzzle()
569: </code></pre>
eafcd55711 2023-10-07 570: <h3 data-number="1.2.6" id="section-14"><span class="header-section-number">1.2.6</span> </h3>
571: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
572: <pre><code>Debug.SetAIName("base-2")
573:
574: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
575:
576: Debug.SetPlayerInfo(0,8000,0,0)
577: Debug.SetPlayerInfo(1,8000,0,0)
578:
579:
580: -----------------
581:
582:
583: -----------------
584:
585:
586: -----------------
587:
588: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
589: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
590: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
591: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
592:
593: -----------------
594:
595:
596: -----------------
597:
598:
599: -----------------
600:
601: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
602: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
603: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
604:
605: Debug.ReloadFieldEnd()
606: aux.BeginPuzzle()
607: </code></pre>
eafcd55711 2023-10-07 608: <h3 data-number="1.2.7" id="section-15"><span class="header-section-number">1.2.7</span> </h3>
609: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
610: <pre><code>Debug.SetAIName("base-2")
611:
612: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
613:
614: Debug.SetPlayerInfo(0,8000,0,0)
615: Debug.SetPlayerInfo(1,8000,0,0)
616:
617:
618: -----------------
619:
620: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
621: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
622: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
623: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
624: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
625: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
626: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
627: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
628:
629: -----------------
630:
631:
632: -----------------
633:
634: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
635:
636: -----------------
637:
638:
639: -----------------
640:
641:
642: -----------------
643:
644:
645: Debug.ReloadFieldEnd()
646: aux.BeginPuzzle()
647: </code></pre>
eafcd55711 2023-10-07 648: <h3 data-number="1.2.8" id="section-16"><span class="header-section-number">1.2.8</span> </h3>
649: <p>应该可以发动反骨王的效果。</p>
650: <pre><code>Debug.SetAIName("base-2")
651:
652: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
653:
654: Debug.SetPlayerInfo(0,8000,0,0)
655: Debug.SetPlayerInfo(1,8000,0,0)
656:
657:
658: -----------------
659:
660: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
661: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
662:
663: -----------------
664:
665: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
666:
667: -----------------
668:
669: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
670: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
671:
672: -----------------
673:
674:
675: -----------------
676:
677:
678: -----------------
679:
680:
681: Debug.ReloadFieldEnd()
682: aux.BeginPuzzle()
683: </code></pre>
eafcd55711 2023-10-07 684: <h3 data-number="1.2.9" id="section-17"><span class="header-section-number">1.2.9</span> </h3>
685: <p>应该否定企鹅会被永恒混沌限制。</p>
686: <pre><code>Debug.SetAIName("base-2")
687:
688: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
689:
690: Debug.SetPlayerInfo(0,8000,0,0)
691: Debug.SetPlayerInfo(1,8000,0,0)
692:
693:
694: -----------------
695:
696: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
697: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
699: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
700:
701: -----------------
702:
703:
704: -----------------
705:
706: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
707: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
708:
709: -----------------
710:
711:
712: -----------------
713:
714:
715: -----------------
716:
717: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
718:
719: Debug.ReloadFieldEnd()
720: aux.BeginPuzzle()
721: </code></pre>
eafcd55711 2023-10-07 722: <h3 data-number="1.2.10" id="section-18"><span class="header-section-number">1.2.10</span> </h3>
723: <p>应该可以特召海神。</p>
724: <pre><code>Debug.SetAIName("base-2")
725:
726: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
727:
728: Debug.SetPlayerInfo(0,8000,0,0)
729: Debug.SetPlayerInfo(1,8000,0,0)
730:
731:
732: -----------------
733:
734: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
735:
736: -----------------
737:
738: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
739:
740: -----------------
741:
742:
743: -----------------
744:
745:
746: -----------------
747:
748:
749: -----------------
750:
751: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
752: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
753:
754: Debug.ReloadFieldEnd()
755: aux.BeginPuzzle()
756: </code></pre>
eafcd55711 2023-10-07 757: <h3 data-number="1.2.11" id="section-19"><span class="header-section-number">1.2.11</span> </h3>
758: <p>应该仇恨裂缝可以发动。</p>
759: <pre><code>Debug.SetAIName("base-2")
760:
761: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
762:
763: Debug.SetPlayerInfo(0,8000,0,0)
764: Debug.SetPlayerInfo(1,8000,0,0)
765:
766:
767: -----------------
768:
769:
770: -----------------
771:
772:
773: -----------------
774:
775: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
776:
777: -----------------
778:
779:
780: -----------------
781:
782:
783: -----------------
784:
785: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
786: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
787:
788: Debug.ReloadFieldEnd()
789: aux.BeginPuzzle()
790: </code></pre>
eafcd55711 2023-10-07 791: <h3 data-number="1.2.12" id="section-20"><span class="header-section-number">1.2.12</span> </h3>
792: <p>锈龙不应该被召唤兽除外。</p>
793: <pre><code>Debug.SetAIName("base-2")
794:
795: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
796:
797: Debug.SetPlayerInfo(0,8000,0,0)
798: Debug.SetPlayerInfo(1,8000,0,0)
799:
800:
801: -----------------
802:
803: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
804: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
805: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
806: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
807:
808: -----------------
809:
810:
811: -----------------
812:
813: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
814:
815: -----------------
816:
817:
818: -----------------
819:
820:
821: -----------------
822:
823:
824: Debug.ReloadFieldEnd()
825: aux.BeginPuzzle()
826: </code></pre>
eafcd55711 2023-10-07 827: <h3 data-number="1.2.13" id="section-21"><span class="header-section-number">1.2.13</span> </h3>
828: <p>应该能特召冰水。</p>
829: <pre><code>Debug.SetAIName("base-2")
830:
831: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
832:
833: Debug.SetPlayerInfo(0,8000,0,0)
834: Debug.SetPlayerInfo(1,8000,0,0)
835:
836:
837: -----------------
838:
839:
840: -----------------
841:
842: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
843:
844: -----------------
845:
846: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
847: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
848:
849: -----------------
850:
851:
852: -----------------
853:
854:
855: -----------------
856:
857: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
858:
859: Debug.ReloadFieldEnd()
860: aux.BeginPuzzle()
861: </code></pre>
eafcd55711 2023-10-07 862: <h3 data-number="1.2.14" id="section-22"><span class="header-section-number">1.2.14</span> </h3>
863: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
864: <pre><code>Debug.SetAIName("AI")
865: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
866: Debug.SetPlayerInfo(0,8000,0,0)
867: Debug.SetPlayerInfo(1,8000,0,0)
868:
869: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
870:
871: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
872: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
873:
874: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
875: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
876:
877: Debug.ReloadFieldEnd()
878: aux.BeginPuzzle()
879: </code></pre>
eafcd55711 2023-10-07 880: <h3 data-number="1.2.15" id="section-23"><span class="header-section-number">1.2.15</span> </h3>
881: <p>应该喷气龙不能特召。</p>
882: <pre><code>Debug.SetAIName("AI")
883: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
884: Debug.SetPlayerInfo(0,8000,0,0)
885: Debug.SetPlayerInfo(1,8000,0,0)
886:
887: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
888:
889: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
890:
891: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
892: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
893:
894: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
895:
896: Debug.ReloadFieldEnd()
897: aux.BeginPuzzle()
898: </code></pre>
eafcd55711 2023-10-07 899: <h3 data-number="1.2.16" id="section-24"><span class="header-section-number">1.2.16</span> </h3>
900: <p>应该不能发动简易融合。</p>
901: <pre><code>Debug.SetAIName("base-2")
902:
903: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
904:
905: Debug.SetPlayerInfo(0,1400,0,0)
906: Debug.SetPlayerInfo(1,8000,0,0)
907:
908: -----------------
909:
910: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
911: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
912:
913: -----------------
914:
915: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
916:
917: -----------------
918:
919:
920: -----------------
921:
922:
923: -----------------
924:
925:
926: -----------------
927:
928:
929: Debug.ReloadFieldEnd()
930: aux.BeginPuzzle()
931: </code></pre>
eafcd55711 2023-10-07 932: <h3 data-number="1.2.17" id="section-25"><span class="header-section-number">1.2.17</span> </h3>
933: <p>应该不能羽衣精效果。</p>
934: <pre><code>Debug.SetAIName("base-2")
935:
936: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
937:
938: Debug.SetPlayerInfo(0,8000,0,0)
939: Debug.SetPlayerInfo(1,8000,0,0)
940:
941: -----------------
942:
943: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
944: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
945: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
946:
947: -----------------
948:
949:
950: -----------------
951:
952: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
953:
954: -----------------
955:
956:
957: -----------------
958:
959:
960: -----------------
961:
962:
963: Debug.ReloadFieldEnd()
964: aux.BeginPuzzle()
965: </code></pre>
eafcd55711 2023-10-07 966: <h3 data-number="1.2.18" id="section-26"><span class="header-section-number">1.2.18</span> </h3>
967: <p>应该不能以被无效的双龙为代价。</p>
968: <pre><code>Debug.SetAIName("base-2")
969:
970: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
971:
972: Debug.SetPlayerInfo(0,8000,0,0)
973: Debug.SetPlayerInfo(1,8000,0,0)
974:
975: -----------------
976:
977:
978: -----------------
979:
980:
981: -----------------
982:
983: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
984: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
985:
986: -----------------
987:
988:
989: -----------------
990:
991:
992: -----------------
993:
994: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
995:
996: Debug.ReloadFieldEnd()
997: aux.BeginPuzzle()
998: </code></pre>
eafcd55711 2023-10-07 999: <h3 data-number="1.2.19" id="section-27"><span class="header-section-number">1.2.19</span> </h3>
1000: <p>应该不能以技能抽取为代价。</p>
1001: <pre><code>Debug.SetAIName("base-2")
1002:
1003: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1004:
1005: Debug.SetPlayerInfo(0,8000,0,0)
1006: Debug.SetPlayerInfo(1,8000,0,0)
1007:
1008: -----------------
1009:
1010:
1011: -----------------
1012:
1013:
1014: -----------------
1015:
1016: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1017: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1018:
1019: -----------------
1020:
1021:
1022: -----------------
1023:
1024:
1025: -----------------
1026:
1027: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1028:
1029: Debug.ReloadFieldEnd()
1030: aux.BeginPuzzle()
1031: </code></pre>
eafcd55711 2023-10-07 1032: <h3 data-number="1.2.20" id="section-28"><span class="header-section-number">1.2.20</span> </h3>
1033: <p>应该不能发动超银河。</p>
1034: <pre><code>Debug.SetAIName("base-2")
1035:
1036: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1037:
1038: Debug.SetPlayerInfo(0,8000,0,0)
1039: Debug.SetPlayerInfo(1,8000,0,0)
1040:
1041: -----------------
1042:
1043: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1044: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1045:
1046: -----------------
1047:
1048:
1049: -----------------
1050:
1051: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1052:
1053: -----------------
1054:
1055:
1056: -----------------
1057:
1058:
1059: -----------------
1060:
1061: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1062:
1063: Debug.ReloadFieldEnd()
1064: aux.BeginPuzzle()
1065: </code></pre>
eafcd55711 2023-10-07 1066: <h3 data-number="1.2.21" id="section-29"><span class="header-section-number">1.2.21</span> </h3>
1067: <p>应该不能发动六武众效果。</p>
1068: <pre><code>Debug.SetAIName("base-2")
1069:
1070: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1071:
1072: Debug.SetPlayerInfo(0,8000,0,0)
1073: Debug.SetPlayerInfo(1,8000,0,0)
1074:
1075: -----------------
1076:
1077:
1078: -----------------
1079:
1080:
1081: -----------------
1082:
1083: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1084: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1085: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1086: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1087:
1088: -----------------
1089:
1090:
1091: -----------------
1092:
1093:
1094: -----------------
1095:
1096:
1097: Debug.ReloadFieldEnd()
1098: aux.BeginPuzzle()
1099: </code></pre>
eafcd55711 2023-10-07 1100: <h3 data-number="1.2.22" id="section-30"><span class="header-section-number">1.2.22</span> </h3>
1101: <p>应该可以发动新宇融合。</p>
1102: <pre><code>Debug.SetAIName("base-2")
1103:
1104: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1105:
1106: Debug.SetPlayerInfo(0,8000,0,0)
1107: Debug.SetPlayerInfo(1,8000,0,0)
1108:
1109: -----------------
1110:
1111:
1112: -----------------
1113:
1114: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1115:
1116: -----------------
1117:
1118: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1119: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1120: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1121:
1122: -----------------
1123:
1124:
1125: -----------------
1126:
1127:
1128: -----------------
1129:
1130:
1131: Debug.ReloadFieldEnd()
1132: aux.BeginPuzzle()
1133: </code></pre>
1134: <script>
1135:
1136: document.onclick = function(event) {
1137:
1138: var target = event.target
1139:
1140: if (target.tagName == "PRE"
1141: || target.tagName == "CODE") {
1142: if (window.getSelection().toString() !== "") {
1143: return
1144: }
1145: var range = document.createRange();
1146: range.selectNodeContents(target);
1147: window.getSelection().removeAllRanges();
1148: window.getSelection().addRange(range);
1149: var successful = document.execCommand("copy");
1150: target.removeAttribute("contenteditable");
1151: window.getSelection().removeAllRanges();
1152: }
1153:
1154: }
1155:
1156: </script>
1157: </body>
1158: </html>