游戏王残局简化版

Annotation For single/简化版_443_01.lua
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Annotation For single/简化版_443_01.lua

Origin for each line in single/简化版_443_01.lua from check-in c8322ffe62:

ed54ab0472 2024-06-27    1: --[[message
c8322ffe62 2024-07-03    2: 维护:2024-07-03
c8322ffe62 2024-07-03    3: 简语:什么叫键魔人!!!
d4deeab7e2 2024-07-01    4: 标签:#egg-5 #蛋总
ed54ab0472 2024-06-27    5: ]]
ed54ab0472 2024-06-27    6: 
ed54ab0472 2024-06-27    7: Debug.SetAIName("QQ群181175613")
ed54ab0472 2024-06-27    8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
ed54ab0472 2024-06-27    9: Debug.SetPlayerInfo(0, 2000, 0, 0)
ed54ab0472 2024-06-27   10: Debug.SetPlayerInfo(1, 14600, 0, 0)
ed54ab0472 2024-06-27   11: 
ed54ab0472 2024-06-27   12: --对方的怪兽区
ed54ab0472 2024-06-27   13: local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
ed54ab0472 2024-06-27   14: Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
ed54ab0472 2024-06-27   15: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
ed54ab0472 2024-06-27   16: Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
ed54ab0472 2024-06-27   17: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
ed54ab0472 2024-06-27   18: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
ed54ab0472 2024-06-27   19: --自己的怪兽区
ed54ab0472 2024-06-27   20: Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
ed54ab0472 2024-06-27   21: --自己的魔陷区
ed54ab0472 2024-06-27   22: Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
ed54ab0472 2024-06-27   23: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
ed54ab0472 2024-06-27   24: Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
ed54ab0472 2024-06-27   25: Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
ed54ab0472 2024-06-27   26: --对方的魔陷区
ed54ab0472 2024-06-27   27: local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
ed54ab0472 2024-06-27   28: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
ed54ab0472 2024-06-27   29: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
ed54ab0472 2024-06-27   30: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
ed54ab0472 2024-06-27   31: --自己的手卡
ed54ab0472 2024-06-27   32: 
ed54ab0472 2024-06-27   33: --对方的手卡
ed54ab0472 2024-06-27   34: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
ed54ab0472 2024-06-27   35: --自己的墓地
ed54ab0472 2024-06-27   36: Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
ed54ab0472 2024-06-27   37: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
ed54ab0472 2024-06-27   38: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
ed54ab0472 2024-06-27   39: Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
ed54ab0472 2024-06-27   40: Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
ed54ab0472 2024-06-27   41: Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
ed54ab0472 2024-06-27   42: --对方的墓地
ed54ab0472 2024-06-27   43: Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
ed54ab0472 2024-06-27   44: --自己除外的卡
ed54ab0472 2024-06-27   45: --对方除外的卡
ed54ab0472 2024-06-27   46: --自己的卡组
ed54ab0472 2024-06-27   47: Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
ed54ab0472 2024-06-27   48: Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
ed54ab0472 2024-06-27   49: Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
ed54ab0472 2024-06-27   50: Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死者苏生
ed54ab0472 2024-06-27   51: Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
ed54ab0472 2024-06-27   52: --对方的卡组
ed54ab0472 2024-06-27   53: Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
ed54ab0472 2024-06-27   54: --自己的额外
ed54ab0472 2024-06-27   55: Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
ed54ab0472 2024-06-27   56: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
ed54ab0472 2024-06-27   57: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
ed54ab0472 2024-06-27   58: Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷
ed54ab0472 2024-06-27   59: 
d4deeab7e2 2024-07-01   60: Debug.ReloadFieldEnd("2600")
ed54ab0472 2024-06-27   61: Debug.PreEquip(s01, m01)
ed54ab0472 2024-06-27   62: aux.BeginPuzzle()