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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: </ul></li>
52: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
53: <ul>
54: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.2.1</span> </a></li>
55: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.2.2</span> </a></li>
56: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.2.3</span> </a></li>
57: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.2.4</span> </a></li>
58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.5</span> </a></li>
59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.6</span> </a></li>
60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.7</span> </a></li>
61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.8</span> </a></li>
62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.9</span> </a></li>
63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.10</span> </a></li>
64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.11</span> </a></li>
65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.12</span> </a></li>
66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.13</span> </a></li>
67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.14</span> </a></li>
68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.15</span> </a></li>
69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.16</span> </a></li>
70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.17</span> </a></li>
71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.18</span> </a></li>
72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.19</span> </a></li>
73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.20</span> </a></li>
74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.21</span> </a></li>
75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.22</span> </a></li>
76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.23</span> </a></li>
77: </ul></li>
78: </ul></li>
79: </ul>
80: </nav>
81: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
82: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
83: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
84: <pre><code>Debug.SetAIName("base-2")
85:
86: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
87:
88: Debug.SetPlayerInfo(0,8000,0,0)
89: Debug.SetPlayerInfo(1,8000,0,0)
90:
91:
92: -----------------
93:
94:
95: -----------------
96:
97:
98: -----------------
99:
100: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
101: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
102: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
103: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
104:
105: -----------------
106:
107:
108: -----------------
109:
110:
111: -----------------
112:
113:
114: Debug.ReloadFieldEnd()
115: aux.BeginPuzzle()
116: </code></pre>
117: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
118: <pre><code>Debug.SetAIName("base-2")
119:
120: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
121:
122: Debug.SetPlayerInfo(0,8000,0,0)
123: Debug.SetPlayerInfo(1,8000,0,0)
124:
125: -----------------
126:
127: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
128: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
129:
130: -----------------
131:
132: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
133:
134: -----------------
135:
136: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
137:
138: -----------------
139:
140: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
141:
142: -----------------
143:
144: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
145:
146: -----------------
147:
148: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
149:
150: Debug.ReloadFieldEnd()
151: aux.BeginPuzzle()
152: </code></pre>
153: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
154: <pre><code>Debug.SetAIName("base-2")
155:
156: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
157:
158: Debug.SetPlayerInfo(0,8000,0,0)
159: Debug.SetPlayerInfo(1,8000,0,0)
160:
161: -----------------
162:
163: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
164: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
165: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
166: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
167: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
168: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
169:
170: -----------------
171:
172: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
173:
174: -----------------
175:
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: Debug.ReloadFieldEnd()
187: aux.BeginPuzzle()
188: </code></pre>
189: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
190: <pre><code>Debug.SetAIName("base-2")
191:
192: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
193:
194: Debug.SetPlayerInfo(0,8000,0,0)
195: Debug.SetPlayerInfo(1,8000,0,0)
196:
197: -----------------
198:
199: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
200: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
201: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
202: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
203:
204: -----------------
205:
206:
207: -----------------
208:
209:
210: -----------------
211:
212:
213: -----------------
214:
215:
216: -----------------
217:
218:
219: Debug.ReloadFieldEnd()
220: aux.BeginPuzzle()
221: </code></pre>
222: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
223: <pre><code>Debug.SetAIName("base-2")
224:
225: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
226:
227: Debug.SetPlayerInfo(0,8000,0,0)
228: Debug.SetPlayerInfo(1,8000,0,0)
229:
230: -----------------
231:
232: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
233: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
234: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
235: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
236:
237: -----------------
238:
239:
240: -----------------
241:
242:
243: -----------------
244:
245:
246: -----------------
247:
248:
249: -----------------
250:
251:
252: Debug.ReloadFieldEnd()
253: aux.BeginPuzzle()
254: </code></pre>
255: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
256: <pre><code>Debug.SetAIName("base-2")
257:
258: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
259:
260: Debug.SetPlayerInfo(0,8000,0,0)
261: Debug.SetPlayerInfo(1,8000,0,0)
262:
263: -----------------
264:
265: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
266: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
267: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
268: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
269: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
270: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
271: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
272: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
273: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277:
278: -----------------
279:
280:
281: -----------------
282:
283:
284: -----------------
285:
286:
287: -----------------
288:
289:
290: -----------------
291:
292:
293: Debug.ReloadFieldEnd()
294: aux.BeginPuzzle()
295: </code></pre>
296: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
297: <pre><code>Debug.SetAIName("base-2")
298:
299: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
300:
301: Debug.SetPlayerInfo(0,8000,0,0)
302: Debug.SetPlayerInfo(1,8000,0,0)
303:
304: -----------------
305:
306: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
307: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
308: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
309:
310: -----------------
311:
312:
313: -----------------
314:
315: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
316: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
317:
318: -----------------
319:
320:
321: -----------------
322:
323:
324: -----------------
325:
326:
327: Debug.ReloadFieldEnd()
328: --~ aux.BeginPuzzle()
329: </code></pre>
330: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
331: <pre><code>Debug.SetAIName("base-2")
332:
333: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
334:
335: Debug.SetPlayerInfo(0,8000,0,0)
336: Debug.SetPlayerInfo(1,8000,0,0)
337:
338: -----------------
339:
340: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
341: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
342: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
343:
344: -----------------
345:
346: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
347:
348: -----------------
349:
350:
351: -----------------
352:
353:
354: -----------------
355:
356:
357: -----------------
358:
359:
360: Debug.ReloadFieldEnd()
361: aux.BeginPuzzle()
362: </code></pre>
363: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
364: <pre><code>Debug.SetAIName("base-2")
365:
366: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
367:
368: Debug.SetPlayerInfo(0,8000,0,0)
369: Debug.SetPlayerInfo(1,8000,0,0)
370:
371: -----------------
372:
373: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
374:
375: -----------------
376:
377:
378: -----------------
379:
380: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
381: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
382:
383: -----------------
384:
385: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
386: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
387:
388: -----------------
389:
390:
391: -----------------
392:
393: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
394:
395: Debug.ReloadFieldEnd()
396: aux.BeginPuzzle()
397: </code></pre>
398: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
399: <pre><code>Debug.SetAIName("base-2")
400:
401: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
402:
403: Debug.SetPlayerInfo(0,8000,0,0)
404: Debug.SetPlayerInfo(1,8000,0,0)
405:
406: -----------------
407:
408: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
409: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
410: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
411:
412: -----------------
413:
414:
415: -----------------
416:
417:
418: -----------------
419:
420:
421: -----------------
422:
423:
424: -----------------
425:
426: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
427:
428: Debug.ReloadFieldEnd()
429: aux.BeginPuzzle()
430: </code></pre>
431: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
432: <pre><code>Debug.SetAIName("base-2")
433:
434: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
435:
436: Debug.SetPlayerInfo(0,8000,0,0)
437: Debug.SetPlayerInfo(1,8000,0,0)
438:
439: -----------------
440:
441:
442: -----------------
443:
444:
445: -----------------
446:
447: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
448: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
449:
450: -----------------
451:
452:
453: -----------------
454:
455:
456: -----------------
457:
458: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
459: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
460: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464: </code></pre>
465: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
466: <pre><code>Debug.SetAIName("base-2")
467:
468: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
469:
470: Debug.SetPlayerInfo(0,8000,0,0)
471: Debug.SetPlayerInfo(1,8000,0,0)
472:
473: -----------------
474:
475:
476: -----------------
477:
478:
479: -----------------
480:
481: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
482: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
483: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
484:
485: -----------------
486:
487:
488: -----------------
489:
490:
491: -----------------
492:
493:
494: Debug.ReloadFieldEnd()
495: aux.BeginPuzzle()
496: </code></pre>
497: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
498: <pre><code>Debug.SetAIName("base-2")
499:
500: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
501:
502: Debug.SetPlayerInfo(0,8000,0,0)
503: Debug.SetPlayerInfo(1,8000,0,0)
504:
505: -----------------
506:
507:
508: -----------------
509:
510:
511: -----------------
512:
513: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
514: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
515: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
516: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
517:
518: -----------------
519:
520: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
521:
522: -----------------
523:
524:
525: -----------------
526:
527:
528: Debug.ReloadFieldEnd()
529: --~ aux.BeginPuzzle()
530: </code></pre>
531: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
532: <pre><code>Debug.SetAIName("base-2")
533:
534: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
535:
536: Debug.SetPlayerInfo(0,8000,0,0)
537: Debug.SetPlayerInfo(1,8000,0,0)
538:
539: -----------------
540:
541:
542: -----------------
543:
544:
545: -----------------
546:
547: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
548: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558:
559: Debug.ReloadFieldEnd()
560: --~ aux.BeginPuzzle()
561: </code></pre>
562: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
563: <pre><code>Debug.SetAIName("base-2")
564:
565: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
566:
567: Debug.SetPlayerInfo(0,800,0,0)
568: Debug.SetPlayerInfo(1,8000,0,0)
569:
570: -----------------
571:
572:
573: -----------------
574:
575:
576: -----------------
577:
578: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
579: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
580:
581: -----------------
582:
583:
584: -----------------
585:
586:
587: -----------------
588:
589: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
590: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
591:
592: Debug.ReloadFieldEnd()
593: aux.BeginPuzzle()
594: </code></pre>
595: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
596: <h3 data-number="1.2.1" id="section-15"><span class="header-section-number">1.2.1</span> </h3>
597: <p>应该不能发动加速同调星尘龙。</p>
598: <pre><code>Debug.SetAIName("base-2")
599:
600: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
601:
602: Debug.SetPlayerInfo(0,8000,0,0)
603: Debug.SetPlayerInfo(1,8000,0,0)
604:
605:
606: -----------------
607:
608: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
609: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
610:
611: -----------------
612:
613: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
614: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
615:
616: -----------------
617:
618: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
619: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
620: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
621:
622: -----------------
623:
624:
625: -----------------
626:
627:
628: -----------------
629:
630: Debug.ReloadFieldEnd()
631: aux.BeginPuzzle()
632: </code></pre>
633: <h3 data-number="1.2.2" id="section-16"><span class="header-section-number">1.2.2</span> </h3>
634: <p>应该不能特召火焰手。</p>
635: <pre><code>Debug.SetAIName("base-2")
636:
637: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
638:
639: Debug.SetPlayerInfo(0,8000,0,0)
640: Debug.SetPlayerInfo(1,8000,0,0)
641:
642:
643: -----------------
644:
645:
646: -----------------
647:
648:
649: -----------------
650:
651: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
652: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
653:
654: -----------------
655:
656: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
657:
658: -----------------
659:
660:
661: -----------------
662:
663: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
664: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
665: Debug.ReloadFieldEnd()
666: aux.BeginPuzzle()
667: </code></pre>
668: <h3 data-number="1.2.3" id="section-17"><span class="header-section-number">1.2.3</span> </h3>
669: <p>应该可以发动痛苦伯劳效果。</p>
670: <pre><code>Debug.SetAIName("base-2")
671:
672: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
673:
674: Debug.SetPlayerInfo(0,8000,0,0)
675: Debug.SetPlayerInfo(1,8000,0,0)
676:
677:
678: -----------------
679:
680: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
681:
682: -----------------
683:
684:
685: -----------------
686:
687: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
688: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
689: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
690:
691: -----------------
692:
693:
694: -----------------
695:
696:
697: -----------------
698:
699: Debug.ReloadFieldEnd()
700: aux.BeginPuzzle()
701: </code></pre>
702: <h3 data-number="1.2.4" id="section-18"><span class="header-section-number">1.2.4</span> </h3>
703: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
704: <pre><code>Debug.SetAIName("base-2")
705:
706: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
707:
708: Debug.SetPlayerInfo(0,8000,0,0)
709: Debug.SetPlayerInfo(1,8000,0,0)
710:
711:
712: -----------------
713:
714:
715: -----------------
716:
717:
718: -----------------
719:
720: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
721: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
722:
723: -----------------
724:
725:
726: -----------------
727:
728:
729: -----------------
730:
731: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
732: Debug.ReloadFieldEnd()
733: aux.BeginPuzzle()
734: </code></pre>
735: <h3 data-number="1.2.5" id="section-19"><span class="header-section-number">1.2.5</span> </h3>
736: <p>应该可以把连接 3 吹回去。</p>
737: <pre><code>Debug.SetAIName("base-2")
738:
739: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
740:
741: Debug.SetPlayerInfo(0,8000,0,0)
742: Debug.SetPlayerInfo(1,8000,0,0)
743:
744:
745: -----------------
746:
747: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
748:
749: -----------------
750:
751: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
752:
753: -----------------
754:
755: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
756: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
757: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
758:
759: -----------------
760:
761: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
762:
763: -----------------
764:
765:
766: -----------------
767:
768: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
769: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
770:
771: Debug.ReloadFieldEnd()
772: aux.BeginPuzzle()
773: </code></pre>
774: <h3 data-number="1.2.6" id="section-20"><span class="header-section-number">1.2.6</span> </h3>
775: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
776: <pre><code>Debug.SetAIName("base-2")
777:
778: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
779:
780: Debug.SetPlayerInfo(0,8000,0,0)
781: Debug.SetPlayerInfo(1,8000,0,0)
782:
783:
784: -----------------
785:
786:
787: -----------------
788:
789:
790: -----------------
791:
792: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
793: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
794: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
795: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
796:
797: -----------------
798:
799:
800: -----------------
801:
802:
803: -----------------
804:
805: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
806: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
807: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
808:
809: Debug.ReloadFieldEnd()
810: aux.BeginPuzzle()
811: </code></pre>
812: <h3 data-number="1.2.7" id="section-21"><span class="header-section-number">1.2.7</span> </h3>
813: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
814: <pre><code>Debug.SetAIName("base-2")
815:
816: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
817:
818: Debug.SetPlayerInfo(0,8000,0,0)
819: Debug.SetPlayerInfo(1,8000,0,0)
820:
821:
822: -----------------
823:
824: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
825: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
826: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
827: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
828: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
829: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
830: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
831: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
832:
833: -----------------
834:
835:
836: -----------------
837:
838: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
839:
840: -----------------
841:
842:
843: -----------------
844:
845:
846: -----------------
847:
848:
849: Debug.ReloadFieldEnd()
850: aux.BeginPuzzle()
851: </code></pre>
852: <h3 data-number="1.2.8" id="section-22"><span class="header-section-number">1.2.8</span> </h3>
853: <p>应该可以发动反骨王的效果。</p>
854: <pre><code>Debug.SetAIName("base-2")
855:
856: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
857:
858: Debug.SetPlayerInfo(0,8000,0,0)
859: Debug.SetPlayerInfo(1,8000,0,0)
860:
861:
862: -----------------
863:
864: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
865: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
866:
867: -----------------
868:
869: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
870:
871: -----------------
872:
873: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
874: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
875:
876: -----------------
877:
878:
879: -----------------
880:
881:
882: -----------------
883:
884:
885: Debug.ReloadFieldEnd()
886: aux.BeginPuzzle()
887: </code></pre>
888: <h3 data-number="1.2.9" id="section-23"><span class="header-section-number">1.2.9</span> </h3>
889: <p>应该否定企鹅会被永恒混沌限制。</p>
890: <pre><code>Debug.SetAIName("base-2")
891:
892: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
893:
894: Debug.SetPlayerInfo(0,8000,0,0)
895: Debug.SetPlayerInfo(1,8000,0,0)
896:
897:
898: -----------------
899:
900: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
901: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
902: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
903: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
904:
905: -----------------
906:
907:
908: -----------------
909:
910: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
911: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
912:
913: -----------------
914:
915:
916: -----------------
917:
918:
919: -----------------
920:
921: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
922:
923: Debug.ReloadFieldEnd()
924: aux.BeginPuzzle()
925: </code></pre>
926: <h3 data-number="1.2.10" id="section-24"><span class="header-section-number">1.2.10</span> </h3>
927: <p>应该可以特召海神。</p>
928: <pre><code>Debug.SetAIName("base-2")
929:
930: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
931:
932: Debug.SetPlayerInfo(0,8000,0,0)
933: Debug.SetPlayerInfo(1,8000,0,0)
934:
935:
936: -----------------
937:
938: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
939:
940: -----------------
941:
942: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
943:
944: -----------------
945:
946:
947: -----------------
948:
949:
950: -----------------
951:
952:
953: -----------------
954:
955: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
956: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
957:
958: Debug.ReloadFieldEnd()
959: aux.BeginPuzzle()
960: </code></pre>
961: <h3 data-number="1.2.11" id="section-25"><span class="header-section-number">1.2.11</span> </h3>
962: <p>应该仇恨裂缝可以发动。</p>
963: <pre><code>Debug.SetAIName("base-2")
964:
965: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
966:
967: Debug.SetPlayerInfo(0,8000,0,0)
968: Debug.SetPlayerInfo(1,8000,0,0)
969:
970:
971: -----------------
972:
973:
974: -----------------
975:
976:
977: -----------------
978:
979: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
980:
981: -----------------
982:
983:
984: -----------------
985:
986:
987: -----------------
988:
989: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
990: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
991:
992: Debug.ReloadFieldEnd()
993: aux.BeginPuzzle()
994: </code></pre>
995: <h3 data-number="1.2.12" id="section-26"><span class="header-section-number">1.2.12</span> </h3>
996: <p>锈龙不应该被召唤兽除外。</p>
997: <pre><code>Debug.SetAIName("base-2")
998:
999: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1000:
1001: Debug.SetPlayerInfo(0,8000,0,0)
1002: Debug.SetPlayerInfo(1,8000,0,0)
1003:
1004:
1005: -----------------
1006:
1007: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1008: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1009: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1010: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1011:
1012: -----------------
1013:
1014:
1015: -----------------
1016:
1017: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1018:
1019: -----------------
1020:
1021:
1022: -----------------
1023:
1024:
1025: -----------------
1026:
1027:
1028: Debug.ReloadFieldEnd()
1029: aux.BeginPuzzle()
1030: </code></pre>
1031: <h3 data-number="1.2.13" id="section-27"><span class="header-section-number">1.2.13</span> </h3>
1032: <p>应该能特召冰水。</p>
1033: <pre><code>Debug.SetAIName("base-2")
1034:
1035: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1036:
1037: Debug.SetPlayerInfo(0,8000,0,0)
1038: Debug.SetPlayerInfo(1,8000,0,0)
1039:
1040:
1041: -----------------
1042:
1043:
1044: -----------------
1045:
1046: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1047:
1048: -----------------
1049:
1050: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1051: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1052:
1053: -----------------
1054:
1055:
1056: -----------------
1057:
1058:
1059: -----------------
1060:
1061: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1062:
1063: Debug.ReloadFieldEnd()
1064: aux.BeginPuzzle()
1065: </code></pre>
1066: <h3 data-number="1.2.14" id="section-28"><span class="header-section-number">1.2.14</span> </h3>
1067: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1068: <pre><code>Debug.SetAIName("AI")
1069: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1070: Debug.SetPlayerInfo(0,8000,0,0)
1071: Debug.SetPlayerInfo(1,8000,0,0)
1072:
1073: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1074:
1075: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1076: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1077:
1078: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1079: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1080:
1081: Debug.ReloadFieldEnd()
1082: aux.BeginPuzzle()
1083: </code></pre>
1084: <h3 data-number="1.2.15" id="section-29"><span class="header-section-number">1.2.15</span> </h3>
1085: <p>应该喷气龙不能特召。</p>
1086: <pre><code>Debug.SetAIName("AI")
1087: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1088: Debug.SetPlayerInfo(0,8000,0,0)
1089: Debug.SetPlayerInfo(1,8000,0,0)
1090:
1091: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1092:
1093: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1094:
1095: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1096: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1097:
1098: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1099:
1100: Debug.ReloadFieldEnd()
1101: aux.BeginPuzzle()
1102: </code></pre>
1103: <h3 data-number="1.2.16" id="section-30"><span class="header-section-number">1.2.16</span> </h3>
1104: <p>应该不能发动简易融合。</p>
1105: <pre><code>Debug.SetAIName("base-2")
1106:
1107: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1108:
1109: Debug.SetPlayerInfo(0,1400,0,0)
1110: Debug.SetPlayerInfo(1,8000,0,0)
1111:
1112: -----------------
1113:
1114: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1115: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1116:
1117: -----------------
1118:
1119: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1120:
1121: -----------------
1122:
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129:
1130: -----------------
1131:
1132:
1133: Debug.ReloadFieldEnd()
1134: aux.BeginPuzzle()
1135: </code></pre>
1136: <h3 data-number="1.2.17" id="section-31"><span class="header-section-number">1.2.17</span> </h3>
1137: <p>应该不能羽衣精效果。</p>
1138: <pre><code>Debug.SetAIName("base-2")
1139:
1140: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1141:
1142: Debug.SetPlayerInfo(0,8000,0,0)
1143: Debug.SetPlayerInfo(1,8000,0,0)
1144:
1145: -----------------
1146:
1147: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1148: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1149: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1150:
1151: -----------------
1152:
1153:
1154: -----------------
1155:
1156: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1157:
1158: -----------------
1159:
1160:
1161: -----------------
1162:
1163:
1164: -----------------
1165:
1166:
1167: Debug.ReloadFieldEnd()
1168: aux.BeginPuzzle()
1169: </code></pre>
1170: <h3 data-number="1.2.18" id="section-32"><span class="header-section-number">1.2.18</span> </h3>
1171: <p>应该不能以被无效的双龙为代价。</p>
1172: <pre><code>Debug.SetAIName("base-2")
1173:
1174: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1175:
1176: Debug.SetPlayerInfo(0,8000,0,0)
1177: Debug.SetPlayerInfo(1,8000,0,0)
1178:
1179: -----------------
1180:
1181:
1182: -----------------
1183:
1184:
1185: -----------------
1186:
1187: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1188: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: -----------------
1197:
1198: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1199:
1200: Debug.ReloadFieldEnd()
1201: aux.BeginPuzzle()
1202: </code></pre>
1203: <h3 data-number="1.2.19" id="section-33"><span class="header-section-number">1.2.19</span> </h3>
1204: <p>应该不能以技能抽取为代价。</p>
1205: <pre><code>Debug.SetAIName("base-2")
1206:
1207: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1208:
1209: Debug.SetPlayerInfo(0,8000,0,0)
1210: Debug.SetPlayerInfo(1,8000,0,0)
1211:
1212: -----------------
1213:
1214:
1215: -----------------
1216:
1217:
1218: -----------------
1219:
1220: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1221: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1222:
1223: -----------------
1224:
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1232:
1233: Debug.ReloadFieldEnd()
1234: aux.BeginPuzzle()
1235: </code></pre>
1236: <h3 data-number="1.2.20" id="section-34"><span class="header-section-number">1.2.20</span> </h3>
1237: <p>应该不能发动超银河。</p>
1238: <pre><code>Debug.SetAIName("base-2")
1239:
1240: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1241:
1242: Debug.SetPlayerInfo(0,8000,0,0)
1243: Debug.SetPlayerInfo(1,8000,0,0)
1244:
1245: -----------------
1246:
1247: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1248: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1249:
1250: -----------------
1251:
1252:
1253: -----------------
1254:
1255: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1256:
1257: -----------------
1258:
1259:
1260: -----------------
1261:
1262:
1263: -----------------
1264:
1265: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1266:
1267: Debug.ReloadFieldEnd()
1268: aux.BeginPuzzle()
1269: </code></pre>
1270: <h3 data-number="1.2.21" id="section-35"><span class="header-section-number">1.2.21</span> </h3>
1271: <p>应该不能发动六武众效果。</p>
1272: <pre><code>Debug.SetAIName("base-2")
1273:
1274: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1275:
1276: Debug.SetPlayerInfo(0,8000,0,0)
1277: Debug.SetPlayerInfo(1,8000,0,0)
1278:
1279: -----------------
1280:
1281:
1282: -----------------
1283:
1284:
1285: -----------------
1286:
1287: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1288: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1289: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1290: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1291:
1292: -----------------
1293:
1294:
1295: -----------------
1296:
1297:
1298: -----------------
1299:
1300:
1301: Debug.ReloadFieldEnd()
1302: aux.BeginPuzzle()
1303: </code></pre>
1304: <h3 data-number="1.2.22" id="section-36"><span class="header-section-number">1.2.22</span> </h3>
1305: <p>应该可以发动新宇融合。</p>
1306: <pre><code>Debug.SetAIName("base-2")
1307:
1308: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1309:
1310: Debug.SetPlayerInfo(0,8000,0,0)
1311: Debug.SetPlayerInfo(1,8000,0,0)
1312:
1313: -----------------
1314:
1315:
1316: -----------------
1317:
1318: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1319:
1320: -----------------
1321:
1322: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1323: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1324: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1325:
1326: -----------------
1327:
1328:
1329: -----------------
1330:
1331:
1332: -----------------
1333:
1334:
1335: Debug.ReloadFieldEnd()
1336: aux.BeginPuzzle()
1337: </code></pre>
1338: <h3 data-number="1.2.23" id="section-37"><span class="header-section-number">1.2.23</span> </h3>
1339: <p>应该对方恢复 1800 基本分。</p>
1340: <pre><code>Debug.SetAIName("base-2")
1341:
1342: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1343:
1344: Debug.SetPlayerInfo(0,8000,0,0)
1345: Debug.SetPlayerInfo(1,8000,0,0)
1346:
1347: -----------------
1348:
1349:
1350: -----------------
1351:
1352:
1353: -----------------
1354:
1355: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1356: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1357: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1358: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1359: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1360:
1361: -----------------
1362:
1363: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1364:
1365: -----------------
1366:
1367:
1368: -----------------
1369:
1370: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1371: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1372: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1373:
1374: Debug.ReloadFieldEnd()
1375: aux.BeginPuzzle()
1376: </code></pre>
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