Lines of
single_doc/场景.md
from check-in 889c308fb8
that are changed by the sequence of edits moving toward
check-in d82240598c:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ## 异常
650:
651: ###
652:
653: 应该不能发动加速同调星尘龙。
654:
655: ~~~
656: Debug.SetAIName("base-2")
657:
658: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
659:
660: Debug.SetPlayerInfo(0,8000,0,0)
661: Debug.SetPlayerInfo(1,8000,0,0)
662:
663:
664: -----------------
665:
666: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
667: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
668:
669: -----------------
670:
671: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
672: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
673:
674: -----------------
675:
676: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
677: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
678: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
679:
680: -----------------
681:
682:
683: -----------------
684:
685:
686: -----------------
687:
688: Debug.ReloadFieldEnd()
689: aux.BeginPuzzle()
690:
691: ~~~
692:
693: ###
694:
695: 应该不能特召火焰手。
696:
697: ~~~
698: Debug.SetAIName("base-2")
699:
700: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
701:
702: Debug.SetPlayerInfo(0,8000,0,0)
703: Debug.SetPlayerInfo(1,8000,0,0)
704:
705:
706: -----------------
707:
708:
709: -----------------
710:
711:
712: -----------------
713:
714: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
715: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
716:
717: -----------------
718:
719: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
720:
721: -----------------
722:
723:
724: -----------------
725:
726: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
727: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
728: Debug.ReloadFieldEnd()
729: aux.BeginPuzzle()
730:
731: ~~~
732:
733: ###
734:
735: 应该可以发动痛苦伯劳效果。
736:
737: ~~~
738: Debug.SetAIName("base-2")
739:
740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
741:
742: Debug.SetPlayerInfo(0,8000,0,0)
743: Debug.SetPlayerInfo(1,8000,0,0)
744:
745:
746: -----------------
747:
748: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
749:
750: -----------------
751:
752:
753: -----------------
754:
755: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
756: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
757: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
758:
759: -----------------
760:
761:
762: -----------------
763:
764:
765: -----------------
766:
767: Debug.ReloadFieldEnd()
768: aux.BeginPuzzle()
769:
770: ~~~
771:
772: ###
773:
774: 应该可以自己选择适用哪只缺陷编译器的效果。
775:
776: ~~~
777: Debug.SetAIName("base-2")
778:
779: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
780:
781: Debug.SetPlayerInfo(0,8000,0,0)
782: Debug.SetPlayerInfo(1,8000,0,0)
783:
784:
785: -----------------
786:
787:
788: -----------------
789:
790:
791: -----------------
792:
793: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
794: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
795:
796: -----------------
797:
798:
799: -----------------
800:
801:
802: -----------------
803:
804: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
805: Debug.ReloadFieldEnd()
806: aux.BeginPuzzle()
807:
808: ~~~
809:
810: ###
811:
812: 应该可以把连接 3 吹回去。
813:
814: ~~~
815: Debug.SetAIName("base-2")
816:
817: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
818:
819: Debug.SetPlayerInfo(0,8000,0,0)
820: Debug.SetPlayerInfo(1,8000,0,0)
821:
822:
823: -----------------
824:
825: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
826:
827: -----------------
828:
829: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
830:
831: -----------------
832:
833: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
834: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
835: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
836:
837: -----------------
838:
839: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
840:
841: -----------------
842:
843:
844: -----------------
845:
846: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
847: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
848:
849: Debug.ReloadFieldEnd()
850: aux.BeginPuzzle()
851:
852: ~~~
853:
854: ###
855:
856: 应该在对方受到伤害后也可以适用黑羽的效果。
857:
858: ~~~
859: Debug.SetAIName("base-2")
860:
861: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
862:
863: Debug.SetPlayerInfo(0,8000,0,0)
864: Debug.SetPlayerInfo(1,8000,0,0)
865:
866:
867: -----------------
868:
869:
870: -----------------
871:
872:
873: -----------------
874:
875: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
876: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
877: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
878: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
879:
880: -----------------
881:
882:
883: -----------------
884:
885:
886: -----------------
887:
888: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
889: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
890: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
891:
892: Debug.ReloadFieldEnd()
893: aux.BeginPuzzle()
894:
895: ~~~
896:
897: ###
898:
899: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
900:
901: ~~~
902: Debug.SetAIName("base-2")
903:
904: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
905:
906: Debug.SetPlayerInfo(0,8000,0,0)
907: Debug.SetPlayerInfo(1,8000,0,0)
908:
909:
910: -----------------
911:
912: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
913: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
914: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
915: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
916: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
917: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
918: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
919: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
920:
921: -----------------
922:
923:
924: -----------------
925:
926: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
927:
928: -----------------
929:
930:
931: -----------------
932:
933:
934: -----------------
935:
936:
937: Debug.ReloadFieldEnd()
938: aux.BeginPuzzle()
939:
940: ~~~
941:
942: ###
943:
944: 应该可以发动反骨王的效果。
945:
946: ~~~
947: Debug.SetAIName("base-2")
948:
949: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
950:
951: Debug.SetPlayerInfo(0,8000,0,0)
952: Debug.SetPlayerInfo(1,8000,0,0)
953:
954:
955: -----------------
956:
957: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959:
960: -----------------
961:
962: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
963:
964: -----------------
965:
966: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
967: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
968:
969: -----------------
970:
971:
972: -----------------
973:
974:
975: -----------------
976:
977:
978: Debug.ReloadFieldEnd()
979: aux.BeginPuzzle()
980:
981: ~~~
982:
983: ###
984:
985: 应该否定企鹅会被永恒混沌限制。
986:
987: ~~~
988: Debug.SetAIName("base-2")
989:
990: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
991:
992: Debug.SetPlayerInfo(0,8000,0,0)
993: Debug.SetPlayerInfo(1,8000,0,0)
994:
995:
996: -----------------
997:
998: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
999: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1000: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1001: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1002:
1003: -----------------
1004:
1005:
1006: -----------------
1007:
1008: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1009: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1010:
1011: -----------------
1012:
1013:
1014: -----------------
1015:
1016:
1017: -----------------
1018:
1019: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1020:
1021: Debug.ReloadFieldEnd()
1022: aux.BeginPuzzle()
1023:
1024: ~~~
1025:
1026: ###
1027:
1028: 应该可以特召海神。
1029:
1030: ~~~
1031: Debug.SetAIName("base-2")
1032:
1033: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1034:
1035: Debug.SetPlayerInfo(0,8000,0,0)
1036: Debug.SetPlayerInfo(1,8000,0,0)
1037:
1038:
1039: -----------------
1040:
1041: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1042:
1043: -----------------
1044:
1045: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1046:
1047: -----------------
1048:
1049:
1050: -----------------
1051:
1052:
1053: -----------------
1054:
1055:
1056: -----------------
1057:
1058: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1059: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1060:
1061: Debug.ReloadFieldEnd()
1062: aux.BeginPuzzle()
1063:
1064: ~~~
1065:
1066: ###
1067:
1068: 应该仇恨裂缝可以发动。
1069:
1070: ~~~
1071: Debug.SetAIName("base-2")
1072:
1073: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1074:
1075: Debug.SetPlayerInfo(0,8000,0,0)
1076: Debug.SetPlayerInfo(1,8000,0,0)
1077:
1078:
1079: -----------------
1080:
1081:
1082: -----------------
1083:
1084:
1085: -----------------
1086:
1087: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1088:
1089: -----------------
1090:
1091:
1092: -----------------
1093:
1094:
1095: -----------------
1096:
1097: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1098: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1099:
1100: Debug.ReloadFieldEnd()
1101: aux.BeginPuzzle()
1102:
1103: ~~~
1104:
1105: ###
1106:
1107: 锈龙不应该被召唤兽除外。
1108:
1109: ~~~
1110: Debug.SetAIName("base-2")
1111:
1112: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1113:
1114: Debug.SetPlayerInfo(0,8000,0,0)
1115: Debug.SetPlayerInfo(1,8000,0,0)
1116:
1117:
1118: -----------------
1119:
1120: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1121: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1122: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1123: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1124:
1125: -----------------
1126:
1127:
1128: -----------------
1129:
1130: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1131:
1132: -----------------
1133:
1134:
1135: -----------------
1136:
1137:
1138: -----------------
1139:
1140:
1141: Debug.ReloadFieldEnd()
1142: aux.BeginPuzzle()
1143:
1144: ~~~
1145:
1146: ###
1147:
1148: 应该能特召冰水。
1149:
1150: ~~~
1151: Debug.SetAIName("base-2")
1152:
1153: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1154:
1155: Debug.SetPlayerInfo(0,8000,0,0)
1156: Debug.SetPlayerInfo(1,8000,0,0)
1157:
1158:
1159: -----------------
1160:
1161:
1162: -----------------
1163:
1164: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1165:
1166: -----------------
1167:
1168: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1169: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1170:
1171: -----------------
1172:
1173:
1174: -----------------
1175:
1176:
1177: -----------------
1178:
1179: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1180:
1181: Debug.ReloadFieldEnd()
1182: aux.BeginPuzzle()
1183:
1184: ~~~
1185:
1186: ###
1187:
1188: 应该英雄假面改名后不算剑斗兽怪兽了。
1189:
1190: ~~~
1191: Debug.SetAIName("AI")
1192: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1193: Debug.SetPlayerInfo(0,8000,0,0)
1194: Debug.SetPlayerInfo(1,8000,0,0)
1195:
1196: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1197:
1198: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1199: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1200:
1201: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1202: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1203:
1204: Debug.ReloadFieldEnd()
1205: aux.BeginPuzzle()
1206:
1207: ~~~
1208:
1209: ###
1210:
1211: 应该喷气龙不能特召。
1212:
1213: ~~~
1214: Debug.SetAIName("AI")
1215: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1216: Debug.SetPlayerInfo(0,8000,0,0)
1217: Debug.SetPlayerInfo(1,8000,0,0)
1218:
1219: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1220:
1221: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1222:
1223: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1224: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1225:
1226: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1227:
1228: Debug.ReloadFieldEnd()
1229: aux.BeginPuzzle()
1230:
1231: ~~~
1232:
1233: ###
1234:
1235: 应该不能发动简易融合。
1236:
1237: ~~~
1238: Debug.SetAIName("base-2")
1239:
1240: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1241:
1242: Debug.SetPlayerInfo(0,1400,0,0)
1243: Debug.SetPlayerInfo(1,8000,0,0)
1244:
1245: -----------------
1246:
1247: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1248: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1249:
1250: -----------------
1251:
1252: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259:
1260: -----------------
1261:
1262:
1263: -----------------
1264:
1265:
1266: Debug.ReloadFieldEnd()
1267: aux.BeginPuzzle()
1268:
1269: ~~~
1270:
1271: ###
1272:
1273: 应该不能羽衣精效果。
1274:
1275: ~~~
1276: Debug.SetAIName("base-2")
1277:
1278: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1279:
1280: Debug.SetPlayerInfo(0,8000,0,0)
1281: Debug.SetPlayerInfo(1,8000,0,0)
1282:
1283: -----------------
1284:
1285: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1286: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1287: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1288:
1289: -----------------
1290:
1291:
1292: -----------------
1293:
1294: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1295:
1296: -----------------
1297:
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304:
1305: Debug.ReloadFieldEnd()
1306: aux.BeginPuzzle()
1307:
1308: ~~~
1309:
1310: ###
1311:
1312: 应该不能以被无效的双龙为代价。
1313:
1314: ~~~
1315: Debug.SetAIName("base-2")
1316:
1317: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1318:
1319: Debug.SetPlayerInfo(0,8000,0,0)
1320: Debug.SetPlayerInfo(1,8000,0,0)
1321:
1322: -----------------
1323:
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1331: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1332:
1333: -----------------
1334:
1335:
1336: -----------------
1337:
1338:
1339: -----------------
1340:
1341: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1342:
1343: Debug.ReloadFieldEnd()
1344: aux.BeginPuzzle()
1345:
1346: ~~~
1347:
1348: ###
1349:
1350: 应该不能以技能抽取为代价。
1351:
1352: ~~~
1353: Debug.SetAIName("base-2")
1354:
1355: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1356:
1357: Debug.SetPlayerInfo(0,8000,0,0)
1358: Debug.SetPlayerInfo(1,8000,0,0)
1359:
1360: -----------------
1361:
1362:
1363: -----------------
1364:
1365:
1366: -----------------
1367:
1368: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1369: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1370:
1371: -----------------
1372:
1373:
1374: -----------------
1375:
1376:
1377: -----------------
1378:
1379: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1380:
1381: Debug.ReloadFieldEnd()
1382: aux.BeginPuzzle()
1383:
1384: ~~~
1385:
1386: ###
1387:
1388: 应该不能发动超银河。
1389:
1390: ~~~
1391: Debug.SetAIName("base-2")
1392:
1393: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1394:
1395: Debug.SetPlayerInfo(0,8000,0,0)
1396: Debug.SetPlayerInfo(1,8000,0,0)
1397:
1398: -----------------
1399:
1400: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1401: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1402:
1403: -----------------
1404:
1405:
1406: -----------------
1407:
1408: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1409:
1410: -----------------
1411:
1412:
1413: -----------------
1414:
1415:
1416: -----------------
1417:
1418: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1419:
1420: Debug.ReloadFieldEnd()
1421: aux.BeginPuzzle()
1422:
1423: ~~~
1424:
1425: ###
1426:
1427: 应该不能发动六武众效果。
1428:
1429: ~~~
1430: Debug.SetAIName("base-2")
1431:
1432: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1433:
1434: Debug.SetPlayerInfo(0,8000,0,0)
1435: Debug.SetPlayerInfo(1,8000,0,0)
1436:
1437: -----------------
1438:
1439:
1440: -----------------
1441:
1442:
1443: -----------------
1444:
1445: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1446: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1447: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1448: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1449:
1450: -----------------
1451:
1452:
1453: -----------------
1454:
1455:
1456: -----------------
1457:
1458:
1459: Debug.ReloadFieldEnd()
1460: aux.BeginPuzzle()
1461:
1462: ~~~
1463:
1464: ###
1465:
1466: 应该可以发动新宇融合。
1467:
1468: ~~~
1469: Debug.SetAIName("base-2")
1470:
1471: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1472:
1473: Debug.SetPlayerInfo(0,8000,0,0)
1474: Debug.SetPlayerInfo(1,8000,0,0)
1475:
1476: -----------------
1477:
1478:
1479: -----------------
1480:
1481: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1482:
1483: -----------------
1484:
1485: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1486: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1487: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1488:
1489: -----------------
1490:
1491:
1492: -----------------
1493:
1494:
1495: -----------------
1496:
1497:
1498: Debug.ReloadFieldEnd()
1499: aux.BeginPuzzle()
1500:
1501: ~~~
1502:
1503: ###
1504:
1505: 应该对方恢复 1800 基本分。
1506:
1507: ~~~
1508: Debug.SetAIName("base-2")
1509:
1510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1511:
1512: Debug.SetPlayerInfo(0,8000,0,0)
1513: Debug.SetPlayerInfo(1,8000,0,0)
1514:
1515: -----------------
1516:
1517:
1518: -----------------
1519:
1520:
1521: -----------------
1522:
1523: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1524: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1525: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1526: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1527: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1528:
1529: -----------------
1530:
1531: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1532:
1533: -----------------
1534:
1535:
1536: -----------------
1537:
1538: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1539: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1540: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1541:
1542: Debug.ReloadFieldEnd()
1543: aux.BeginPuzzle()
1544:
1545: ~~~
1546:
1547: ###
1548:
1549: 应该不是1000伤害。
1550:
1551: ~~~
1552: Debug.SetAIName("base-2")
1553:
1554: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1555:
1556: Debug.SetPlayerInfo(0,800,0,0)
1557: Debug.SetPlayerInfo(1,8000,0,0)
1558:
1559: -----------------
1560:
1561:
1562: -----------------
1563:
1564:
1565: -----------------
1566:
1567: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1568: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1569:
1570: -----------------
1571:
1572:
1573: -----------------
1574:
1575:
1576: -----------------
1577:
1578: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1579: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1580:
1581: Debug.ReloadFieldEnd()
1582: aux.BeginPuzzle()
1583:
1584: ~~~
1585:
1586: ###
1587:
1588: 应该我方不受伤害。
1589:
1590: ~~~
1591: Debug.SetAIName("base-2")
1592:
1593: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1594:
1595: Debug.SetPlayerInfo(0,8000,0,0)
1596: Debug.SetPlayerInfo(1,8000,0,0)
1597:
1598: -----------------
1599:
1600:
1601: -----------------
1602:
1603:
1604: -----------------
1605:
1606: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1607: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1608: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1609: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1610:
1611: -----------------
1612:
1613:
1614: -----------------
1615:
1616:
1617: -----------------
1618:
1619: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1620:
1621: Debug.ReloadFieldEnd()
1622: aux.BeginPuzzle()
1623:
1624: ~~~
1625:
1626: ###
1627:
1628: 应该可以选择适用哪个效果。
1629:
1630: ~~~
1631: Debug.SetAIName("base-2")
1632:
1633: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1634:
1635: Debug.SetPlayerInfo(0,8000,0,0)
1636: Debug.SetPlayerInfo(1,8000,0,0)
1637:
1638: -----------------
1639:
1640:
1641: -----------------
1642:
1643:
1644: -----------------
1645:
1646: Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1647: Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1648:
1649: -----------------
1650:
1651:
1652: -----------------
1653:
1654:
1655: -----------------
1656:
1657: Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1658:
1659: Debug.ReloadFieldEnd()
1660: aux.BeginPuzzle()
1661:
1662: ~~~