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Annotation For single/[WCS2006]10_gilford.lua
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Annotation For single/[WCS2006]10_gilford.lua

Lines of single/[WCS2006]10_gilford.lua from check-in 7f595724f2 that are changed by the sequence of edits moving toward check-in b394fc4c7f:

                         1: --[[message
7f595724f2 2024-01-22    2: 查局:
                         3: 旧名:[WCS2006]10_gilford
                         4: ]]
                         5: Debug.SetAIName("[WCS2006]10_gilford")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                         7: 
                         8: Debug.SetPlayerInfo(0, 100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 5600, 0, 0)
                        10: 
                        11: Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        12: 
                        13: local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        14: local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        15: local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        16: Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        17: 
                        18: local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP)
                        19: local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
                        20: local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP)
                        21: 
                        22: Debug.ReloadFieldEnd()
                        23: Debug.PreEquip(s01, m01)
                        24: Debug.PreEquip(s02, m02)
                        25: Debug.PreEquip(s03, m03)
                        26: aux.BeginPuzzle()