游戏王残局简化版

Annotation For single/印卡局_5.lua
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Annotation For single/印卡局_5.lua

Lines of single/印卡局_5.lua from check-in 78b3c17f85 that are changed by the sequence of edits moving toward check-in 23212cfafc:

                         1: --[[message
                         2: #真印寂血
                         3: #不灭之王
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
                         8: Debug.SetPlayerInfo(0, 500, 0, 0)
                         9: Debug.SetPlayerInfo(1, 30000, 0, 0)
                        10: 
                        11: local d = {}
78b3c17f85 2024-07-18   12: d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
78b3c17f85 2024-07-18   13: 
78b3c17f85 2024-07-18   14: --怪兽区域
78b3c17f85 2024-07-18   15: Debug.AddCard(83965310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
78b3c17f85 2024-07-18   16: --魔陷区域
78b3c17f85 2024-07-18   17: --卡组区域
78b3c17f85 2024-07-18   18: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18   19: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18   20: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18   21: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18   22: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18   23: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18   24: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18   25: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18   26: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18   27: --外组区域
78b3c17f85 2024-07-18   28: --墓地区域
78b3c17f85 2024-07-18   29: --除外区域
78b3c17f85 2024-07-18   30: --手卡区域
                        31: 
                        32: Debug.ReloadFieldEnd("命运英雄 血魔-D")
                        33: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1, 4)