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single_doc/卡组测试教程.md
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1: % 卡组测试教程
2:
3: # 前言
4:
5: 有人想用残局,进行卡组<b>测试</b>。
6:
7: 鄙人在此提供些微帮助。
8:
78a84b4cf8 2023-07-24 9: # ----------------------------------
10:
11: # 开局添加手卡
12:
13: <b>先安装</b>「游戏王残局简化版」。
14:
15: ~~~
16:
17: fun["开局添加手卡"](6)
18:
19: ~~~
20:
21: 数字可改。
22:
78a84b4cf8 2023-07-24 23: # ----------------------------
24:
25: # 开启多回合
26:
27: ~~~
28: aux.BeginPuzzle()
29:
30: ~~~
31:
32: 它注册了三个效果:
33:
34: 1. 跳过抽卡阶段
35: 1. 跳过准备阶段
36: 1. 结束阶段时,玩家血量<b>归零</b>
37:
38: 去掉这一代码,便可开启多回合。
39:
40: # 完全操控 AI
41:
42: ~~~
43: Debug.ReloadFieldBegin(
44: DUEL_ATTACK_FIRST_TURN
45: + DUEL_SIMPLE_AI
46: , 5)
47:
48: ~~~
49:
50: <b>去除</b>特定参数即可。
51:
52: ~~~
53: Debug.ReloadFieldBegin(
54: DUEL_ATTACK_FIRST_TURN
55: , 5)
56:
57: ~~~
58:
78a84b4cf8 2023-07-24 59: # ---------------------------------
60:
61: # 控制抽卡数量
62:
63: ~~~
64: Debug.SetPlayerInfo(0,0,0,0)
65:
66: ~~~
67:
68: 最后一个参数控制<b>每</b>回合抽卡数量。
69:
70: # 伪洗牌
71:
72: ~~~
73: Debug.ReloadFieldBegin(
74: DUEL_ATTACK_FIRST_TURN
75: + DUEL_SIMPLE_AI
76: , 5)
77:
78: ~~~
79:
80: <b>添加</b>特定参数即可。
81:
82: ~~~
83: Debug.ReloadFieldBegin(
84: DUEL_ATTACK_FIRST_TURN
85: + DUEL_SIMPLE_AI
86: + DUEL_PSEUDO_SHUFFLE
87: , 5)
88:
89: ~~~
90:
91: # 随机抽卡
92:
93: ~~~
94: fun["随机抽卡"](6)
95:
96: ~~~
97:
98: 数字可改。
99: