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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: </ul></li>
52: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
53: <ul>
54: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.2.1</span> </a></li>
55: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.2.2</span> </a></li>
56: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.2.3</span> </a></li>
57: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.2.4</span> </a></li>
58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.5</span> </a></li>
59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.6</span> </a></li>
60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.7</span> </a></li>
61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.8</span> </a></li>
62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.9</span> </a></li>
63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.10</span> </a></li>
64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.11</span> </a></li>
65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.12</span> </a></li>
66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.13</span> </a></li>
67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.14</span> </a></li>
68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.15</span> </a></li>
69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.16</span> </a></li>
70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.17</span> </a></li>
71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.18</span> </a></li>
72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.19</span> </a></li>
73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.20</span> </a></li>
74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.21</span> </a></li>
75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.22</span> </a></li>
76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.23</span> </a></li>
77: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.24</span> </a></li>
78: </ul></li>
79: </ul></li>
80: </ul>
81: </nav>
82: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
83: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
84: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
85: <pre><code>Debug.SetAIName("base-2")
86:
87: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
88:
89: Debug.SetPlayerInfo(0,8000,0,0)
90: Debug.SetPlayerInfo(1,8000,0,0)
91:
92:
93: -----------------
94:
95:
96: -----------------
97:
98:
99: -----------------
100:
101: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
102: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
103: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
104: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: Debug.ReloadFieldEnd()
116: aux.BeginPuzzle()
117: </code></pre>
118: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
119: <pre><code>Debug.SetAIName("base-2")
120:
121: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
122:
123: Debug.SetPlayerInfo(0,8000,0,0)
124: Debug.SetPlayerInfo(1,8000,0,0)
125:
126: -----------------
127:
128: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
129: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
130:
131: -----------------
132:
133: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
134:
135: -----------------
136:
137: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
138:
139: -----------------
140:
141: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
142:
143: -----------------
144:
145: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
146:
147: -----------------
148:
149: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
150:
151: Debug.ReloadFieldEnd()
152: aux.BeginPuzzle()
153: </code></pre>
154: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
155: <pre><code>Debug.SetAIName("base-2")
156:
157: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
158:
159: Debug.SetPlayerInfo(0,8000,0,0)
160: Debug.SetPlayerInfo(1,8000,0,0)
161:
162: -----------------
163:
164: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
165: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
166: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
167: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
168: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
169: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
170:
171: -----------------
172:
173: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
174:
175: -----------------
176:
177:
178: -----------------
179:
180:
181: -----------------
182:
183:
184: -----------------
185:
186:
187: Debug.ReloadFieldEnd()
188: aux.BeginPuzzle()
189: </code></pre>
190: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
191: <pre><code>Debug.SetAIName("base-2")
192:
193: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
194:
195: Debug.SetPlayerInfo(0,8000,0,0)
196: Debug.SetPlayerInfo(1,8000,0,0)
197:
198: -----------------
199:
200: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
201: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
202: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
203: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
204:
205: -----------------
206:
207:
208: -----------------
209:
210:
211: -----------------
212:
213:
214: -----------------
215:
216:
217: -----------------
218:
219:
220: Debug.ReloadFieldEnd()
221: aux.BeginPuzzle()
222: </code></pre>
223: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
224: <pre><code>Debug.SetAIName("base-2")
225:
226: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
227:
228: Debug.SetPlayerInfo(0,8000,0,0)
229: Debug.SetPlayerInfo(1,8000,0,0)
230:
231: -----------------
232:
233: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
234: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
235: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
236: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
237:
238: -----------------
239:
240:
241: -----------------
242:
243:
244: -----------------
245:
246:
247: -----------------
248:
249:
250: -----------------
251:
252:
253: Debug.ReloadFieldEnd()
254: aux.BeginPuzzle()
255: </code></pre>
256: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
257: <pre><code>Debug.SetAIName("base-2")
258:
259: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
260:
261: Debug.SetPlayerInfo(0,8000,0,0)
262: Debug.SetPlayerInfo(1,8000,0,0)
263:
264: -----------------
265:
266: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
267: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
268: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
269: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
270: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
271: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
272: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
273: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278:
279: -----------------
280:
281:
282: -----------------
283:
284:
285: -----------------
286:
287:
288: -----------------
289:
290:
291: -----------------
292:
293:
294: Debug.ReloadFieldEnd()
295: aux.BeginPuzzle()
296: </code></pre>
297: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
298: <pre><code>Debug.SetAIName("base-2")
299:
300: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
301:
302: Debug.SetPlayerInfo(0,8000,0,0)
303: Debug.SetPlayerInfo(1,8000,0,0)
304:
305: -----------------
306:
307: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
308: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
309: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
310:
311: -----------------
312:
313:
314: -----------------
315:
316: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
317: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
318:
319: -----------------
320:
321:
322: -----------------
323:
324:
325: -----------------
326:
327:
328: Debug.ReloadFieldEnd()
329: --~ aux.BeginPuzzle()
330: </code></pre>
331: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
332: <pre><code>Debug.SetAIName("base-2")
333:
334: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
335:
336: Debug.SetPlayerInfo(0,8000,0,0)
337: Debug.SetPlayerInfo(1,8000,0,0)
338:
339: -----------------
340:
341: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
343: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
344:
345: -----------------
346:
347: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
348:
349: -----------------
350:
351:
352: -----------------
353:
354:
355: -----------------
356:
357:
358: -----------------
359:
360:
361: Debug.ReloadFieldEnd()
362: aux.BeginPuzzle()
363: </code></pre>
364: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
365: <pre><code>Debug.SetAIName("base-2")
366:
367: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
368:
369: Debug.SetPlayerInfo(0,8000,0,0)
370: Debug.SetPlayerInfo(1,8000,0,0)
371:
372: -----------------
373:
374: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
375:
376: -----------------
377:
378:
379: -----------------
380:
381: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
382: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
383:
384: -----------------
385:
386: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
387: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
388:
389: -----------------
390:
391:
392: -----------------
393:
394: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
395:
396: Debug.ReloadFieldEnd()
397: aux.BeginPuzzle()
398: </code></pre>
399: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
400: <pre><code>Debug.SetAIName("base-2")
401:
402: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
403:
404: Debug.SetPlayerInfo(0,8000,0,0)
405: Debug.SetPlayerInfo(1,8000,0,0)
406:
407: -----------------
408:
409: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
410: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
411: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
412:
413: -----------------
414:
415:
416: -----------------
417:
418:
419: -----------------
420:
421:
422: -----------------
423:
424:
425: -----------------
426:
427: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
428:
429: Debug.ReloadFieldEnd()
430: aux.BeginPuzzle()
431: </code></pre>
432: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
433: <pre><code>Debug.SetAIName("base-2")
434:
435: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
436:
437: Debug.SetPlayerInfo(0,8000,0,0)
438: Debug.SetPlayerInfo(1,8000,0,0)
439:
440: -----------------
441:
442:
443: -----------------
444:
445:
446: -----------------
447:
448: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
449: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
450:
451: -----------------
452:
453:
454: -----------------
455:
456:
457: -----------------
458:
459: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
460: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
461: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
462:
463: Debug.ReloadFieldEnd()
464: aux.BeginPuzzle()
465: </code></pre>
466: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
467: <pre><code>Debug.SetAIName("base-2")
468:
469: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
470:
471: Debug.SetPlayerInfo(0,8000,0,0)
472: Debug.SetPlayerInfo(1,8000,0,0)
473:
474: -----------------
475:
476:
477: -----------------
478:
479:
480: -----------------
481:
482: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
483: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
484: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
485:
486: -----------------
487:
488:
489: -----------------
490:
491:
492: -----------------
493:
494:
495: Debug.ReloadFieldEnd()
496: aux.BeginPuzzle()
497: </code></pre>
498: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
499: <pre><code>Debug.SetAIName("base-2")
500:
501: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
502:
503: Debug.SetPlayerInfo(0,8000,0,0)
504: Debug.SetPlayerInfo(1,8000,0,0)
505:
506: -----------------
507:
508:
509: -----------------
510:
511:
512: -----------------
513:
514: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
515: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
516: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
517: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
518:
519: -----------------
520:
521: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
522:
523: -----------------
524:
525:
526: -----------------
527:
528:
529: Debug.ReloadFieldEnd()
530: --~ aux.BeginPuzzle()
531: </code></pre>
532: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
533: <pre><code>Debug.SetAIName("base-2")
534:
535: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
536:
537: Debug.SetPlayerInfo(0,8000,0,0)
538: Debug.SetPlayerInfo(1,8000,0,0)
539:
540: -----------------
541:
542:
543: -----------------
544:
545:
546: -----------------
547:
548: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
549: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
550:
551: -----------------
552:
553:
554: -----------------
555:
556:
557: -----------------
558:
559:
560: Debug.ReloadFieldEnd()
561: --~ aux.BeginPuzzle()
562: </code></pre>
563: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
564: <pre><code>Debug.SetAIName("base-2")
565:
566: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
567:
568: Debug.SetPlayerInfo(0,800,0,0)
569: Debug.SetPlayerInfo(1,8000,0,0)
570:
571: -----------------
572:
573:
574: -----------------
575:
576:
577: -----------------
578:
579: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
580: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
581:
582: -----------------
583:
584:
585: -----------------
586:
587:
588: -----------------
589:
590: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
591: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
592:
593: Debug.ReloadFieldEnd()
594: aux.BeginPuzzle()
595: </code></pre>
596: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
597: <h3 data-number="1.2.1" id="section-15"><span class="header-section-number">1.2.1</span> </h3>
598: <p>应该不能发动加速同调星尘龙。</p>
599: <pre><code>Debug.SetAIName("base-2")
600:
601: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
602:
603: Debug.SetPlayerInfo(0,8000,0,0)
604: Debug.SetPlayerInfo(1,8000,0,0)
605:
606:
607: -----------------
608:
609: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
610: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
611:
612: -----------------
613:
614: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
615: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
616:
617: -----------------
618:
619: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
620: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
621: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
622:
623: -----------------
624:
625:
626: -----------------
627:
628:
629: -----------------
630:
631: Debug.ReloadFieldEnd()
632: aux.BeginPuzzle()
633: </code></pre>
634: <h3 data-number="1.2.2" id="section-16"><span class="header-section-number">1.2.2</span> </h3>
635: <p>应该不能特召火焰手。</p>
636: <pre><code>Debug.SetAIName("base-2")
637:
638: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
639:
640: Debug.SetPlayerInfo(0,8000,0,0)
641: Debug.SetPlayerInfo(1,8000,0,0)
642:
643:
644: -----------------
645:
646:
647: -----------------
648:
649:
650: -----------------
651:
652: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
653: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
654:
655: -----------------
656:
657: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
658:
659: -----------------
660:
661:
662: -----------------
663:
664: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
665: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
666: Debug.ReloadFieldEnd()
667: aux.BeginPuzzle()
668: </code></pre>
669: <h3 data-number="1.2.3" id="section-17"><span class="header-section-number">1.2.3</span> </h3>
670: <p>应该可以发动痛苦伯劳效果。</p>
671: <pre><code>Debug.SetAIName("base-2")
672:
673: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
674:
675: Debug.SetPlayerInfo(0,8000,0,0)
676: Debug.SetPlayerInfo(1,8000,0,0)
677:
678:
679: -----------------
680:
681: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
682:
683: -----------------
684:
685:
686: -----------------
687:
688: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
689: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
690: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
691:
692: -----------------
693:
694:
695: -----------------
696:
697:
698: -----------------
699:
700: Debug.ReloadFieldEnd()
701: aux.BeginPuzzle()
702: </code></pre>
703: <h3 data-number="1.2.4" id="section-18"><span class="header-section-number">1.2.4</span> </h3>
704: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
705: <pre><code>Debug.SetAIName("base-2")
706:
707: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
708:
709: Debug.SetPlayerInfo(0,8000,0,0)
710: Debug.SetPlayerInfo(1,8000,0,0)
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718:
719: -----------------
720:
721: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
722: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
723:
724: -----------------
725:
726:
727: -----------------
728:
729:
730: -----------------
731:
732: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
733: Debug.ReloadFieldEnd()
734: aux.BeginPuzzle()
735: </code></pre>
736: <h3 data-number="1.2.5" id="section-19"><span class="header-section-number">1.2.5</span> </h3>
737: <p>应该可以把连接 3 吹回去。</p>
738: <pre><code>Debug.SetAIName("base-2")
739:
740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
741:
742: Debug.SetPlayerInfo(0,8000,0,0)
743: Debug.SetPlayerInfo(1,8000,0,0)
744:
745:
746: -----------------
747:
748: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
749:
750: -----------------
751:
752: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
753:
754: -----------------
755:
756: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
757: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
758: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
759:
760: -----------------
761:
762: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
763:
764: -----------------
765:
766:
767: -----------------
768:
769: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
770: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
771:
772: Debug.ReloadFieldEnd()
773: aux.BeginPuzzle()
774: </code></pre>
775: <h3 data-number="1.2.6" id="section-20"><span class="header-section-number">1.2.6</span> </h3>
776: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
777: <pre><code>Debug.SetAIName("base-2")
778:
779: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
780:
781: Debug.SetPlayerInfo(0,8000,0,0)
782: Debug.SetPlayerInfo(1,8000,0,0)
783:
784:
785: -----------------
786:
787:
788: -----------------
789:
790:
791: -----------------
792:
793: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
794: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
795: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
796: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
797:
798: -----------------
799:
800:
801: -----------------
802:
803:
804: -----------------
805:
806: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
807: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
808: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
809:
810: Debug.ReloadFieldEnd()
811: aux.BeginPuzzle()
812: </code></pre>
813: <h3 data-number="1.2.7" id="section-21"><span class="header-section-number">1.2.7</span> </h3>
814: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
815: <pre><code>Debug.SetAIName("base-2")
816:
817: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
818:
819: Debug.SetPlayerInfo(0,8000,0,0)
820: Debug.SetPlayerInfo(1,8000,0,0)
821:
822:
823: -----------------
824:
825: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
826: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
827: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
828: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
829: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
830: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
831: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
832: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
833:
834: -----------------
835:
836:
837: -----------------
838:
839: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
840:
841: -----------------
842:
843:
844: -----------------
845:
846:
847: -----------------
848:
849:
850: Debug.ReloadFieldEnd()
851: aux.BeginPuzzle()
852: </code></pre>
853: <h3 data-number="1.2.8" id="section-22"><span class="header-section-number">1.2.8</span> </h3>
854: <p>应该可以发动反骨王的效果。</p>
855: <pre><code>Debug.SetAIName("base-2")
856:
857: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
858:
859: Debug.SetPlayerInfo(0,8000,0,0)
860: Debug.SetPlayerInfo(1,8000,0,0)
861:
862:
863: -----------------
864:
865: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
866: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
867:
868: -----------------
869:
870: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
871:
872: -----------------
873:
874: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
875: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
876:
877: -----------------
878:
879:
880: -----------------
881:
882:
883: -----------------
884:
885:
886: Debug.ReloadFieldEnd()
887: aux.BeginPuzzle()
888: </code></pre>
889: <h3 data-number="1.2.9" id="section-23"><span class="header-section-number">1.2.9</span> </h3>
890: <p>应该否定企鹅会被永恒混沌限制。</p>
891: <pre><code>Debug.SetAIName("base-2")
892:
893: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
894:
895: Debug.SetPlayerInfo(0,8000,0,0)
896: Debug.SetPlayerInfo(1,8000,0,0)
897:
898:
899: -----------------
900:
901: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
902: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
903: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
904: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
905:
906: -----------------
907:
908:
909: -----------------
910:
911: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
912: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
913:
914: -----------------
915:
916:
917: -----------------
918:
919:
920: -----------------
921:
922: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
923:
924: Debug.ReloadFieldEnd()
925: aux.BeginPuzzle()
926: </code></pre>
927: <h3 data-number="1.2.10" id="section-24"><span class="header-section-number">1.2.10</span> </h3>
928: <p>应该可以特召海神。</p>
929: <pre><code>Debug.SetAIName("base-2")
930:
931: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
932:
933: Debug.SetPlayerInfo(0,8000,0,0)
934: Debug.SetPlayerInfo(1,8000,0,0)
935:
936:
937: -----------------
938:
939: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
940:
941: -----------------
942:
943: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
944:
945: -----------------
946:
947:
948: -----------------
949:
950:
951: -----------------
952:
953:
954: -----------------
955:
956: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
957: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
958:
959: Debug.ReloadFieldEnd()
960: aux.BeginPuzzle()
961: </code></pre>
962: <h3 data-number="1.2.11" id="section-25"><span class="header-section-number">1.2.11</span> </h3>
963: <p>应该仇恨裂缝可以发动。</p>
964: <pre><code>Debug.SetAIName("base-2")
965:
966: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
967:
968: Debug.SetPlayerInfo(0,8000,0,0)
969: Debug.SetPlayerInfo(1,8000,0,0)
970:
971:
972: -----------------
973:
974:
975: -----------------
976:
977:
978: -----------------
979:
980: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
981:
982: -----------------
983:
984:
985: -----------------
986:
987:
988: -----------------
989:
990: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
991: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
992:
993: Debug.ReloadFieldEnd()
994: aux.BeginPuzzle()
995: </code></pre>
996: <h3 data-number="1.2.12" id="section-26"><span class="header-section-number">1.2.12</span> </h3>
997: <p>锈龙不应该被召唤兽除外。</p>
998: <pre><code>Debug.SetAIName("base-2")
999:
1000: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1001:
1002: Debug.SetPlayerInfo(0,8000,0,0)
1003: Debug.SetPlayerInfo(1,8000,0,0)
1004:
1005:
1006: -----------------
1007:
1008: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1009: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1010: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1011: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1012:
1013: -----------------
1014:
1015:
1016: -----------------
1017:
1018: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025:
1026: -----------------
1027:
1028:
1029: Debug.ReloadFieldEnd()
1030: aux.BeginPuzzle()
1031: </code></pre>
1032: <h3 data-number="1.2.13" id="section-27"><span class="header-section-number">1.2.13</span> </h3>
1033: <p>应该能特召冰水。</p>
1034: <pre><code>Debug.SetAIName("base-2")
1035:
1036: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1037:
1038: Debug.SetPlayerInfo(0,8000,0,0)
1039: Debug.SetPlayerInfo(1,8000,0,0)
1040:
1041:
1042: -----------------
1043:
1044:
1045: -----------------
1046:
1047: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1048:
1049: -----------------
1050:
1051: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1052: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1053:
1054: -----------------
1055:
1056:
1057: -----------------
1058:
1059:
1060: -----------------
1061:
1062: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1063:
1064: Debug.ReloadFieldEnd()
1065: aux.BeginPuzzle()
1066: </code></pre>
1067: <h3 data-number="1.2.14" id="section-28"><span class="header-section-number">1.2.14</span> </h3>
1068: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1069: <pre><code>Debug.SetAIName("AI")
1070: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1071: Debug.SetPlayerInfo(0,8000,0,0)
1072: Debug.SetPlayerInfo(1,8000,0,0)
1073:
1074: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1075:
1076: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1077: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1078:
1079: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1080: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1081:
1082: Debug.ReloadFieldEnd()
1083: aux.BeginPuzzle()
1084: </code></pre>
1085: <h3 data-number="1.2.15" id="section-29"><span class="header-section-number">1.2.15</span> </h3>
1086: <p>应该喷气龙不能特召。</p>
1087: <pre><code>Debug.SetAIName("AI")
1088: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1089: Debug.SetPlayerInfo(0,8000,0,0)
1090: Debug.SetPlayerInfo(1,8000,0,0)
1091:
1092: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1093:
1094: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1095:
1096: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1097: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1098:
1099: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1100:
1101: Debug.ReloadFieldEnd()
1102: aux.BeginPuzzle()
1103: </code></pre>
1104: <h3 data-number="1.2.16" id="section-30"><span class="header-section-number">1.2.16</span> </h3>
1105: <p>应该不能发动简易融合。</p>
1106: <pre><code>Debug.SetAIName("base-2")
1107:
1108: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1109:
1110: Debug.SetPlayerInfo(0,1400,0,0)
1111: Debug.SetPlayerInfo(1,8000,0,0)
1112:
1113: -----------------
1114:
1115: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1116: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1117:
1118: -----------------
1119:
1120: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1121:
1122: -----------------
1123:
1124:
1125: -----------------
1126:
1127:
1128: -----------------
1129:
1130:
1131: -----------------
1132:
1133:
1134: Debug.ReloadFieldEnd()
1135: aux.BeginPuzzle()
1136: </code></pre>
1137: <h3 data-number="1.2.17" id="section-31"><span class="header-section-number">1.2.17</span> </h3>
1138: <p>应该不能羽衣精效果。</p>
1139: <pre><code>Debug.SetAIName("base-2")
1140:
1141: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1142:
1143: Debug.SetPlayerInfo(0,8000,0,0)
1144: Debug.SetPlayerInfo(1,8000,0,0)
1145:
1146: -----------------
1147:
1148: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1149: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1150: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1158:
1159: -----------------
1160:
1161:
1162: -----------------
1163:
1164:
1165: -----------------
1166:
1167:
1168: Debug.ReloadFieldEnd()
1169: aux.BeginPuzzle()
1170: </code></pre>
1171: <h3 data-number="1.2.18" id="section-32"><span class="header-section-number">1.2.18</span> </h3>
1172: <p>应该不能以被无效的双龙为代价。</p>
1173: <pre><code>Debug.SetAIName("base-2")
1174:
1175: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1176:
1177: Debug.SetPlayerInfo(0,8000,0,0)
1178: Debug.SetPlayerInfo(1,8000,0,0)
1179:
1180: -----------------
1181:
1182:
1183: -----------------
1184:
1185:
1186: -----------------
1187:
1188: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1189: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1190:
1191: -----------------
1192:
1193:
1194: -----------------
1195:
1196:
1197: -----------------
1198:
1199: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1200:
1201: Debug.ReloadFieldEnd()
1202: aux.BeginPuzzle()
1203: </code></pre>
1204: <h3 data-number="1.2.19" id="section-33"><span class="header-section-number">1.2.19</span> </h3>
1205: <p>应该不能以技能抽取为代价。</p>
1206: <pre><code>Debug.SetAIName("base-2")
1207:
1208: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1209:
1210: Debug.SetPlayerInfo(0,8000,0,0)
1211: Debug.SetPlayerInfo(1,8000,0,0)
1212:
1213: -----------------
1214:
1215:
1216: -----------------
1217:
1218:
1219: -----------------
1220:
1221: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1222: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1223:
1224: -----------------
1225:
1226:
1227: -----------------
1228:
1229:
1230: -----------------
1231:
1232: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1233:
1234: Debug.ReloadFieldEnd()
1235: aux.BeginPuzzle()
1236: </code></pre>
1237: <h3 data-number="1.2.20" id="section-34"><span class="header-section-number">1.2.20</span> </h3>
1238: <p>应该不能发动超银河。</p>
1239: <pre><code>Debug.SetAIName("base-2")
1240:
1241: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1242:
1243: Debug.SetPlayerInfo(0,8000,0,0)
1244: Debug.SetPlayerInfo(1,8000,0,0)
1245:
1246: -----------------
1247:
1248: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1249: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1250:
1251: -----------------
1252:
1253:
1254: -----------------
1255:
1256: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1257:
1258: -----------------
1259:
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1267:
1268: Debug.ReloadFieldEnd()
1269: aux.BeginPuzzle()
1270: </code></pre>
1271: <h3 data-number="1.2.21" id="section-35"><span class="header-section-number">1.2.21</span> </h3>
1272: <p>应该不能发动六武众效果。</p>
1273: <pre><code>Debug.SetAIName("base-2")
1274:
1275: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1276:
1277: Debug.SetPlayerInfo(0,8000,0,0)
1278: Debug.SetPlayerInfo(1,8000,0,0)
1279:
1280: -----------------
1281:
1282:
1283: -----------------
1284:
1285:
1286: -----------------
1287:
1288: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1289: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1290: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1291: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1292:
1293: -----------------
1294:
1295:
1296: -----------------
1297:
1298:
1299: -----------------
1300:
1301:
1302: Debug.ReloadFieldEnd()
1303: aux.BeginPuzzle()
1304: </code></pre>
1305: <h3 data-number="1.2.22" id="section-36"><span class="header-section-number">1.2.22</span> </h3>
1306: <p>应该可以发动新宇融合。</p>
1307: <pre><code>Debug.SetAIName("base-2")
1308:
1309: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1310:
1311: Debug.SetPlayerInfo(0,8000,0,0)
1312: Debug.SetPlayerInfo(1,8000,0,0)
1313:
1314: -----------------
1315:
1316:
1317: -----------------
1318:
1319: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1320:
1321: -----------------
1322:
1323: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1324: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1325: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1326:
1327: -----------------
1328:
1329:
1330: -----------------
1331:
1332:
1333: -----------------
1334:
1335:
1336: Debug.ReloadFieldEnd()
1337: aux.BeginPuzzle()
1338: </code></pre>
1339: <h3 data-number="1.2.23" id="section-37"><span class="header-section-number">1.2.23</span> </h3>
1340: <p>应该对方恢复 1800 基本分。</p>
1341: <pre><code>Debug.SetAIName("base-2")
1342:
1343: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1344:
1345: Debug.SetPlayerInfo(0,8000,0,0)
1346: Debug.SetPlayerInfo(1,8000,0,0)
1347:
1348: -----------------
1349:
1350:
1351: -----------------
1352:
1353:
1354: -----------------
1355:
1356: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1357: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1358: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1359: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1360: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1361:
1362: -----------------
1363:
1364: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1365:
1366: -----------------
1367:
1368:
1369: -----------------
1370:
1371: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1372: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1373: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1374:
1375: Debug.ReloadFieldEnd()
1376: aux.BeginPuzzle()
1377: </code></pre>
1378: <h3 data-number="1.2.24" id="section-38"><span class="header-section-number">1.2.24</span> </h3>
1379: <p>应该不是1000伤害。</p>
1380: <pre><code>Debug.SetAIName("base-2")
1381:
1382: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1383:
1384: Debug.SetPlayerInfo(0,800,0,0)
1385: Debug.SetPlayerInfo(1,8000,0,0)
1386:
1387: -----------------
1388:
1389:
1390: -----------------
1391:
1392:
1393: -----------------
1394:
1395: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1396: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1397:
1398: -----------------
1399:
1400:
1401: -----------------
1402:
1403:
1404: -----------------
1405:
1406: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1407: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1408:
1409: Debug.ReloadFieldEnd()
1410: aux.BeginPuzzle()
1411: </code></pre>
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