游戏王残局简化版

Annotation For single/简化版_551_06.lua
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Annotation For single/简化版_551_06.lua

Lines of single/简化版_551_06.lua from check-in 4f08f247d9 that are changed by the sequence of edits moving toward check-in 356cafe047:

                         1: --[[message
                         2: 维护:2024-06-26
                         3: 简语:融合召唤入门
                         4: 标签:#sample4
                         5: ]]
                         6: 
                         7: Debug.SetAIName("QQ群181175613")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         9: Debug.SetPlayerInfo(0, 100, 0, 0)
                        10: Debug.SetPlayerInfo(1, 1450, 0, 0)
                        11: 
                        12: Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        13: Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        14: Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        15: Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        16: 
                        17: --~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
                        18: Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
                        19: 
                        20: Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        21: Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
                        22: Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)
                        23: 
                        24: Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        25: --~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
                        26: --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)
                        27: 
                        28: Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
                        29: 
                        30: Debug.ReloadFieldEnd()
                        31: --~ Debug.ShowHint("GAME START!")
                        32: aux.BeginPuzzle()