游戏王残局简化版

Annotation For single/简化版_32_011_1.lua
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Annotation For single/简化版_32_011_1.lua

Origin for each line in single/简化版_32_011_1.lua from check-in 4004ea00e5:

4004ea00e5 2024-07-21    1: --[[message
4004ea00e5 2024-07-21    2: #LV-044
4004ea00e5 2024-07-21    3: ]]
4004ea00e5 2024-07-21    4: 
4004ea00e5 2024-07-21    5: Debug.SetAIName("QQ群181175613")
4004ea00e5 2024-07-21    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
4004ea00e5 2024-07-21    7: Debug.SetPlayerInfo(0, 100, 0, 0)
4004ea00e5 2024-07-21    8: Debug.SetPlayerInfo(1, 2000, 0, 0)
4004ea00e5 2024-07-21    9: 
4004ea00e5 2024-07-21   10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
4004ea00e5 2024-07-21   11: local m01 = Debug.AddCard(89631139, 1, 1, k1, 2, k2)
4004ea00e5 2024-07-21   12: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
4004ea00e5 2024-07-21   13: Debug.AddCard(60082869, 0, 0, k1, 1, k2)
4004ea00e5 2024-07-21   14: Debug.AddCard(37011715, 0, 0, k1, 2, k2)
4004ea00e5 2024-07-21   15: Debug.AddCard(41420027, 0, 0, k1, 3, k2)
4004ea00e5 2024-07-21   16: Debug.AddCard(51452091, 1, 1, k1, 2, k2)
4004ea00e5 2024-07-21   17: local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP)
4004ea00e5 2024-07-21   18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
4004ea00e5 2024-07-21   19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
4004ea00e5 2024-07-21   20: Debug.AddCard(71413901, 0, 0, k1, 0, k2)
4004ea00e5 2024-07-21   21: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
4004ea00e5 2024-07-21   22: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
4004ea00e5 2024-07-21   23: Debug.AddCard(22046459, 1, 1, k1, 0, k2)
4004ea00e5 2024-07-21   24: Debug.AddCard(64389297, 1, 1, k1, 0, k2)
4004ea00e5 2024-07-21   25: Debug.AddCard(73891874, 1, 1, k1, 0, k2)
4004ea00e5 2024-07-21   26: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
4004ea00e5 2024-07-21   27: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
4004ea00e5 2024-07-21   28: 
4004ea00e5 2024-07-21   29: Debug.ReloadFieldEnd("奇迹之苏生")
4004ea00e5 2024-07-21   30: aux.BeginPuzzle(1)
4004ea00e5 2024-07-21   31: Debug.PreEquip(s01, m01)