Lines of
LV-013.lua
from check-in 3f9fe08ff3
that are changed by the sequence of edits moving toward
check-in 3535954367:
1: --[[message
3f9fe08ff3 2023-04-22 2: 卡数:
3: 规则:大师3
4: ]]
5: --puzzle1
6: Debug.SetAIName("Level-013")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
8: Debug.SetPlayerInfo(0,2000,0,0)
9: Debug.SetPlayerInfo(1,4100,0,0)
10:
11: Debug.AddCard(3510565,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE)
12: Debug.AddCard(41872150,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
13: Debug.AddCard(41872150,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
14: Debug.AddCard(3510565,0,0,LOCATION_MZONE,4,POS_FACEDOWN_DEFENSE)
15:
16: --~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN)
17: Debug.AddCard(37120512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
18: Debug.AddCard(52097679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
19: --~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN)
20: Debug.AddCard(25880422,0,0,LOCATION_HAND,0,POS_FACEDOWN)
21: Debug.AddCard(76909279,0,0,LOCATION_HAND,0,POS_FACEDOWN)
22: Debug.AddCard(54098121,0,0,LOCATION_HAND,0,POS_FACEDOWN)
23:
24: Debug.AddCard(85639257,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
25: Debug.AddCard(13039848,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
26: Debug.AddCard(14977074,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
27:
28: Debug.AddCard(79323590,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
29: Debug.AddCard(95220856,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
30: Debug.AddCard(34646691,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
31:
32: Debug.ReloadFieldEnd()
33: --~ Debug.ShowHint("GAME START!")
34: aux.BeginPuzzle()
35: local e999=Effect.GlobalEffect()
36: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
37: e999:SetCode(EVENT_DAMAGE)
38: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
39: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
40: Debug.ShowHint("残局群181175613") end)
41: Duel.RegisterEffect(e999,0)