Lines of
19.Let's GaGaGa.lua
from check-in 1ccfd2b4b5
that are changed by the sequence of edits moving toward
check-in 1759c92880:
1: --[[message
2: 卡数:28
3: 规则:大师3
4: 一起来我我我
5: ]]
6: Debug.SetAIName("四妹")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
8: Debug.SetPlayerInfo(0,700,0,0)
9: Debug.SetPlayerInfo(1,12200,0,0)
10:
11: Debug.AddCard(14785765,0,0,LOCATION_DECK,0,POS_FACEDOWN)
12: Debug.AddCard(71453557,0,0,LOCATION_DECK,0,POS_FACEDOWN)
13: Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN)
14: Debug.AddCard(90673413,0,0,LOCATION_DECK,0,POS_FACEDOWN)
15: Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
16: Debug.AddCard(81816475,0,0,LOCATION_DECK,0,POS_FACEDOWN)
17: Debug.AddCard(12298909,0,0,LOCATION_DECK,0,POS_FACEDOWN)
18: Debug.AddCard(52105192,0,0,LOCATION_DECK,0,POS_FACEDOWN)
19: Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
20: Debug.AddCard(26082117,0,0,LOCATION_GRAVE,0,POS_FACEUP)
21: Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP)
22: Debug.AddCard(77334267,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
23: Debug.AddCard(92661479,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
24: Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
25: Debug.AddCard(91949988,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
26: Debug.AddCard(95040215,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
27: Debug.AddCard(65878864,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
28: Debug.AddCard(61705417,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
29: Debug.AddCard(97077563,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
30: Debug.AddCard(44330098,1,1,LOCATION_HAND,0,POS_FACEDOWN)
31: Debug.AddCard(75652080,1,1,LOCATION_GRAVE,0,POS_FACEUP)
32: Debug.AddCard(34710660,1,1,LOCATION_GRAVE,0,POS_FACEUP)
33: Debug.AddCard(80117527,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
34: Debug.AddCard(1992816,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
35: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
36: local g1=Debug.AddCard(66235877,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
37: g1:CompleteProcedure()
38: Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
39: Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
40: Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
41: Debug.ReloadFieldEnd()
42: aux.BeginPuzzle()
43:
44: local str = {}
45: local fun = {}
46:
47: local cache_1
48: local cache_2
49:
50: fun["通关邀请"] = function()
51: local effect_1
52: effect_1 = Effect.GlobalEffect()
53: effect_1:SetType(EFFECT_TYPE_FIELD
54: + EFFECT_TYPE_CONTINUOUS)
55: effect_1:SetCode(EVENT_DAMAGE)
56: function cache_1()
1ccfd2b4b5 2023-06-26 57:
58: cache_1 = Duel.GetLP(1)
1ccfd2b4b5 2023-06-26 59:
60: if cache_1 <= 0 then
61: cache_1 = true
62: else
63: cache_1 = false
64: end
1ccfd2b4b5 2023-06-26 65:
66: return cache_1
67: end
68: effect_1:SetCondition(cache_1)
69: function cache_1()
70: Debug.ShowHint("残局群181175613")
71: return
72: end
73: effect_1:SetOperation(cache_1)
74: Duel.RegisterEffect(effect_1
75: , 0)
76: end
77:
78: fun["开局添加手卡"] = function(str_1)
79: local effect_1
80: effect_1 = Effect.GlobalEffect()
81: effect_1:SetType(EFFECT_TYPE_FIELD
82: + EFFECT_TYPE_CONTINUOUS)
83: effect_1:SetCode(EVENT_ADJUST)
84: effect_1:SetCountLimit(1)
85: function cache_1()
1ccfd2b4b5 2023-06-26 86: --~ cache_1 = Duel.GetLP(0)
1ccfd2b4b5 2023-06-26 87: --~ if cache_1 > 0 then
1ccfd2b4b5 2023-06-26 88: --~ cache_1 = true
1ccfd2b4b5 2023-06-26 89: --~ else
1ccfd2b4b5 2023-06-26 90: --~ cache_1 = false
1ccfd2b4b5 2023-06-26 91: --~ end
92: return true
93: end
94: effect_1:SetCondition(cache_1)
95: function cache_1(effect_event
96: , player_who_activate_the_effect)
97: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
98: , Card.IsAbleToHand
99: , player_who_activate_the_effect
100: , LOCATION_DECK
101: , 0
102: , str_1
103: , str_1
104: , nil)
105: Duel.SendtoHand(str["玩家选定的卡"]
106: , nil
107: , REASON_RULE)
108: end
109: effect_1:SetOperation(cache_1)
110: Duel.RegisterEffect(effect_1
111: , 0)
112: end
113:
114: fun["通关邀请"]()
1ccfd2b4b5 2023-06-26 115: fun["开局添加手卡"](1)
116: