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50 most recent check-ins
2022-06-14
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19:25 | Limit draw distance for props. Leaf check-in: c06174fc7e user: ramil tags: editor | |
2022-06-10
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18:22 | Improved editor. Fixed animated props. check-in: 1d68f8c27b user: ramil tags: editor | |
2022-06-04
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14:47 | Implemented native image resource viewer. It supports basic animations and tiling. check-in: 21c49b1bcb user: ramil tags: editor | |
2022-06-01
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19:09 | Cleaned sprite shaders. Implemented direct xpm2 image loading. check-in: da48e17e59 user: ramil tags: editor | |
2022-05-28
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20:07 | Fixed billboard props lighting. check-in: c10e41a378 user: ramil tags: editor | |
2022-05-24
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20:23 | Integrated props into main loop. check-in: af0c914f17 user: ramil tags: editor | |
2022-05-22
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20:02 | Reworked props. check-in: ef0a146554 user: ramil tags: editor | |
2022-05-20
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20:46 | Added static and animated props. check-in: fa3dae1907 user: ramil tags: editor | |
2022-05-17
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20:02 | test: Pass camera instance to Game.draw. Increase player speed. Added transparent color support for texture preparation script. check-in: 3f73f0d461 user: ramil tags: editor | |
20:01 | Reworked quantized lights shader. check-in: 0669f5ad97 user: ramil tags: editor | |
20:00 | Refined ECS. Added props component and system for map visual items. check-in: df9220e84a user: ramil tags: editor | |
2022-05-07
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13:40 | Added luminous flag to block and material. Added sky materials. check-in: e8d549acfa user: ramil tags: editor | |
2022-04-27
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17:45 | Improved script VM. Improved editor scripting. check-in: db35f74b6b user: ramil tags: editor | |
2022-04-15
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08:15 | Reimplemented editor programmable shortcuts. check-in: b1a3f01f68 user: ramil tags: editor | |
2022-04-12
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18:39 | 'Deconfused' lights field names. Added more words to world vm. check-in: 71656bfde4 user: ramil tags: editor | |
15:53 | Made raylib engine load resources via Resource module. check-in: c199ebddc5 user: ramil tags: editor | |
2022-04-01
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17:43 | Imported tools for resources preparation. check-in: 242fefe3c3 user: ramil tags: editor | |
2022-03-20
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19:20 | Fixed map loading. Improved scripting. check-in: c17698a6c3 user: ramil tags: editor | |
2022-03-19
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18:03 | Added 'load' word for VM. check-in: 3566a060b5 user: ramil tags: editor | |
16:03 | Cleared qtree field naming. Reworked editor modes. check-in: 15577e6eae user: ramil tags: editor | |
2022-03-13
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10:22 | Fixed exception when objects leave map bounds. check-in: c4715ff31d user: ramil tags: editor | |
2022-03-12
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20:12 | editor: Fixed extrusion. check-in: 24722631b9 user: ramil tags: editor | |
2022-03-11
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20:00 | Added programmable shortcuts to editor. check-in: 5ab94ffe63 user: ramil tags: editor | |
2022-03-09
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20:03 | Fixed map saving/loading. check-in: f7b8f397f9 user: ramil tags: editor | |
2022-03-07
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08:53 | Fixed Text.find. Added editor command to set current material. check-in: 89ba1dce8f user: ramil tags: editor | |
2022-03-02
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20:44 | Implemented console draft in editor. Moved text functions to separate module. check-in: 69b05ecca9 user: ramil tags: editor | |
2022-02-20
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20:12 | More loading/editor reworks. Started console implementation. check-in: aebece251e user: ramil tags: editor | |
2022-02-12
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19:11 | Implemented text input. Implemented editor vm. check-in: 4f0995ba32 user: ramil tags: editor | |
2022-02-06
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18:12 | WIP: reworked VM. Implemented generic map loading. check-in: 8e2e38db6b user: ramil tags: editor | |
2022-01-30
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20:20 | WIP: added stack based vm. Reworking resource management. check-in: ee8080872d user: ramil tags: editor | |
2022-01-23
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18:18 | Made all material indices in a block 10 bits. Reworked map materials. check-in: 720f44ea8b user: ramil tags: editor | |
2022-01-22
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12:33 | Physics: Fixed collision with ceil box. check-in: 1b2a769b44 user: ramil tags: editor | |
12:13 | Create new branch named "editor" check-in: 27cb1e90bf user: ramil tags: editor | |
11:44 | WIP: implementing editor. Fixed updating lightmap on light removing. Leaf check-in: 0eca41833b user: ramil tags: trunk | |
2022-01-20
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20:44 | Simplified controls bindings. check-in: 5ed8bda223 user: ramil tags: trunk | |
2022-01-19
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17:39 | WIP: editor. check-in: ce420fadc6 user: ramil tags: trunk | |
17:39 | Create new branch named "simplify-controls" Closed-Leaf check-in: c114eb8539 user: ramil tags: simplify-controls | |
2022-01-16
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20:11 | edit: Factored out map update. check-in: ae925e8851 user: ramil tags: trunk | |
18:53 | Implemented basic level editing. check-in: ba0a4512e0 user: ramil tags: trunk | |
05:45 | Added draft for edit mode. Reworked controls and camera. check-in: 4c7e66b636 user: ramil tags: trunk | |
2022-01-09
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06:50 | Reworked internal structures to improve clarity. check-in: 8ab2a68288 user: ramil tags: trunk | |
2022-01-08
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05:02 | Improved naming. Improved stair handling. check-in: b5bfa0c467 user: ramil tags: trunk | |
2022-01-07
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10:15 | Improved collisions and physics. Added area lights. Imported collision simulation. check-in: 782b1f05f8 user: ramil tags: trunk | |
2022-01-05
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11:43 | Made nil block material more obvious. Added area lights. Closed-Leaf check-in: 1d07ba8d78 user: ramil tags: stupid-2d-lightmap | |
08:06 | Added dirty grid for lighting updates optimisation. check-in: 23cefdf9e4 user: ramil tags: stupid-2d-lightmap | |
2022-01-03
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09:09 | Fixed lighting of voxel models. Improved materials. Separated top/bottom walls. check-in: 4fe8f95f4a user: ramil tags: stupid-2d-lightmap | |
2021-12-30
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20:36 | Fixed models. Imported testing program. check-in: 0e8cfc5326 user: ramil tags: stupid-2d-lightmap | |
2021-12-29
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21:01 | Reworked dynamic array implementation for mesh construction. Reworked draft input. check-in: 89631db446 user: ramil tags: stupid-2d-lightmap | |
2021-12-24
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14:58 | Slightly cleaned raylib lightmap code. check-in: 735dd5aa19 user: ramil tags: stupid-2d-lightmap | |
2021-12-23
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18:11 | Added light tracing (slow, must be reworked). check-in: 0fb18b71ca user: ramil tags: stupid-2d-lightmap | |