Many hyperlinks are disabled.
Use anonymous login
to enable hyperlinks.
50 most recent check-ins
|
2025-12-27
| ||
| 18:44 | Imported game [ship-cargo] map. @game Leaf check-in: 9155fdaeaa user: ramil tags: separate-backend-and-engine | |
| 18:43 | Updated game controls mechanics. @game check-in: 58487fc405 user: ramil tags: separate-backend-and-engine | |
|
2025-12-18
| ||
| 18:36 | Updated game resources. check-in: 728572460c user: ramil tags: separate-backend-and-engine | |
| 18:35 | Added [light] convenience resource proc. check-in: 9ab12b1cd6 user: ramil tags: separate-backend-and-engine | |
| 18:35 | Fixed walking upstairs unnecessary jerk. check-in: 8a0e7666ec user: ramil tags: separate-backend-and-engine | |
|
2025-11-13
| ||
| 18:56 | Updated game resources. check-in: b659df8571 user: ramil tags: separate-backend-and-engine | |
| 18:56 | Updated engine map resource creation API. check-in: 5c22bd911d user: ramil tags: separate-backend-and-engine | |
|
2025-10-29
| ||
| 19:01 | Update game resources. check-in: ac24821ae4 user: ramil tags: separate-backend-and-engine | |
| 19:01 | Reworked props draw in tile_viewer. check-in: acd5b087d6 user: ramil tags: separate-backend-and-engine | |
|
2025-10-18
| ||
| 15:53 | Added [depth-mask] toggle. check-in: d4a0e1a7fd user: ramil tags: separate-backend-and-engine | |
|
2025-10-16
| ||
| 19:00 | Updated game resources. check-in: da2971c962 user: ramil tags: separate-backend-and-engine | |
| 19:00 | Implemented non-square billboard props. check-in: 8b18a00a06 user: ramil tags: separate-backend-and-engine | |
| 19:00 | Slightly cleaned map-resource API. check-in: 962d3ed4d0 user: ramil tags: separate-backend-and-engine | |
|
2025-10-03
| ||
| 19:02 | Updated game resources. check-in: 1a65698a0e user: ramil tags: separate-backend-and-engine | |
| 19:02 | Removed logging. Minor [is_blocking] fix. check-in: f935392105 user: ramil tags: separate-backend-and-engine | |
|
2025-09-13
| ||
| 19:02 | Implemented making 'pre-decalled' textures. check-in: 521edcdac9 user: ramil tags: separate-backend-and-engine | |
|
2025-08-17
| ||
| 18:42 | Fixed doors and portals behaviour. check-in: 5299375cfb user: ramil tags: separate-backend-and-engine | |
|
2025-08-16
| ||
| 06:10 | Improved inter-map transfer. Added more resources. check-in: d9302fd8c3 user: ramil tags: separate-backend-and-engine | |
|
2025-07-02
| ||
| 19:14 | Increased offset to decrease z-fighting with bright tex. check-in: 10bf2fd152 user: ramil tags: separate-backend-and-engine | |
|
2025-06-26
| ||
| 18:43 | Reworked tex-coord calculation for map blocks. Align textures with floor and ceiling levels. check-in: fea2d5802a user: ramil tags: separate-backend-and-engine | |
|
2025-06-15
| ||
| 19:11 | Updated game resources. Added simple elevators. check-in: 23d1fb7b22 user: ramil tags: separate-backend-and-engine | |
| 19:09 | Attempted to use collided object velocities for impact. Added minor utility Box function. @system check-in: 55724356fb user: ramil tags: separate-backend-and-engine | |
| 18:43 | Added forgotten System.Color module. @system check-in: 7a5a21a4c0 user: ramil tags: separate-backend-and-engine | |
| 16:46 | Removed unneeded log output from raylib backend. check-in: afa082d1a8 user: ramil tags: separate-backend-and-engine | |
|
2025-05-24
| ||
| 10:57 | More visibility fixes. check-in: 615c3a5a4d user: ramil tags: separate-backend-and-engine | |
| 07:37 | Fixed visibility problems again. check-in: eb4b4d89e4 user: ramil tags: separate-backend-and-engine | |
|
2025-04-20
| ||
| 18:37 | Updated to abstract color type. check-in: 0669f896ce user: ramil tags: separate-backend-and-engine | |
| 18:36 | Cleaned [system] component a bit. check-in: 7f3be1c853 user: ramil tags: separate-backend-and-engine | |
|
2025-03-23
| ||
| 09:23 | Fixed visibility once and for all (again and not the last time). check-in: edc6df1110 user: ramil tags: separate-backend-and-engine | |
|
2025-02-15
| ||
| 19:29 | Synced to system api changes. check-in: 8ac6718bed user: ramil tags: separate-backend-and-engine | |
| 19:29 | Simplified backend draw state control. @system @backend check-in: 9f6f65cc2c user: ramil tags: separate-backend-and-engine | |
|
2025-02-13
| ||
| 18:21 | Fixed visibility unbound recursion issues. check-in: 7f496b97cd user: ramil tags: separate-backend-and-engine | |
|
2025-01-06
| ||
| 07:40 | Updated game resources. @game check-in: cfba378675 user: ramil tags: separate-backend-and-engine | |
| 07:39 | Cleaned draw quad face api. Reduced logs. @engine check-in: fd6cf04303 user: ramil tags: separate-backend-and-engine | |
|
2024-12-27
| ||
| 18:59 | Updated game resources. check-in: c7807ec317 user: ramil tags: separate-backend-and-engine | |
| 18:58 | Allow to draw backfaced quads and cubes. check-in: 4deaf7d5c7 user: ramil tags: separate-backend-and-engine | |
|
2024-12-24
| ||
| 04:46 | Fixed lights leaking through walls. Minor code cleanup. @engine check-in: 7fd070c8f8 user: ramil tags: separate-backend-and-engine | |
|
2024-11-22
| ||
| 19:09 | Almost fixed tracing items. @engine check-in: a35b1d28d5 user: ramil tags: separate-backend-and-engine | |
| 19:08 | Attempted to improve convenience of map resource levels definition. check-in: 2f153993bf user: ramil tags: separate-backend-and-engine | |
|
2024-11-10
| ||
| 09:55 | Fixed tex-coords on block walls. @engine check-in: 1475f50167 user: ramil tags: separate-backend-and-engine | |
|
2024-11-04
| ||
| 11:29 | Fixed lighting. @engine check-in: 5f3d9a98ae user: ramil tags: separate-backend-and-engine | |
|
2024-10-28
| ||
| 19:00 | Simplified game palette. @game check-in: 85a796d273 user: ramil tags: separate-backend-and-engine | |
|
2024-10-19
| ||
| 18:59 | @game Fixed carrying elements. Added hitpoints and damage components. check-in: e647e606a0 user: ramil tags: separate-backend-and-engine | |
|
2024-10-03
| ||
| 18:47 | Improved game resources. Added push of thrown entities. Added weapons. check-in: dd0fd1672f user: ramil tags: separate-backend-and-engine | |
|
2024-09-21
| ||
| 20:13 | Implemented brightmaps for props. @engine check-in: fad1cbb9e9 user: ramil tags: separate-backend-and-engine | |
|
2024-09-18
| ||
| 18:35 | Fixed physics collide event registering. @engine @physics check-in: 7f4fbd6f0c user: ramil tags: separate-backend-and-engine | |
|
2024-09-15
| ||
| 07:43 | Added props to state for enemies. @game check-in: b53031db44 user: ramil tags: separate-backend-and-engine | |
| 07:40 | Fixed removing elements from wrong spatial_component instance. check-in: c3d269e195 user: ramil tags: separate-backend-and-engine | |
|
2024-09-09
| ||
| 18:48 | WIP for enemy attack. @game check-in: 239405a7a1 user: ramil tags: separate-backend-and-engine | |
| 18:48 | Updated game resources. @game @res check-in: 35e68fe1d4 user: ramil tags: separate-backend-and-engine | |