Free Hero Mesh

bizarro world
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One new feature of Free Hero Mesh beyond Hero Mesh can be "bizarro world" (not fully implemented yet). The intention is something similar to the bizarro world in the Escape game. So far this is just a draft.

Objects in the bizarro world have the features:

New commands:

New messages:

Changing the OF_BIZARRO flag, and using commands BizarroCreate and BizarroSwap and BizarroSwapAt, do not send any messages such as FLOATED, SUNK, CREATED, DESTROYED, ARRIVED, and DEPARTED. It is OK to use BizarroSwap and BizarroSwapAt during the cleanup step.

Some way of editing the bizarro world in the level editor, and storing them in the level file format, is also needed, if this is to be implemented.