Free Hero Mesh

Changes To Features
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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Changes to "Features" between 2018-03-26 23:44:47 and 2018-04-02 18:24:47

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  *  IntMove and ,IntMove command which calls the internal Move() function without initializing Inertia.
  *  MoveTo and ,MoveTo commands which call the internal MoveTo() function without triggering the JUMPED message.
  *  PopupModal and (PopupModal) commands, which can be used to create modal popups that block execution.
  *  Cleanup phase triggers.
  *  Assassinate and ,Assassinate commands to stealthily destroy an object without triggering the DESTROY and DESTROYED messages.
  *  QueueInput command, which can be used to force a given input next turn automatically without the player entering it or it being entered into the move list (before the player gets another turn).
  *  QueueMessage and ,QueueMessage command to insert triggers before the end phase.
  *  Add a ,WinLevel command which is like WinLevel but allows for alternative scoring.

A compatibility mode is available to disable many things in order to make it more compatible in many ways.

<h2>Bug Fixes</h2>

There are also several bugs that Free Hero Mesh would correct.