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<h2>RESOURCE(...)</h2>
Given a list of strings, find the matching resource from the .heromeshrc file and command-line arguments. Result is null if there is no such resource value.
<h2>SIGN_EXTEND(num)</h2>
Sign-extend a 32-bit integer to 64-bits. The 32-bit user variables in Free Hero Mesh might or might not be signed, so when accessing them in SQL (which uses 64-bit numbers) you must use this if you want to treat it as a signed number.
<h2>SOLUTION_CACHEID()</h2>
Returns the ID number of the active level file in the user cache table.
Returns the ID number of the active solution file in the user cache table.
<h2>SOLUTION_REPLAY()</h2>
Returns 1 if replaying the solution or 0 for the normal game.
<h2>ZERO_EXTEND(num)</h2>
Zero-extend a 32-bit integer to 64-bits. Can also be used to convert other types of values (such as classes, messages, and objects) into plain numbers.
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