Overview
Comment: | Fix ONCE animations |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
e21f269ab7c7d62572bc1193b3f3c9e0 |
User & Date: | user on 2020-12-17 03:02:58 |
Other Links: | manifest | tags |
Context
2020-12-17
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03:20 | Correct writes to standard variables of other objects check-in: a7e5fd6129 user: user tags: trunk | |
03:02 | Fix ONCE animations check-in: e21f269ab7 user: user tags: trunk | |
02:16 | Change sql_interactive to use sqlite3_get_table so that it is not executing the SQL codes multiple times check-in: ef1133452e user: user tags: trunk | |
Changes
Modified exec.c from [4b3ee71562] to [c2552180c2].
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216 217 218 219 220 221 222 | 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 | - + | a->lstep=a->vstep=a->ltime=a->vtime=a->status=a->count=0; return a; } static void animate(Uint32 n,Uint32 f,Uint32 a0,Uint32 a1,Uint32 t) { Animation*an=objects[n]->anim; objects[n]->image=a0; |
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