Overview
Comment: | Minor documentation improvements. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
c8617a4932a274590dc8a442717a8d59 |
User & Date: | user on 2022-08-17 21:34:23 |
Other Links: | manifest | tags |
Context
2022-08-19
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06:05 | Fix the implementation of ranges in (DefaultImage) block check-in: ffe428f969 user: user tags: trunk | |
2022-08-17
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21:34 | Minor documentation improvements. check-in: c8617a4932 user: user tags: trunk | |
20:57 | Fix a mistake in the compile script; the level table loading means that function.c also depends on instruc.h, so delete function.o if instruc.h is newer. check-in: ccfbb23881 user: user tags: trunk | |
Changes
Modified ARCHITECTURE from [776275acf7] to [5f84a97175].
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45 46 47 48 49 50 51 | one just handles the input and display, and solution replay, and any move which is made calls exec.c to execute the mode. It contains one function (locate_me) which is called by exec.c. hash.c,hash.h: A set of functions for computing cryptographic hashes. These functions can be used outside of Free Hero Mesh, too. If you want to add new algorithms, use the multicodec table to assign the numbers. | < < | 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | one just handles the input and display, and solution replay, and any move which is made calls exec.c to execute the mode. It contains one function (locate_me) which is called by exec.c. hash.c,hash.h: A set of functions for computing cryptographic hashes. These functions can be used outside of Free Hero Mesh, too. If you want to add new algorithms, use the multicodec table to assign the numbers. imgtofhm.c: A separate program (not compiled into Free Hero Mesh) for batch importing pictures into Free Hero Mesh. instruc,instruc.h,instruc.js: The "instruc" file contains a list of the keywords and internal operator names used in the class definitions. Some of these are only used internally, although most are available directly |
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Modified README from [9221dc2b68] to [b6caa61e30].
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168 169 170 171 172 173 174 | inside of the executable file and does not need this file; this file is only needed for code pages other than 437. * default.heromeshrc: An example configuration file which you can customize for your own use. You should at least set the proper paths to the files. * hash.c and hash.h: A library for cryptographic hash calculation. This is | | | | | | 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | inside of the executable file and does not need this file; this file is only needed for code pages other than 437. * default.heromeshrc: An example configuration file which you can customize for your own use. You should at least set the proper paths to the files. * hash.c and hash.h: A library for cryptographic hash calculation. This is compiled into Free Hero Mesh, but can also be used in other programs independently of Free Hero Mesh. (Note that some algorithms it implements are considered to be insecure, but are included for compatibility with formats/protocols that use them.) * imgtofhm.c: Converts pictures into the Free Hero Mesh format. The command line arguments are: the maximum number of pictures, the lump name prefix, and then the transparency colour (in hex format) (optional). It receives the pictures in farbfeld format in a vertical strip from stdin, and writes the Hamster archive to stdout (which can be appended to a .xclass file). |
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Modified TODO from [e46ba5f882] to [e902bf57fd].
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58 59 60 61 62 63 64 | * Escape * Chroma * Xsok * PuzzleScript (limited; not everything is or will be capable) * Sokoban * Puzzle Boy * Pitman/Catrap | > | 58 59 60 61 62 63 64 65 | * Escape * Chroma * Xsok * PuzzleScript (limited; not everything is or will be capable) * Sokoban * Puzzle Boy * Pitman/Catrap * Improve build system |
Modified man6/heromesh.6 from [fbe3c2a7bd] to [9f35976bf3].
1 2 3 4 | .TH HEROMESH 6 "December 22, 2020" .so man6/heromesh.str .SH NAME heromesh \- Free Hero Mesh (a puzzle game engine) | | | 1 2 3 4 5 6 7 8 9 10 11 12 | .TH HEROMESH 6 "December 22, 2020" .so man6/heromesh.str .SH NAME heromesh \- Free Hero Mesh (a puzzle game engine) .SH SYNOPSIS .B heromesh .RI "[" "options" "] " "basename" " [" "resources" "]" .SH DESCRIPTION Free Hero Mesh is a puzzle game engine, for turn-based grid-based puzzle games. It is fully deterministic and depends only on the sequence of inputs, not on time or randomness. Free Hero Mesh allows you to define your own classes of objects using the included programming language. .PP |
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