Overview
Comment: | Implement the NEXTWARP message. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
c1c8bc41b15cf34f70ec80fa010d4d04 |
User & Date: | user on 2022-03-04 02:03:16 |
Other Links: | manifest | tags |
Context
2022-03-07
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00:50 | More elaborate information about making contributions check-in: 5ea4595ba3 user: user tags: trunk | |
2022-03-04
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02:03 | Implement the NEXTWARP message. check-in: c1c8bc41b1 user: user tags: trunk | |
01:56 | If new messages are added, then instruc.h must be rewritten, too. check-in: b08bf22096 user: user tags: trunk | |
Changes
Modified class.doc from [775d5d0d22] to [5667a2b6a0].
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673 674 675 676 677 678 679 680 681 682 683 684 685 686 | 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 | + | HITBY INIT JUMPED KEY LASTIMAGE MOVED MOVING NEXTWARP PLAYERMOVING POSTINIT SUNK Input constants: 'BACK = 8 'TAB = 9 |
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2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 | 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 | + + + + + + | the move, and Arg1 and Arg2 are the target X and Y coordinates. If the return value is true, then the move is aborted. From will be zero if it is the first pass of checking if it can be moved due to Connection; in that case, if all first passes are successful then it will try again the second pass with From set to the first object of the group, and this second time they will actually be moved. NEXTWARP Sent to the warp object if a warp fails. From is the same as it is for HITBY, Arg1 is the direction of movement, and Arg3 is the hit value. Return zero to not try again, or an object to try again with a new warp object. PLAYERMOVING If an object with the Player flag is about to move, then after the MOVING message is sent, PLAYERMOVING is sent to all objects. From is the object which is moving, Arg1 and Arg2 are where it will be moved to, and Arg3 is the From of the MOVING message. If the return value is true, then the move is aborted. |
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Modified exec.c from [c5e36d78e2] to [c9c1928e06].
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1488 1489 1490 1491 1492 1493 1494 | 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 | + - + + + + + + | if((hit&0x48000)==0x8000) goto restart; if((hit&0x1000000) && !(hit&0x400080)) { if(hit&0x20000) goto success; if(move_to(from,obj,objects[objLF]->x,objects[objLF]->y)) goto success; } } } fail: |
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Modified heromesh.h from [3ad0961a68] to [5a98591922].
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34 35 36 37 38 39 40 | 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | - + | #define CVALUE(x) UVALUE(x,TY_CLASS) #define MVALUE(x) UVALUE(x,TY_MESSAGE) #define ZVALUE(x) UVALUE(x,TY_STRING) #define OVALUE(x) ((x)==VOIDLINK?NVALUE(0):UVALUE(x,objects[x]->generation)) #define ValueTo64(v) (((sqlite3_int64)((v).u))|(((sqlite3_int64)((v).t))<<32)) #define ValueEq(x,y) ((x).t==(y).t && (x).u==(y).u) |
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Modified instruc.h from [a4f91b92f3] to [364162f345].
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650 651 652 653 654 655 656 657 658 659 660 661 662 663 | 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 | + | {"MoveNumber",8552579}, {"MoveTo",10584251}, {"Moved",8618101}, {"Moving",8618102}, {"Msg",8421502}, {"N",9437186}, {"NE",9437185}, {"NEXTWARP",8389146}, {"NW",9437187}, {"NewX",8421566}, {"NewXY",8421567}, {"NewY",8421568}, {"OLDPHONE",8389402}, {"ONCE",8388609}, {"OSC",8388616}, |
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844 845 846 847 848 849 850 | 845 846 847 848 849 850 851 852 853 | - + | {"then",8683531}, {"tmark",8421600}, {"tuck",8421380}, {"uniq",8421607}, {"until",8683534}, {"while",8683535}, }; |
Modified names.h from [c6fc8993e8] to [27b23be7e2].
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21 22 23 24 25 26 27 28 29 30 31 32 33 34 | 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | + | #define MSG_END_TURN 19 #define MSG_CONFLICT 20 #define MSG_COLLIDEBY 21 #define MSG_COLLIDE 22 #define MSG_COLLIDING 23 #define MSG_BLOCKED 24 #define MSG_CONNECT 25 #define MSG_NEXTWARP 26 #ifdef HEROMESH_MAIN const char*const standard_message_names[]={ "INIT", "CREATE", "DESTROY", "BEGIN_TURN", "ARRIVED", |
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49 50 51 52 53 54 55 56 57 58 59 60 61 62 | 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | + | "END_TURN", "CONFLICT", "COLLIDEBY", "COLLIDE", "COLLIDING", "BLOCKED", "CONNECT", "NEXTWARP", }; #endif #define SND_SPLASH 0 #define SND_POUR 1 #define SND_DOOR 2 #define SND_GLASS 3 #define SND_BANG 4 |
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Modified names.js from [d3641d4495] to [2016a9f624].
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26 27 28 29 30 31 32 33 34 35 36 37 38 39 | 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | + | // New 20 = CONFLICT 21 = COLLIDEBY 22 = COLLIDE 23 = COLLIDING 24 = BLOCKED 25 = CONNECT 26 = NEXTWARP `.split("\n").map(x=>/^ *([0-9]+) = ([^ ]*) *$/.exec(x)).filter(x=>x); const standard_sound_names=[]; ` SPLASH POUR DOOR GLASS |
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