Overview
Comment: | Explain what a Hamster archive is in the documentation. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
be6023c165adba519e86ce42ddabd40d |
User & Date: | user on 2021-04-30 03:25:01 |
Other Links: | manifest | tags |
Context
2021-05-01
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01:10 | Allow number pad keys to be used in the class/image selection menu in the level editor. check-in: 1b9b475745 user: user tags: trunk | |
2021-04-30
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03:25 | Explain what a Hamster archive is in the documentation. check-in: be6023c165 user: user tags: trunk | |
03:22 | Implement PICEDIT.CFG lump check-in: 52e4d33fdc user: user tags: trunk | |
Changes
Modified puzzleset.doc from [55b65d3faf] to [3cca5ab492].
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16 17 18 19 20 21 22 23 24 25 26 27 28 29 | 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | + + + + | The class definition file is a plain text file, and you are expected to edit it using any text editor. The other three files are Hamster archives, and are normally written by Free Hero Mesh, so you do not need to tamper with the internal contents of those files by yourself. You may extract and insert parts of the Hamster archives if you are careful; the descriptions below mention what each lump means. (A "Hamster archive" consists of zero or more lumps, where each lump consists of a null-terminated ASCII file name, the 32-bit PDP-endian data size, and then the data.) === Class resource file === This file contains pictures and sounds associated with the puzzle set. Nothing in this file affects the behaviour of the game, so you can safely replace it with a different set of pictures/sounds if wanted. |
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