Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.
Overview
Comment:Mention the IRC in the README file
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1: af13ae66e0184ccbc1cd75c5eb6e1b549c43c856
User & Date: user on 2021-06-20 19:57:39
Other Links: manifest | tags
Context
2021-06-23
19:31
When saving a level in the level editor, ensure that level strings are null-terminated. check-in: 8bb2908d01 user: user tags: trunk
2021-06-20
19:57
Mention the IRC in the README file check-in: af13ae66e0 user: user tags: trunk
2021-06-18
04:21
Change coordinates for ObjClassAt to 16-bits (fixes knights in CHESSMAZ puzzle set) check-in: 26495d20a1 user: user tags: trunk
Changes

Modified README from [6086b5c9c2] to [5cdd108762].

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* Contributions to documentation, including this file

* Anything else related to Free Hero Mesh, that I may have missed

You may also post bug reports and feature requests using the ticketing
system on the Fossil repository.

There is also the IRC channel #freeheromesh on Libera. Logs of this IRC
are available at:

  https://logs.esolangs.org/libera-freeheromesh/


=== License ===

Free Hero Mesh is public domain. See the LICENSE file for details.


Modified TODO from [6e6172910e] to [9f85d0eea9].

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* Display solution comments/timestamp
* VCR mode
* Command-line switch for batch import/export levels
* SQL
  * Implement the GROUP column in the CLASSES table
  * Allow multiple SQL statements in one binding
* Large fonts (width 8 or 16, height 8-32)

* Branching replay recording