Overview
Comment: | Change class.doc to say that Image, Shape, and Shovable are now 16-bits |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
8d33f9362793b74bb8adea207e5603e2 |
User & Date: | user on 2020-12-22 04:56:39 |
Other Links: | manifest | tags |
Context
2020-12-22
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08:31 | Add a man page check-in: 2d8aa29ceb user: user tags: trunk | |
04:56 | Change class.doc to say that Image, Shape, and Shovable are now 16-bits check-in: 8d33f93627 user: user tags: trunk | |
2020-12-21
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23:44 | Change some variables from 8-bits to 16-bits for better compatibility with Hero Mesh check-in: 418cb4cce0 user: user tags: trunk | |
Changes
Modified class.doc from [396397d9a5] to [2fefe38c20].
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570 571 572 573 574 575 576 | 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 | - + | Hard : int16 [c] [d] See Sharp. Height : int16/int32 [c] Used to block the movement of other objects; see Climb for details. In order for HIT and HITBY messages to work, Height must be positive. |
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630 631 632 633 634 635 636 | 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 | - + - + | Player : bool [c] [ro] If this object is the player. This is used implicitly as the From of some messages sent by the game engine, and has a few other purposes. (Normally, a level should have exactly one object of such a class, although this is not mandatory.) |
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