Overview
Comment: | Correct some mistakes in the level loading |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
8809d628a434aa123f68728be2c41dac |
User & Date: | user on 2020-11-16 22:44:48 |
Other Links: | manifest | tags |
Context
2020-11-17
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00:51 | Add possibility to select levels. check-in: 5b7677692b user: user tags: trunk | |
2020-11-16
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22:44 | Correct some mistakes in the level loading check-in: 8809d628a4 user: user tags: trunk | |
04:55 | Correct the license check-in: f14e1a7d44 user: user tags: trunk | |
Changes
Modified exec.c from [47586b49e3] to [ca6634bfb7].
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76 77 78 79 80 81 82 | 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | - + + | Uint32 objalloc(Uint16 c) { // Allocates a new object of the given class; links into the event list but not into the playfield. // All fields are initialized by the class or to zero. // Does not send any messages or otherwise notify anyone that it has been created. // Returns VOIDLINK if object cannot be created. Uint32 n; Class*cl=classes[c]; |
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Modified main.c from [d1369c2f61] to [1983533b19].
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203 204 205 206 207 208 209 210 211 212 213 214 215 216 | 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 | + + | int i,n,x,y,z; Uint16 lo=0; Uint32 o; Uint32 mru[2]; if(lvl<0 && level_index && -lvl<=level_nindex) { lo=-lvl; lvl=level_index[~lvl]; p=buf=read_lump(FIL_LEVEL,lvl,&sz,0); end=buf+sz; } if(lvl<0) return "Invalid level ID"; if(!buf) return "Cannot find level"; free(level_title); level_title=0; annihilate(); generation_number=TY_MAXTYPE+1; |
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