Overview
Comment: | Check for collision layers when adding objects in the editor |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
73439c4682e73b4d15d8bdfd871fdc5d |
User & Date: | user on 2021-02-11 22:37:04 |
Other Links: | manifest | tags |
Context
2021-02-11
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22:51 | Always use objtrash to free objects in editor, not free check-in: b8f0f5f65a user: user tags: trunk | |
22:37 | Check for collision layers when adding objects in the editor check-in: 73439c4682 user: user tags: trunk | |
05:54 | Add the MOVE_LIST() SQL function check-in: 1c75f94d6b user: user tags: trunk | |
Changes
Modified edit.c from [24b1ea6d74] to [ecf182b369].
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393 394 395 396 397 398 399 | 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 | - + + + - - - - + + + + + + + + + + | exit(0); break; } } } static void add_object_at(int x,int y,MRU*m,int d) { |
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