Free Hero Mesh

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Overview
Comment:Implement the Morton and ,Morton instructions. (On some computers it may be possible to optimize this better; this optimization is not currently implemented.)
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1: 3532fea85828a5e263234ce2b4a1f5053d05d662
User & Date: user on 2022-02-16 07:09:32
Other Links: manifest | tags
Context
2022-02-22
02:35
Implement FindConnection instruction. check-in: c49ea7253d user: user tags: trunk
2022-02-16
07:09
Implement the Morton and ,Morton instructions. (On some computers it may be possible to optimize this better; this optimization is not currently implemented.) check-in: 3532fea858 user: user tags: trunk
03:49
Implement the high 8-bits of Shovable variable. check-in: df0b4678c0 user: user tags: trunk
Changes

Modified class.doc from [5e0bfb99d0] to [e1fcb10826].

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mod  ( in1 in2 -- out )
  Unsigned divide in1 by in2 producing the remainder.

,mod  ( in1 in2 -- out )
  Signed divide in1 by in2 producing the remainder.

Morton  ( in -- out )
  Like ,Morton but the first input is always zero.

,Morton  ( in1 in2 -- out )
  Interleave bits of two 16-bit numbers to make a 32-bit number, like the
  mingle operator of INTERCAL. (One use of this is if you have a class
  with images for each combination of E/N/W/S directions and will want
  to convert them to make the appropriate Shovable value.)

Move  ( dir -- bool ) **
  Move this object in the given direction (which may be absolute or
  relative to the current direction). The result will be true if the
  move is successful or false if it failed. See the section about
  movement for details.

,Move  ( obj dir -- bool ) **

Modified exec.c from [b4fc39460c] to [3521db691c].

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    case TY_CODE:
      i=v.u>>16;
      if(i==objects[obj]->class || !i || code==classes[i]->codes) return v.u;
      Throw("Link mismatch");
    default: Throw("Type mismatch");
  }
}

static Uint32 morton(Uint32 x) {
  x&=0xFFFF;
  x|=x<<8; x&=0x00FF00FF;
  x|=x<<4; x&=0x0F0F0F0F;
  x|=x<<2; x&=0x33333333;
  x|=x<<1; x&=0x55555555;
  return x;
}

// Here is where the execution of a Free Hero Mesh bytecode subroutine is executed.
#define NoIgnore() do{ changed=1; }while(0)
#define GetVariableOf(a,b) (i=v_object(Pop()),i==VOIDLINK?NVALUE(0):b(objects[i]->a))
#define GetVariableOrAttributeOf(a,b) (t2=Pop(),t2.t==TY_CLASS?NVALUE(classes[t2.u]->a):(i=v_object(t2),i==VOIDLINK?NVALUE(0):b(objects[i]->a)))
#define Numeric(a) do{ if((a).t!=TY_NUMBER) Throw("Type mismatch"); }while(0)
#define DivideBy(a) do{ Numeric(a); if(!(a).u) Throw("Division by zero"); }while(0)
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    case OP_MIN_C: StackReq(2,1); t1=Pop(); Numeric(t1); t2=Pop(); Numeric(t2); if(t1.s<t2.s) Push(t1); else Push(t2); break;
    case OP_MINUSMOVE: StackReq(1,1); t1=Pop(); Numeric(t1); i=defer_move(obj,t1.u,0); Push(NVALUE(i)); break;
    case OP_MINUSMOVE_C: StackReq(2,1); t1=Pop(); Numeric(t1); i=v_object(Pop()); i=defer_move(i,t1.u,0); Push(NVALUE(i)); break;
    case OP_MINUSMOVE_D: StackReq(1,0); t1=Pop(); Numeric(t1); defer_move(obj,t1.u,0); break;
    case OP_MINUSMOVE_CD: StackReq(2,1); t1=Pop(); Numeric(t1); i=v_object(Pop()); defer_move(i,t1.u,0); break;
    case OP_MOD: StackReq(2,1); t2=Pop(); DivideBy(t2); t1=Pop(); Numeric(t1); Push(NVALUE(t1.u%t2.u)); break;
    case OP_MOD_C: StackReq(2,1); t2=Pop(); DivideBy(t2); t1=Pop(); Numeric(t1); Push(NVALUE(t1.s%t2.s)); break;
    case OP_MORTON: StackReq(1,1); t1=Pop(); Numeric(t1); Push(NVALUE(morton(t1.u))); break;
    case OP_MORTON_C: StackReq(2,1); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); Push(NVALUE(morton(t2.u)|(morton(t1.u)<<1))); break;
    case OP_MOVE: NoIgnore(); StackReq(1,1); t1=Pop(); Numeric(t1); o->inertia=o->strength; Push(NVALUE(move_dir(obj,obj,t1.u))); break;
    case OP_MOVE_C: NoIgnore(); StackReq(2,1); t1=Pop(); Numeric(t1); i=v_object(Pop()); if(i==VOIDLINK) Push(NVALUE(0)); else { objects[i]->inertia=o->strength; Push(NVALUE(move_dir(obj,i,t1.u))); } break;
    case OP_MOVE_D: NoIgnore(); StackReq(1,0); t1=Pop(); Numeric(t1); o->inertia=o->strength; move_dir(obj,obj,t1.u); break;
    case OP_MOVE_CD: NoIgnore(); StackReq(2,0); t1=Pop(); Numeric(t1); i=v_object(Pop()); if(i!=VOIDLINK) { objects[i]->inertia=o->strength; move_dir(obj,i,t1.u); } break;
    case OP_MOVED: StackReq(0,1); if(o->oflags&OF_MOVED) Push(NVALUE(1)); else Push(NVALUE(0)); break;
    case OP_MOVED_C: StackReq(1,1); GetFlagOf(OF_MOVED); break;
    case OP_MOVED_E: NoIgnore(); StackReq(1,0); if(v_bool(Pop())) o->oflags|=OF_MOVED; else o->oflags&=~OF_MOVED; break;

Modified instruc from [67de8ba826] to [e91542e6fc].

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.,IntMove ; move without initializing Inertia
.,JumpTo
,Loc ; same as: Xloc Yloc
,LocateMe
LoseLevel
,Manhattan
MaxInventory ; error if more than that many slots in inventory
,Morton
.,Move
.,MovePlus "Move+" ; obj.Inertia+=Strength instead of obj.Inertia=Strength
.,MoveTo ; the internal MoveTo() function
.,PlusMove "+Move"
.,MinusMove "-Move"
NewX
NewXY

Modified instruc.h from [c6eaacfc4c] to [0651293b43].

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#define OP_LOC_C 34994
#define OP_LOCATEME 32947
#define OP_LOCATEME_C 34995
#define OP_LOSELEVEL 32948
#define OP_MANHATTAN 32949
#define OP_MANHATTAN_C 34997
#define OP_MAXINVENTORY 32950
#define OP_MORTON 32951
#define OP_MORTON_C 34999
#define OP_MOVE 32951
#define OP_MOVE_C 34999
#define OP_MOVE_D 41143
#define OP_MOVE_CD 43191
#define OP_MOVEPLUS 32952
#define OP_MOVEPLUS_C 35000
#define OP_MOVEPLUS_D 41144
#define OP_MOVEPLUS_CD 43192
#define OP_MOVETO 32953
#define OP_MOVETO_C 35001
#define OP_MOVETO_D 41145
#define OP_MOVETO_CD 43193
#define OP_PLUSMOVE 32954
#define OP_PLUSMOVE_C 35002
#define OP_PLUSMOVE_D 41146
#define OP_PLUSMOVE_CD 43194
#define OP_MINUSMOVE 32955
#define OP_MINUSMOVE_C 35003
#define OP_MINUSMOVE_D 41147
#define OP_MINUSMOVE_CD 43195
#define OP_NEWX 32956
#define OP_NEWXY 32957
#define OP_NEWY 32958
#define OP_OBJABOVE 32959
#define OP_OBJABOVE_C 35007
#define OP_OBJBELOW 32960
#define OP_OBJBELOW_C 35008
#define OP_OBJBOTTOMAT 32961
#define OP_OBJCLASSAT 32962
#define OP_OBJDIR 32963
#define OP_OBJDIR_C 35011
#define OP_OBJLAYERAT 32964
#define OP_OBJMOVINGTO 32965
#define OP_OBJTOPAT 32966
#define OP_POPUP 32967
#define OP_POPUPARGS 32968
#define OP_REL 32969
#define OP_REL_C 35017
#define OP_SEEK 32970
#define OP_SEEK_C 35018
#define OP_SEND 32971
#define OP_SEND_C 35019
#define OP_SEND_D 41163
#define OP_SEND_CD 43211
#define OP_SENDEX 32972
#define OP_SENDEX_C 35020
#define OP_SENDEX_D 41164
#define OP_SENDEX_CD 43212
#define OP_SETINVENTORY 32973
#define OP_SOUND 32974
#define OP_SWEEP 32975
#define OP_SWEEPEX 32976
#define OP_SYNCHRONIZE 32977
#define OP_TARGET 32978
#define OP_TARGET_C 35026
#define OP_TRACE 32979
#define OP_TRIGGER 32980
#define OP_TRIGGERAT 32981
#define OP_VOLUMEAT 32982
#define OP_WINLEVEL 32983
#define OP_XDIR 32984
#define OP_XDIR_C 35032
#define OP_XSTEP 32985
#define OP_XSTEP_C 35033
#define OP_XYDIR 32986
#define OP_YDIR 32987
#define OP_YDIR_C 35035
#define OP_YSTEP 32988
#define OP_YSTEP_C 35036
#define OP_MARK 32989
#define OP_TMARK 32990
#define OP_IN 32991
#define OP_NIN 32992
#define OP_MBEGIN 32993
#define OP_FLIP 32994
#define OP_COUNT 32995
#define OP_CLEAR 32996
#define OP_UNIQ 32997
#define OP_ARRAY 32998
#define OP_GETARRAY 32999
#define OP_INITARRAY 33000
#define OP_SETARRAY 33001
#define OP_ARRAYCELL 33002
#define OP_ARRAYSLICE 33003
#define OP_COPYARRAY 33004
#define OP_DOTPRODUCT 33005
#define OP_PATTERN 33006
#define OP_PATTERN_C 35054
#define OP_PATTERN_E 37102
#define OP_PATTERN_EC 39150
#define OP_PATTERNS 33007
#define OP_PATTERNS_C 35055
#define OP_PATTERNS_E 37103
#define OP_PATTERNS_EC 39151
#define OP_ROOK 33008
#define OP_BISHOP 33009
#define OP_QUEEN 33010
#define OP_CUT 33011
#define OP_BIZARRO 33012
#define OP_BIZARRO_C 35060
#define OP_BIZARRO_E 37108
#define OP_BIZARRO_EC 39156
#define OP_BIZARROSWAP 33013
#define OP_BIZARROSWAP_D 41205
#define OP_SWAPWORLD 33014
#define OP_ABSTRACT 33015
#define OP_SUPER 33016
#define OP_SUPER_C 35064
#define OP_FUNCTION 33017
#define OP_LOCAL 33018
#define OP_LABEL 33019
#define OP_STRING 33020
#define OP_INT16 33021
#define OP_INT32 33022
#define OP_DISPATCH 33023
#define OP_USERFLAG 33024
#define OP_MOVE 32952
#define OP_MOVE_C 35000
#define OP_MOVE_D 41144
#define OP_MOVE_CD 43192
#define OP_MOVEPLUS 32953
#define OP_MOVEPLUS_C 35001
#define OP_MOVEPLUS_D 41145
#define OP_MOVEPLUS_CD 43193
#define OP_MOVETO 32954
#define OP_MOVETO_C 35002
#define OP_MOVETO_D 41146
#define OP_MOVETO_CD 43194
#define OP_PLUSMOVE 32955
#define OP_PLUSMOVE_C 35003
#define OP_PLUSMOVE_D 41147
#define OP_PLUSMOVE_CD 43195
#define OP_MINUSMOVE 32956
#define OP_MINUSMOVE_C 35004
#define OP_MINUSMOVE_D 41148
#define OP_MINUSMOVE_CD 43196
#define OP_NEWX 32957
#define OP_NEWXY 32958
#define OP_NEWY 32959
#define OP_OBJABOVE 32960
#define OP_OBJABOVE_C 35008
#define OP_OBJBELOW 32961
#define OP_OBJBELOW_C 35009
#define OP_OBJBOTTOMAT 32962
#define OP_OBJCLASSAT 32963
#define OP_OBJDIR 32964
#define OP_OBJDIR_C 35012
#define OP_OBJLAYERAT 32965
#define OP_OBJMOVINGTO 32966
#define OP_OBJTOPAT 32967
#define OP_POPUP 32968
#define OP_POPUPARGS 32969
#define OP_REL 32970
#define OP_REL_C 35018
#define OP_SEEK 32971
#define OP_SEEK_C 35019
#define OP_SEND 32972
#define OP_SEND_C 35020
#define OP_SEND_D 41164
#define OP_SEND_CD 43212
#define OP_SENDEX 32973
#define OP_SENDEX_C 35021
#define OP_SENDEX_D 41165
#define OP_SENDEX_CD 43213
#define OP_SETINVENTORY 32974
#define OP_SOUND 32975
#define OP_SWEEP 32976
#define OP_SWEEPEX 32977
#define OP_SYNCHRONIZE 32978
#define OP_TARGET 32979
#define OP_TARGET_C 35027
#define OP_TRACE 32980
#define OP_TRIGGER 32981
#define OP_TRIGGERAT 32982
#define OP_VOLUMEAT 32983
#define OP_WINLEVEL 32984
#define OP_XDIR 32985
#define OP_XDIR_C 35033
#define OP_XSTEP 32986
#define OP_XSTEP_C 35034
#define OP_XYDIR 32987
#define OP_YDIR 32988
#define OP_YDIR_C 35036
#define OP_YSTEP 32989
#define OP_YSTEP_C 35037
#define OP_MARK 32990
#define OP_TMARK 32991
#define OP_IN 32992
#define OP_NIN 32993
#define OP_MBEGIN 32994
#define OP_FLIP 32995
#define OP_COUNT 32996
#define OP_CLEAR 32997
#define OP_UNIQ 32998
#define OP_ARRAY 32999
#define OP_GETARRAY 33000
#define OP_INITARRAY 33001
#define OP_SETARRAY 33002
#define OP_ARRAYCELL 33003
#define OP_ARRAYSLICE 33004
#define OP_COPYARRAY 33005
#define OP_DOTPRODUCT 33006
#define OP_PATTERN 33007
#define OP_PATTERN_C 35055
#define OP_PATTERN_E 37103
#define OP_PATTERN_EC 39151
#define OP_PATTERNS 33008
#define OP_PATTERNS_C 35056
#define OP_PATTERNS_E 37104
#define OP_PATTERNS_EC 39152
#define OP_ROOK 33009
#define OP_BISHOP 33010
#define OP_QUEEN 33011
#define OP_CUT 33012
#define OP_BIZARRO 33013
#define OP_BIZARRO_C 35061
#define OP_BIZARRO_E 37109
#define OP_BIZARRO_EC 39157
#define OP_BIZARROSWAP 33014
#define OP_BIZARROSWAP_D 41206
#define OP_SWAPWORLD 33015
#define OP_ABSTRACT 33016
#define OP_SUPER 33017
#define OP_SUPER_C 35065
#define OP_FUNCTION 33018
#define OP_LOCAL 33019
#define OP_LABEL 33020
#define OP_STRING 33021
#define OP_INT16 33022
#define OP_INT32 33023
#define OP_DISPATCH 33024
#define OP_USERFLAG 33025
#ifdef HEROMESH_CLASS
static const Op_Names op_names[]={
{"*",8486943},
{"+",8421405},
{"+Move",10584250},
{"+Move",10584251},
{"-",8421406},
{"-Move",10584251},
{"-Move",10584252},
{"-rot",8421382},
{".",10518528},
{"/",8486944},
{"ANHH",8389394},
{"ARRIVED",8389124},
{"Abstract",8683767},
{"Abstract",8683768},
{"Animate",8552596},
{"AnimateDead",8552597},
{"Arg1",8552576},
{"Arg2",8552577},
{"Arg3",8552578},
{"Array",8683750},
{"ArrayCell",8421610},
{"ArraySlice",8421611},
{"Array",8683751},
{"ArrayCell",8421611},
{"ArraySlice",8421612},
{"Arrivals",8618092},
{"Arrived",8618090},
{"Assassinate",8487062},
{"B",9437196},
{"BANG",8389380},
{"BEDOINGNG",8389406},
{"BEEDEEP",8389404},
{"BEGIN_TURN",8389123},
{"BLOCKED",8389144},
{"BOOOM",8389410},
{"BOUNCE",8389415},
{"BRRREEET",8389396},
{"BRRRT",8389395},
{"BUZZER",8389420},
{"BWEEP",8389397},
{"Background",8683655},
{"Bishop",8683761},
{"Bizarro",8618228},
{"BizarroSwap",10518773},
{"Bishop",8683762},
{"Bizarro",8618229},
{"BizarroSwap",10518774},
{"Broadcast",10518679},
{"BroadcastAnd",8421528},
{"BroadcastAndEx",8421529},
{"BroadcastEx",10518683},
{"BroadcastList",8421532},
{"BroadcastListEx",8421533},
{"BroadcastSum",8421534},
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{"CodePage",8683656},
{"CollisionLayers",8487036},
{"Coloc",8487074},
{"Compatible",8487035},
{"Connect",8487075},
{"Connection",8618104},
{"Control",8421514},
{"CopyArray",8421612},
{"CopyArray",8421613},
{"Create",10518692},
{"DEEP_POP",8389417},
{"DEPARTED",8389125},
{"DESTROY",8389122},
{"DESTROYED",8389136},
{"DINK",8389390},
{"DOOR",8389378},
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-
+















-
+















-
+







{"Departed",8618091},
{"Departures",8618093},
{"Destroy",10584232},
{"Destroyed",8487033},
{"Dir",8618054},
{"Distance",9142346},
{"Done",8618103},
{"DotProduct",8421613},
{"DotProduct",8421614},
{"E",9437184},
{"END_TURN",8389139},
{"EditorHelp",8683665},
{"F",9437192},
{"FAROUT",8389421},
{"FFFFTT",8389399},
{"FLOATED",8389132},
{"FROG",8389383},
{"FakeMove",8487081},
{"Finished",8552582},
{"FlushClass",8421546},
{"FlushObj",8487083},
{"From",8421503},
{"GLASS",8389379},
{"GLISSANT",8389419},
{"GetArray",8421607},
{"GetArray",8421608},
{"GetInventory",8421548},
{"HAWK",8389425},
{"HEARTBEAT",8389407},
{"HIT",8389134},
{"HITBY",8389135},
{"Hard",8618072},
{"Height",9142354},
{"HeightAt",8421549},
{"Help",8683664},
{"HitMe",8421550},
{"INIT",8389120},
{"IgnoreKey",8421551},
{"Image",8618055},
{"InPlace",8683662},
{"Inertia",9142344},
{"InitArray",8421608},
{"InitArray",8421609},
{"Input",8683660},
{"IntMove",10584240},
{"Invisible",8618095},
{"JAYAYAYNG",8389416},
{"JUMPED",8389128},
{"JumpTo",10584241},
{"KEWEL",8389422},
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+
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-
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-
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-
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-
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-
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-
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-
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-
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+

-
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-
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-
+







{"Misc1",9142364},
{"Misc2",9142366},
{"Misc3",9142368},
{"Misc4",9142370},
{"Misc5",9142372},
{"Misc6",9142374},
{"Misc7",9142376},
{"Morton",8487095},
{"Move",10584247},
{"Move+",10584248},
{"Move",10584248},
{"Move+",10584249},
{"MoveNumber",8552579},
{"MoveTo",10584249},
{"MoveTo",10584250},
{"Moved",8618101},
{"Moving",8618102},
{"Msg",8421502},
{"N",9437186},
{"NE",9437185},
{"NW",9437187},
{"NewX",8421564},
{"NewXY",8421565},
{"NewY",8421566},
{"NewX",8421565},
{"NewXY",8421566},
{"NewY",8421567},
{"OLDPHONE",8389402},
{"ONCE",8388609},
{"OSC",8388616},
{"OSCLOOP",8388618},
{"ObjAbove",8487103},
{"ObjBelow",8487104},
{"ObjBottomAt",8421569},
{"ObjClassAt",8421570},
{"ObjDir",8487107},
{"ObjLayerAt",8421572},
{"ObjMovingTo",8421573},
{"ObjTopAt",8421574},
{"ObjAbove",8487104},
{"ObjBelow",8487105},
{"ObjBottomAt",8421570},
{"ObjClassAt",8421571},
{"ObjDir",8487108},
{"ObjLayerAt",8421573},
{"ObjMovingTo",8421574},
{"ObjTopAt",8421575},
{"Order",8683657},
{"Others",8683666},
{"P",8880366},
{"P*",8880367},
{"P",8880367},
{"P*",8880368},
{"PLAYERMOVING",8389133},
{"POSTINIT",8389138},
{"POUR",8389377},
{"POWER",8389386},
{"Player",8487034},
{"PopUp",8421575},
{"Queen",8683762},
{"PopUp",8421576},
{"Queen",8683763},
{"Quiz",8683661},
{"R",9437198},
{"RATCHET1",8389418},
{"RATCHET2",8389412},
{"RATTLE",8389403},
{"RB",9437197},
{"RF",9437199},
{"Rel",8487113},
{"Rook",8683760},
{"Rel",8487114},
{"Rook",8683761},
{"S",9437190},
{"SE",9437191},
{"SMALL_POP",8389389},
{"SPLASH",8389376},
{"STEAM",8389424},
{"STOP",8388608},
{"SUBS",8683667},
{"SUNK",8389131},
{"SW",9437189},
{"Seek",8487114},
{"Seek",8487115},
{"Self",8421501},
{"Send",10584267},
{"SendEx",10584268},
{"SetArray",8421609},
{"SetInventory",8421581},
{"Send",10584268},
{"SendEx",10584269},
{"SetArray",8421610},
{"SetInventory",8421582},
{"Shape",8618051},
{"ShapeDir",8618074},
{"Sharp",8618073},
{"Shovable",8618075},
{"Sound",8421582},
{"Sound",8421583},
{"Stealthy",8618100},
{"Strength",9142358},
{"Super",8487160},
{"SwapWorld",8421622},
{"Sweep",8421583},
{"SweepEx",8421584},
{"Synchronize",8421585},
{"Super",8487161},
{"SwapWorld",8421623},
{"Sweep",8421584},
{"SweepEx",8421585},
{"Synchronize",8421586},
{"TAHTASHH",8389409},
{"THMP_thmp",8389405},
{"THWIT",8389384},
{"TICK",8389391},
{"Target",8487122},
{"Target",8487123},
{"Temperature",9142337},
{"Trace",8421587},
{"Trigger",8421588},
{"TriggerAt",8421589},
{"Trace",8421588},
{"Trigger",8421589},
{"TriggerAt",8421590},
{"UH_OH",8389382},
{"UNCORK",8389414},
{"UNHH",8389381},
{"UserSignal",8618097},
{"UserState",8618098},
{"VACUUM",8389411},
{"VisualOnly",8618099},
{"Volume",9142350},
{"VolumeAt",8421590},
{"VolumeAt",8421591},
{"W",9437188},
{"WAHOO",8389400},
{"WHACK",8389423},
{"Weight",9142352},
{"WinLevel",8421591},
{"XDir",8487128},
{"XStep",8487129},
{"XYDir",8421594},
{"WinLevel",8421592},
{"XDir",8487129},
{"XStep",8487130},
{"XYDir",8421595},
{"Xloc",8486980},
{"YDir",8487131},
{"YDir",8487132},
{"YEEHAW",8389401},
{"YStep",8487132},
{"YStep",8487133},
{"Yloc",8486981},
{"_",8421597},
{"_",8421598},
{"a?",8421439},
{"again",8683533},
{"and",8683544},
{"band",8421415},
{"begin",8683532},
{"bit",8683563},
{"bit0",8388609},
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-
-
-
+
+
+






-
+





-
+











-
+






-
+














-
+

-
+



-
+

{"bit9",8423401},
{"bnot",8421418},
{"bor",8421416},
{"bxor",8421417},
{"c?",8421433},
{"case",8683542},
{"chain",8421536},
{"clear",8421604},
{"count",8421603},
{"cut",8683763},
{"clear",8421605},
{"count",8421604},
{"cut",8683764},
{"cz?",8421434},
{"dup",8421377},
{"else",8683530},
{"eq",8421424},
{"eq2",8421425},
{"exec",8486940},
{"flip",8421602},
{"flip",8421603},
{"for",8683537},
{"fork",8683545},
{"ge",8486965},
{"gt",8486963},
{"if",8683529},
{"in",8421599},
{"in",8421600},
{"is",8421431},
{"land",8421420},
{"le",8486966},
{"link",8683547},
{"lnot",8421423},
{"lor",8421421},
{"lsh",8421413},
{"lt",8486964},
{"lxor",8421422},
{"m?",8421435},
{"max",8486948},
{"mbegin",8683745},
{"mbegin",8683746},
{"min",8486947},
{"mod",8486945},
{"n?",8421432},
{"ne",8421426},
{"neg",8421410},
{"next",8683538},
{"nin",8421600},
{"nin",8421601},
{"nip",8421379},
{"o?",8421437},
{"or",8683543},
{"over",8421384},
{"oz?",8421438},
{"pick",8421383},
{"repeat",8683536},
{"ret",8421397},
{"rot",8421381},
{"rsh",8486950},
{"rtn",8683546},
{"s?",8421436},
{"swap",8421378},
{"then",8683531},
{"tmark",8421598},
{"tmark",8421599},
{"tuck",8421380},
{"uniq",8421605},
{"uniq",8421606},
{"until",8683534},
{"while",8683535},
};
#define N_OP_NAMES 358
#define N_OP_NAMES 359
#endif