Overview
Comment: | Correct the scrollbars to work like that in xterm and other programs |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
2c47558bbb0d45f7f90ca47bd2a83abd |
User & Date: | user on 2020-12-25 06:19:29 |
Other Links: | manifest | tags |
Context
2020-12-28
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22:23 | Fix the Missile animations by not disabling visual animation when no logical animation is active check-in: 89831418e9 user: user tags: trunk | |
2020-12-25
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06:19 | Correct the scrollbars to work like that in xterm and other programs check-in: 2c47558bbb user: user tags: trunk | |
2020-12-22
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08:31 | Add a man page check-in: 2d8aa29ceb user: user tags: trunk | |
Changes
Modified picture.c from [e314be6a7b] to [ba28d43d0a].
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491 492 493 494 495 496 497 498 499 500 501 502 503 504 | 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 | + + | int scrollbar(int*cur,int page,int max,SDL_Event*ev,SDL_Rect*re) { int x0=re?re->x:0; int y0=re?re->y:0; int x1=re?re->x+12:12; int y1=re?re->y+re->h:screen->h; int y; double f; max-=page; if(max<0) max=0; switch(ev?ev->type:SDL_VIDEOEXPOSE) { case SDL_MOUSEMOTION: if(ev->motion.x<x0 || ev->motion.x>x1 || ev->motion.y<y0 || ev->motion.y>=y1) return 0; if(ev->motion.state&SDL_BUTTON(2)) { y=ev->motion.y; goto move; } else if(ev->motion.state&SDL_BUTTON(1)) { |
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