Overview
Comment: | Implement selection rectangles, and PLAYFIELD virtual table. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
2119a02b072d13d700744368dd969fc4 |
User & Date: | user on 2021-09-30 03:21:12 |
Other Links: | manifest | tags |
Context
2021-09-30
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21:08 | Add SOLUTION_MOVE_LIST function, F9 to flash player location, shift and middle mouse button, and a documentation correction. check-in: 28b482dea1 user: user tags: trunk | |
03:21 | Implement selection rectangles, and PLAYFIELD virtual table. check-in: 2119a02b07 user: user tags: trunk | |
2021-09-28
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21:54 | More improvements of documentation of game/editor check-in: 8d8766182a user: user tags: trunk | |
Changes
Modified TODO from [88c718bc67] to [f9befcda8c].
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12 13 14 15 16 17 18 | 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | - - | * "Goto message" instruction (?) * Returning a class from COLLIDE/COLLIDEBY to transform * Coordinate input (may be suitable for some kind of games) * A way to change the order of objects execution * Editor * Mouse dragging * Level index editor |
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Modified bindings.doc from [8ef2bcacd1] to [057f589131].
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123 124 125 126 127 128 129 130 131 132 133 134 135 136 | 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | + + + | '^S' Save level. '^T' Edit the level title. '^Z' Cancel selection rectangle. '^a' <location> Add an object with the current MRU values to that location, if there is not already another object of the same class there. '^c' Display the class selection menu. |
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145 146 147 148 149 150 151 152 153 154 155 156 157 158 | 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 | + + + + + + | '^u' <location> Add an object with the current MRU values to that location, even if there is already another object of the same class at that location. '^w' Swap the normal world with the bizarro world. '^<' <location> Set top corner of selection rectangle. '^>' <location> Set bottom corner of selection rectangle. 'am' <class> <image> <misc1> <misc2> <misc3> <dir> Add a MRU and select the added MRU. 'em' <object> Edit the Misc/Dir of an existing object. 'ex' <command> |
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Modified default.heromeshrc from [6c809dba16] to [4827705334].
| 1 2 3 4 5 6 7 8 | - + |
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152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 | 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 | + + + + + | ?.editKey.ctrl.N: ^N ?.editKey.ctrl.P: ^P ?.editKey.ctrl.X: select 're',pfwidth(),pfheight(); ?.editKey.space: ^c ?.editKey.return: ^e ?.editKey.f1: select 'im',:Import_Level; ?.editKey.f2: select 'ex',:Export_Level; ?.editKey.escape: ^Z ?.editKey.shift.D: delete from objects where inrect(x,y); ?.editKey.shift.F: select '^a',xy(x,y) from playfield where inrect(x,y); ?.editClick.left: ^a ?.editClick.ctrl.left: select 'em',id from objects where x=$X and y=$Y and up is null; ?.editClick.alt.left: ^u ?.editClick.right: delete from objects where x=$X and y=$Y and up is null; ?.editClick.ctrl.right: select 'am',class,image,misc1,misc2,misc3,dir from objects where x=$X and y=$Y and up is null; ?.editClick.shift.left: ^< ?.editClick.shift.right: ^> ! Global key bindings ?.?.kp_minus: select 'go',-(level()-1) where level()>1; ?.?.kp_plus: select 'go',-(level()+1) where level()<max_level(); ?.?.shift.kp_minus: select 'go',-1; ?.?.shift.kp_plus: select 'go',-max_level(); ?.?.ctrl.G: select 'go',-:Go_To_Level where :Go_To_Level=cast(:Go_To_Level as int) and cast(:Go_To_Level as int)>0; ?.?.ctrl.Q: ^Q ?.?.ctrl.S: ^S ?.?.ctrl.T: ^T ?.?.shift.ctrl.M: select ':s'; ?.?.f10: select ':x'; |
Modified edit.c from [60ceeab4c3] to [f2c9f9d8a1].
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13 14 15 16 17 18 19 20 21 22 23 24 25 26 | 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | + + | #include <string.h> #include "sqlite3.h" #include "smallxrm.h" #include "heromesh.h" #include "quarks.h" #include "cursorshapes.h" EditorRect editrect; typedef struct { Uint16 class; Uint8 img,dir; Value misc1,misc2,misc3; } MRU; #define MRUCOUNT 32 |
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320 321 322 323 324 325 326 327 328 329 330 331 332 333 | 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 | + | draw_text(0,40,buf,0xF0,0xF3); for(x=0;x<MRUCOUNT;x++) { y=picture_size*x+56; if(y+picture_size>screen->h) break; if(x==curmru) draw_text(0,y,">",0xF0,0xFE); if(mru[x].misc1.u|mru[x].misc1.t|mru[x].misc2.u|mru[x].misc2.t|mru[x].misc3.u|mru[x].misc3.t) draw_text(picture_size+16,y,"*",0xF0,0xFB); } if(editrect.x0 && editrect.x1) draw_selection_rectangle(); SDL_UnlockSurface(screen); r.w=r.h=picture_size; r.x=8; for(x=0;x<MRUCOUNT;x++) { y=picture_size*x+56; if(y+picture_size>screen->h) break; if(mru[x].class) { |
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1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 | 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 | + + + + + + + + + + + + + + + + + + | return -1; case '^S': // Save level save_level(); return 1; case '^T': // Level title edit_string(&level_title); return 0; case '^Z': // Cancel rectangle editrect.x0=editrect.y0=editrect.x1=editrect.y1=0; return prev; case '^<': // First corner if((number&63?:64)>pfwidth || (number/64?:64)>pfheight) return prev; editrect.x0=number&63?:64; editrect.y0=number/64?:64; goto setrect; case '^>': // Second corner if((number&63?:64)>pfwidth || (number/64?:64)>pfheight) return prev; editrect.x1=number&63?:64; editrect.y1=number/64?:64; setrect: if(!editrect.x1) editrect.x1=editrect.x0; if(!editrect.y1) editrect.y1=editrect.y0; if(editrect.x0>editrect.x1) x=editrect.x0,editrect.x0=editrect.x1,editrect.x1=x; if(editrect.y0>editrect.y1) y=editrect.y0,editrect.y0=editrect.y1,editrect.y1=y; return prev; case 'am': // Add MRU if(argc<7) return prev; for(x=1;x<7;x++) if(sqlite3_column_type(args,x)==SQLITE_NULL) return prev; x=sqlite3_column_int(args,1)&0x3FFF; if(!x) return prev; y=sqlite3_column_int(args,2)&0xFF; add_mru(x,y); |
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1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 | 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 | + | number+=curmru; // fall through case 'mr': // Select MRU absolute if(number>=0 && number<MRUCOUNT) curmru=number; return 0; case 're': // Resize and clear if(argc<3) return 0; editrect.x0=editrect.y0=editrect.x1=editrect.y1=0; x=sqlite3_column_int(args,1); y=sqlite3_column_int(args,2); if(x<1 || y<1 || x>64 || y>64) return 0; level_changed=1; annihilate(); pfwidth=x; pfheight=y; |
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Modified edit.doc from [e0a5afd96f] to [df66040602].
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157 158 159 160 161 162 163 164 165 166 167 168 169 170 | 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 | + + + + + + + + + + + + + | * Push numbers on number pad to set direction. You can also push the + and - on number pad to adjust direction. * Push F1 or G to display the (Help) text for this class. * Push F2 or H to display the (EditorHelp) text for this class. === Selection rectangle === You can use shift and the left/right mouse buttons to set the selection rectangle, and escape to cancel. If it is selected, then: * SHIFT+D deletes everything in that area, but leaves the rest of the game unchanged. * SHIFT+F fills it with the current MRU. (Existing objects at those locations will be retained; they are not deleted unless CollisionLayers bits cause conflicts.) === Import/export === You can import/export levels. Push F1 to import, and then at the prompt, type a operating system shell command which produces the level text in the exported format (in X window |
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198 199 200 201 202 203 204 205 206 207 | 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 | + + + - - - - - + + + + + + + | F1 Import level (replacing current level) F2 Export level F10 SQL SPACE Select class/image RETURN Edit Misc/Dir of current MRU UP/DOWN Select previous/next MRU 1-9 Select MRU ESC Cancel selection rectangle SHIFT+D Delete all objects in selection rectangle SHIFT+F Fill selection rectangle with current MRU Mouse (in grid): |
Modified function.c from [e41cea6b80] to [567c012195].
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239 240 241 242 243 244 245 246 247 248 249 250 251 252 | 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 | + + + + + + + | } else { u[un++]=c; } } done: sqlite3_result_blob(cxt,u,un,sqlite3_free); } static void fn_inrect(sqlite3_context*cxt,int argc,sqlite3_value**argv) { int x=sqlite3_value_int(argv[0]); int y=sqlite3_value_int(argv[1]); if(!editrect.x0 || !editrect.y0) return; sqlite3_result_int(cxt,(x>=editrect.x0 && x<=editrect.x1 && y>=editrect.y0 && y<=editrect.y1)); } static void fn_level(sqlite3_context*cxt,int argc,sqlite3_value**argv) { sqlite3_result_int(cxt,*(Uint16*)sqlite3_user_data(cxt)); } static void fn_level_title(sqlite3_context*cxt,int argc,sqlite3_value**argv) { if(level_title) sqlite3_result_blob(cxt,level_title,strlen(level_title),SQLITE_TRANSIENT); |
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358 359 360 361 362 363 364 365 366 367 368 369 370 371 | 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 | + + + + | if(!buf) fatal("Allocation failed\n"); if(fread(buf,1,sz,fp)<=0) fatal("I/O error in READ_LUMP_AT() function\n"); sqlite3_result_blob64(cxt,buf,sz,free); } else { sqlite3_result_zeroblob64(cxt,0); } } static void fn_rect_x0(sqlite3_context*cxt,int argc,sqlite3_value**argv) { sqlite3_result_int(cxt,*(Uint8*)sqlite3_user_data(cxt)); } static void fn_resource(sqlite3_context*cxt,int argc,sqlite3_value**argv) { int i; if(argc>14 || argc<1) { sqlite3_result_error(cxt,"Invalid number of XRM resource components",-1); } else { for(i=0;i<argc;i++) optionquery[i+1]=xrm_make_quark(sqlite3_value_text(argv[i])?:(const unsigned char*)"?",0)?:xrm_anyq; |
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1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 | 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 | + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + | Module(vt_inventory, .xBestIndex=vt1_inventory_index, .xColumn=vt1_inventory_column, .xFilter=vt1_inventory_filter, .xNext=vt1_inventory_next, ); static int vt1_playfield_index(sqlite3_vtab*vt,sqlite3_index_info*info) { int i; info->estimatedCost=32*32; info->estimatedRows=32*64; return SQLITE_OK; } static int vt1_playfield_next(sqlite3_vtab_cursor*pcur) { Cursor*cur=(void*)pcur; ++cur->rowid; if((cur->rowid&63)>=pfwidth) cur->rowid=(cur->rowid&~63)+64; if(cur->rowid/64>=pfheight) cur->eof=1; return SQLITE_OK; } static int vt1_playfield_filter(sqlite3_vtab_cursor*pcur,int idxNum,const char*idxStr,int argc,sqlite3_value**argv) { Cursor*cur=(void*)pcur; cur->rowid=0; cur->eof=0; return SQLITE_OK; } static int vt1_playfield_column(sqlite3_vtab_cursor*pcur,sqlite3_context*cxt,int n) { Cursor*cur=(void*)pcur; switch(n) { case 0: sqlite3_result_int(cxt,(cur->rowid&63)+1); break; case 1: sqlite3_result_int(cxt,(cur->rowid/64)+1); break; case 2: if(playfield[cur->rowid]!=VOIDLINK) sqlite3_result_int64(cxt,playfield[cur->rowid]); break; case 3: if(bizplayfield[cur->rowid]!=VOIDLINK) sqlite3_result_int64(cxt,bizplayfield[cur->rowid]); break; } return SQLITE_OK; } Module(vt_playfield, .xBestIndex=vt1_playfield_index, .xColumn=vt1_playfield_column, .xFilter=vt1_playfield_filter, .xNext=vt1_playfield_next, ); void init_sql_functions(sqlite3_int64*ptr0,sqlite3_int64*ptr1) { sqlite3_create_function(userdb,"BASENAME",0,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_basename,0,0); sqlite3_create_function(userdb,"CL",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_cl,0,0); sqlite3_create_function(userdb,"CLASS_DATA",2,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_class_data,0,0); sqlite3_create_function(userdb,"CVALUE",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_cvalue,0,0); sqlite3_create_function(userdb,"HEROMESH_ESCAPE",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_heromesh_escape,0,0); sqlite3_create_function(userdb,"HEROMESH_TYPE",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_heromesh_type,0,0); sqlite3_create_function(userdb,"HEROMESH_UNESCAPE",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_heromesh_unescape,0,0); sqlite3_create_function(userdb,"INRECT",2,SQLITE_UTF8,0,fn_inrect,0,0); sqlite3_create_function(userdb,"LEVEL",0,SQLITE_UTF8,&level_ord,fn_level,0,0); sqlite3_create_function(userdb,"LEVEL_CACHEID",0,SQLITE_UTF8|SQLITE_DETERMINISTIC,ptr0,fn_cacheid,0,0); sqlite3_create_function(userdb,"LEVEL_ID",0,SQLITE_UTF8,&level_id,fn_level,0,0); sqlite3_create_function(userdb,"LEVEL_TITLE",0,SQLITE_UTF8,0,fn_level_title,0,0); sqlite3_create_function(userdb,"LOAD_LEVEL",1,SQLITE_UTF8,0,fn_load_level,0,0); sqlite3_create_function(userdb,"MAX_LEVEL",0,SQLITE_UTF8,0,fn_max_level,0,0); sqlite3_create_function(userdb,"MODSTATE",0,SQLITE_UTF8,0,fn_modstate,0,0); sqlite3_create_function(userdb,"MOVE_LIST",0,SQLITE_UTF8,0,fn_move_list,0,0); sqlite3_create_function(userdb,"MOVENUMBER",0,SQLITE_UTF8,0,fn_movenumber,0,0); sqlite3_create_function(userdb,"MVALUE",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_mvalue,0,0); sqlite3_create_function(userdb,"NVALUE",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_zero_extend,0,0); sqlite3_create_function(userdb,"OVALUE",1,SQLITE_UTF8,0,fn_ovalue,0,0); sqlite3_create_function(userdb,"PFHEIGHT",0,SQLITE_UTF8,&pfheight,fn_pfsize,0,0); sqlite3_create_function(userdb,"PFWIDTH",0,SQLITE_UTF8,&pfwidth,fn_pfsize,0,0); sqlite3_create_function(userdb,"PICTURE_SIZE",0,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_picture_size,0,0); sqlite3_create_function(userdb,"PIPE",1,SQLITE_UTF8,0,fn_pipe,0,0); sqlite3_create_function(userdb,"READ_LUMP_AT",2,SQLITE_UTF8,0,fn_read_lump_at,0,0); sqlite3_create_function(userdb,"RECT_X0",0,SQLITE_UTF8,&editrect.x0,fn_rect_x0,0,0); sqlite3_create_function(userdb,"RECT_X1",0,SQLITE_UTF8,&editrect.x1,fn_rect_x0,0,0); sqlite3_create_function(userdb,"RECT_Y0",0,SQLITE_UTF8,&editrect.y0,fn_rect_x0,0,0); sqlite3_create_function(userdb,"RECT_Y1",0,SQLITE_UTF8,&editrect.y1,fn_rect_x0,0,0); sqlite3_create_function(userdb,"RESOURCE",-1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_resource,0,0); sqlite3_create_function(userdb,"SIGN_EXTEND",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_sign_extend,0,0); sqlite3_create_function(userdb,"SOLUTION_CACHEID",0,SQLITE_UTF8|SQLITE_DETERMINISTIC,ptr1,fn_cacheid,0,0); sqlite3_create_function(userdb,"TRACE_OFF",0,SQLITE_UTF8,"",fn_trace_on,0,0); sqlite3_create_function(userdb,"TRACE_ON",0,SQLITE_UTF8,"\x01",fn_trace_on,0,0); sqlite3_create_function(userdb,"XY",2,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_xy,0,0); sqlite3_create_function(userdb,"ZERO_EXTEND",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_zero_extend,0,0); bizarro_vtab=""; // ensure that it is not null sqlite3_create_module(userdb,"CLASSES",&vt_classes,"CREATE TABLE `CLASSES`(`ID` INTEGER PRIMARY KEY, `NAME` TEXT, `EDITORHELP` TEXT, `HELP` TEXT," "`INPUT` INT, `QUIZ` INT, `TRACEIN` INT, `TRACEOUT` INT, `GROUP` TEXT, `PLAYER` INT);"); sqlite3_create_module(userdb,"MESSAGES",&vt_messages,"CREATE TABLE `MESSAGES`(`ID` INTEGER PRIMARY KEY, `NAME` TEXT, `TRACE` INT);"); sqlite3_create_module(userdb,"OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT," "`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);"); sqlite3_create_module(userdb,"BIZARRO_OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT," "`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);"); sqlite3_create_module(userdb,"INVENTORY",&vt_inventory,"CREATE TABLE `INVENTORY`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `IMAGE` INT, `VALUE` INT);"); sqlite3_create_module(userdb,"PLAYFIELD",&vt_playfield,"CREATE TABLE `PLAYFIELD`(`X` INT, `Y` INT, `OBJ` INT, `BIZARRO_OBJ` INT);"); } |
Modified heromesh.h from [0ccc1cadde] to [9db2b324b2].
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104 105 106 107 108 109 110 111 112 113 114 115 116 117 | 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 | + | void draw_picture(int x,int y,Uint16 img); void draw_cell(int x,int y); // Use only when screen is locked void draw_text(int x,int y,const unsigned char*t,int bg,int fg); int draw_text_line(int x,int y,unsigned char*t,int cur,Uint8**cp); void draw_key(int x,int y,int k,int bg,int fg); void draw_selection_rectangle(void); const char*screen_prompt(const char*txt); int screen_message(const char*txt); int scrollbar(int*cur,int page,int max,SDL_Event*ev,SDL_Rect*re); void draw_popup(const unsigned char*txt); |
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288 289 290 291 292 293 294 295 296 297 298 299 300 301 | 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 | + + + + + + | void run_game(void); void run_auto_test(void); void locate_me(int x,int y); // == edit == typedef struct { Uint8 x0,y0,x1,y1; } EditorRect; extern EditorRect editrect; void run_editor(void); void write_empty_level_set(FILE*); // == picedit == void run_picture_editor(void); |
Modified picture.c from [b22c8897cb] to [923fd4390d].
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107 108 109 110 111 112 113 114 115 116 117 118 119 120 | 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 | + + + + + + + + + + + + + + + + + + | c=classes[objects[o]->class]; if(objects[o]->anim && (objects[o]->anim->status&ANISTAT_VISUAL)) i=objects[o]->anim->vimage; else i=objects[o]->image; if(i<c->nimages) draw_picture((x-1)*picture_size+left_margin,(y-1)*picture_size,c->images[i]&0x7FFF); } o=objects[o]->up; } } void draw_selection_rectangle(void) { Uint16 pitch=screen->pitch; Uint8*p=screen->pixels+left_margin+(editrect.x0-1)*picture_size+pitch*(editrect.y0-1)*picture_size; int xr=(editrect.x1+1-editrect.x0)*picture_size-1; int yr=(editrect.y1+1-editrect.y0)*picture_size-1; int i; if(p+xr+yr*pitch>=((Uint8*)screen->pixels)+screen->h*pitch+screen->w) return; memset(p,0xF7,xr); memset(p+yr*pitch,0xF7,xr); for(i=1;i<yr;i++) { p[i*pitch]=p[i*pitch+xr]=0xF7; p[i*pitch+1]=p[i*pitch+xr-1]=0xF0; } memset(p+pitch+1,0xF0,xr-2); memset(p+(yr-1)*pitch+1,0xF0,xr-2); p[0]=p[xr]=p[yr*pitch]=p[yr*pitch+xr]=0xF8; } void draw_text(int x,int y,const unsigned char*t,int bg,int fg) { // To be called only when screen is locked! int len=strlen(t); Uint8*pix=screen->pixels; Uint8*p; Uint16 pitch=screen->pitch; |
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Modified sql.doc from [3bb83c39fa] to [d7c3542661].
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53 54 55 56 57 58 59 60 61 62 63 64 65 66 | 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | + + + + | HEROMESH_TYPE(value) The type of a game value, given as a 64-bit integer. The types are 'class', 'number', 'string', 'object', and 'sound'. HEROMESH_UNESCAPE(text) Converts escaped representation of a game string into text format. INRECT(x,y) True if the coordinates are inside of the current selection rectangle. If no selection rectangle is set, then the result is null. LEVEL() The one-based order number of the current level. LEVEL_CACHEID() The user cache ID of the level file. LEVEL_ID() |
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102 103 104 105 106 107 108 109 110 111 112 113 114 115 | 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 | + + + + + + + + + + + + | PIPE(command) Execute a operating system shell command and return the output of that command as a blob. READ_LUMP_AT(offset,ptr) Used internally; there is no way to use this in user SQL codes. RECT_X0() X0 coordinate of selection rectangle. RECT_X1() X1 coordinate of selection rectangle. RECT_Y0() Y0 coordinate of selection rectangle. RECT_Y1() Y1 coordinate of selection rectangle. RESOURCE(...) Given the list of resource names, read a value from the X resource manager. Returns null if there is no such resource value. SIGN_EXTEND(number) Sign extends a 32-bit number to 64-bits. |
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129 130 131 132 133 134 135 | 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | - + + - - + + | ZERO_EXTEND(number) Zero extends a 32-bit number to 64-bits. Same as NVALUE. === Tables === |
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166 167 168 169 170 171 172 173 174 175 176 177 178 179 | 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 | + + + | a new object of the correct class. DENSITY is read-only, but you can use ORDER BY DENSITY to sort in the stacking order of the objects. UP and DOWN are also read-only. CREATE TEMPORARY TABLE "PICTURES"("ID" INTEGER PRIMARY KEY, "NAME" TEXT COLLATE NOCASE, "OFFSET" INT, "DEPENDENT" INT); List of all pictures available in this puzzle set. CREATE TABLE "PLAYFIELD"("X" INT, "Y" INT, "OBJ" INT, "BIZARRO_OBJ" INT); * All playfield cells, with their coordinates and bottom objects. CREATE TABLE "USERCACHEDATA"("ID" INTEGER PRIMARY KEY, "FILE" INT, "LEVEL" INT, "NAME" TEXT COLLATE NOCASE, "OFFSET" INT, "DATA" BLOB, "USERSTATE" BLOB); Contains the user cache data for the .level and .solution files of each puzzle set, in order to speed up loading and saving. The DATA will be null unless the data has changed, in which case the new data is stored |
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