Free Hero Mesh

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Overview
Comment:Change colour of (X,Y) coordinates to make it easier to read.
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1: 1ca3a0329816e7dd4ed0102c0ebf205ad0af6ff2
User & Date: user on 2023-10-18 04:56:08
Other Links: manifest | tags
Context
2023-10-31
23:36
Make control and middle button to draw lines from clicked location for helping with alignment. check-in: 382666e88a user: user tags: trunk
2023-10-18
04:56
Change colour of (X,Y) coordinates to make it easier to read. check-in: 1ca3a03298 user: user tags: trunk
2023-10-17
01:33
Implement SHIFT+DELETE to delete moves up to the mark. check-in: 5c766650a2 user: user tags: trunk
Changes

Modified game.c from [db30238ae3] to [4b1de8bd7f].

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  } else {
    draw_text(4,32,"*WIN*",0xF2,0xFA);
  }
  x=x>=left_margin?(x-left_margin)/picture_size+1:0;
  y=y/picture_size+1;
  if(x>0 && y>0 && x<=pfwidth && y<=pfheight) snprintf(buf,8,"(%2d,%2d)",x,y);
  else strcpy(buf,"       ");
  draw_text(0,40,buf,0xF0,0xF1);
  draw_text(0,40,buf,0xF0,0xF2);
  if(side_mode) {
    // Inventory
    x=20-(left_margin-picture_size)/8;
    if(x>19) x=19;
    if(x<0) x=0;
    for(y=0;y<ninventory;y++) {
      if(y*picture_size+60>=screen->h) break;
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      if(x<0 || x>replay_count) strcpy(buf,"       "); else snprintf(buf,8,"%c%6d",x<replay_pos?0xAE:x>replay_pos?0xAF:0xFE,x);
    }
  } else {
    if(x>0 && y>0 && x<=pfwidth && y<=pfheight) snprintf(buf,8,"(%2d,%2d)",x,y);
    else strcpy(buf,"       ");
  }
  SDL_LockSurface(screen);
  draw_text(0,40,buf,0xF0,0xF1);
  draw_text(0,40,buf,0xF0,0xF2);
  SDL_UnlockSurface(screen);
  SDL_Flip(screen);
}

static void save_replay(void) {
  int i;
  unsigned char*buf=0;