Overview
Comment: | Change MoveItem to Uint16 and fix the encoders/decoders for future use (only numbers 8 to 255 are currently in use). |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
1aadd6299e7fc906d92c9ec94f0e53e2 |
User & Date: | user on 2022-07-01 21:09:11 |
Other Links: | manifest | tags |
Context
2022-07-02
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16:14 | Implement -O switch to output private solutions on stdout. check-in: 169561bd42 user: user tags: trunk | |
2022-07-01
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21:09 | Change MoveItem to Uint16 and fix the encoders/decoders for future use (only numbers 8 to 255 are currently in use). check-in: 1aadd6299e user: user tags: trunk | |
2022-06-30
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06:37 | More improvements to PORTING file. check-in: 65b8239f8b user: user tags: trunk | |
Changes
Modified game.c from [740d5e2168] to [d17a145787].
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40 41 42 43 44 45 46 | 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | + - - + + + + + + + - - + + + - + + + + + + | static Uint8 inserting,saved_inserting; static sqlite3_stmt*autowin; static size_t dum_size; // not used by Free Hero Mesh, but needed by some C library functions. int encode_move(FILE*fp,MoveItem v) { // Encodes a single move and writes the encoded move to the file. // Returns the number of bytes of the encoded move. if(v>=8 && v<256) { |
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Modified heromesh.h from [87e56863d6] to [bd543a863e].
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316 317 318 319 320 321 322 | 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 | - + | void annihilate(void); const char*execute_turn(int key); const char*init_level(void); void swap_world(void); // == game == |
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