11 check-ins using file FAQ version c2d0636afb
2022-01-16
| ||
03:11 | Some more fixes of sound effect including a few of documentation check-in: 45529d48c7 user: user tags: trunk | |
2022-01-15
| ||
05:59 | Implement the user sounds (uncompressed) and MML sounds; does not work in the game yet, and built-in sounds are not yet implemented. check-in: 5c902e7a3f user: user tags: trunk | |
2022-01-13
| ||
06:48 | Implement cryptographic hash algorithms. (These are not currently used by Free Hero Mesh but is expected to be used in future.) check-in: 1293433867 user: user tags: trunk | |
2022-01-12
| ||
02:28 | Use 23-bit code page numbers. check-in: 0ced76ece7 user: user tags: trunk | |
2022-01-08
| ||
06:06 | Flush output in SQL command line mode. check-in: 70ae21443d user: user tags: trunk | |
2022-01-07
| ||
05:46 | Implement divisions of levels in the list of levels menu in the game (only for puzzle sets that have any divisions). check-in: 5c59b19d96 user: user tags: trunk | |
2022-01-05
| ||
03:59 | Set the correct name of the DIVISION.IDX lump when creating it. check-in: 1d52f98ea2 user: user tags: trunk | |
2022-01-04
| ||
06:02 | Change documentation about code page numbers (the effectiveness is the same as before), and treat code page 367 the same as 437 (which is a superset of 367 anyways, so it is OK). check-in: 561f982c9c user: user tags: trunk | |
02:21 | Implement level index editor, including divisions. (Currently, the divisions is not used outside of the level index editor; later, this should be fixed) check-in: 8117ec3cff user: user tags: trunk | |
2022-01-02
| ||
21:04 | Implement loading the level divisions table; currently it does not do anything with this table, which will be implemented later. check-in: a731b53535 user: user tags: trunk | |
2022-01-01
| ||
01:20 | Move frequently questions to the separate file, and mention custom columns of LEVELS table in SQL documentation. check-in: c7613ace1d user: user tags: trunk | |