Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

6 check-ins using file internals.doc version 72305d8afa

2022-06-30
02:50
Change some things in game.c to use sizeof(MoveItem) instead of assuming that each move item is one byte long. check-in: f4c84adc9c user: user tags: trunk
2022-06-29
06:24
FAQ entry about how was figuring out the working of the original game engine. check-in: 1f566350d9 user: user tags: trunk
05:54
Make do_load_moves and the SQL solution move list function using the new move list decoding functions. check-in: 063db0939e user: user tags: trunk
2022-06-28
06:49
Use the new user state format in the level table implementation. check-in: 98625fd224 user: user tags: trunk
04:45
Use the move encoding functions in the level import function. check-in: 5463756bc9 user: user tags: trunk
03:57
Some more changes in game.c and in documentation, to work with the new move list encoding/decoding functions. check-in: c295ff21b6 user: user tags: trunk