10 check-ins using file game.c version 7106f2aed5
2020-12-02
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05:41 | Fix several mistakes in exec.c check-in: 646a69c999 user: user tags: trunk | |
00:39 | Fix send_message so that it correctly skips sending if the message pointer is 0xFFFF, not zero check-in: 166412b059 user: user tags: trunk | |
2020-12-01
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22:09 | Add traceAll resource check-in: 165d3cd4f7 user: user tags: trunk | |
2020-11-30
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21:37 | Add names for Transform, TRANSFORMING, and TRANSFORMED; not implemented yet check-in: 56fff32581 user: user tags: trunk | |
2020-11-29
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23:50 | Implement message tracing, fix a few mistakes, start to implement level initialization check-in: d1b2616e10 user: user tags: trunk | |
2020-11-27
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00:27 | Start to implement tracing. check-in: 6683ba9878 user: user tags: trunk | |
2020-11-26
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01:53 | Fix implementation of some opcodes. check-in: 5aa3128a59 user: user tags: trunk | |
01:41 | Implement objtrash() and generation number increasing; move initialization to a separate subroutine check-in: daf44d7fbb user: user tags: trunk | |
2020-11-24
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00:45 | Add a file for copying sounds from HEROFALL.EXE check-in: 043f25eb8d user: user tags: trunk | |
2020-11-22
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04:29 | Implement level selection in game play mode (not yet complete; needs to initialize the level too), and add some more keyboard commands to the class selection menu in the editor. check-in: c1e8833d15 user: user tags: trunk | |