Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

11 check-ins using file game.doc version 5a5648e60c

2021-10-22
21:23
Improve ARCHITECTURE and internals.doc (documentation only) check-in: 1967c110f3 user: user tags: trunk
2021-10-15
06:47
Mention the UTI for Free Hero Mesh and improve code page documentation. (No changes to the program code.) check-in: a27d50ac26 user: user tags: trunk
2021-10-14
01:14
Complete implementation of (Order) block (mostly untested so far) check-in: 602616bb91 user: user tags: trunk
2021-10-10
00:08
More working in sound implementation (still incomplete, and some details are subject to being changed in future) check-in: 9692a28768 user: user tags: trunk
2021-10-08
04:26
More (still incomplete) implementation of (Order) block; also make a correction for the user flag blocks. check-in: df0935b0a3 user: user tags: trunk
02:27
Begin implementation of (Order) block (currently incomplete and doesn't work). check-in: a50cf8eac3 user: user tags: trunk
2021-10-07
05:51
Implement three new instructions: HitMe Sweep SweepEx check-in: a9bed7792c user: user tags: trunk
05:50
Add a FAQ entry relating to MIME types. check-in: 6f7620efc8 user: user tags: trunk
2021-10-05
00:26
Change the internal composite_slice function check-in: 2312d4d6df user: user tags: trunk
2021-10-02
01:55
Implement composite puzzle sets check-in: 4919d2c22e user: user tags: trunk
2021-09-30
21:08
Add SOLUTION_MOVE_LIST function, F9 to flash player location, shift and middle mouse button, and a documentation correction. check-in: 28b482dea1 user: user tags: trunk