Free Hero Mesh

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Parents and children of check-in [c53823977e]

2021-01-03
09:43
Implement sliding check-in: 1490be64d5 user: user tags: trunk
2021-01-01
04:13
Change the logic for movement; this way seems to be closer to how it works in Hero Mesh, due to my experiments check-in: c53823977e user: user tags: trunk
2020-12-31
04:32
Make visual non-continuous animations to stop at the beginning of each turn (maybe this should be changed so that it only applies if the object's OF_BUSY flag was set at the time the animation started?) check-in: cb74a8d881 user: user tags: trunk