Free Hero Mesh

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10 descendants and 10 ancestors of c8c053656e506abaad79b391704893e0f7bf858f

2022-08-19
06:05
Fix the implementation of ranges in (DefaultImage) block check-in: ffe428f969 user: user tags: trunk
2022-08-17
21:34
Minor documentation improvements. check-in: c8617a4932 user: user tags: trunk
20:57
Fix a mistake in the compile script; the level table loading means that function.c also depends on instruc.h, so delete function.o if instruc.h is newer. check-in: ccfbb23881 user: user tags: trunk
07:06
Implement retz and retnz instruction check-in: 30f75aecc8 user: user tags: trunk
06:54
Add a Replace instruction. check-in: 1190f331f1 user: user tags: trunk
01:15
Implement hue/shade filter in dependent pictures. check-in: 0aa4ff0fdf user: user tags: trunk
2022-08-11
20:11
Implement level hashes calculation. check-in: a9af94f292 user: user tags: trunk
04:38
Ensure that class/message names made by {make} do not contain invalid characters. check-in: eaea2c00a7 user: user tags: trunk
04:25
Implement CONFIG_EXTRA_SCREEN_INIT check-in: 831a8baa13 user: user tags: trunk
2022-08-10
05:45
Implement CONFIG_NO_STATUS check-in: 89cc6486f6 user: user tags: trunk
2022-08-06
07:47
Implement CONFIG_OMIT_SOUND check-in: c8c053656e user: user tags: trunk
2022-08-05
08:52
Fix a mistake in picedit.c with freeing memory after saving a multidependent picture. check-in: 95af598a76 user: user tags: trunk
06:22
The previous attempted fix of trying to call a macro whose definition is empty had a problem with defining new macros. Instead, make a macro with a single TF_MACRO+TF_ABNORMAL token if it is empty, and skip the TF_MACRO+TF_ABNORMAL token during expansion. check-in: 4ce94e1d08 user: user tags: trunk
05:37
Fix the {include} macro file name dealing (to allow lowercase letters), and fix the case of trying to call a macro whose definition is empty. check-in: 00437dafd6 user: user tags: trunk
2022-08-02
17:46
Implement /mod and ,/mod commands check-in: defb041af6 user: user tags: trunk
2022-07-29
00:09
Add a few functions into picture.c for dealing with multibyte encodings and font sizes other than 8x8; however, this feature is not implemented yet, and only one of these functions is implemented so far. check-in: 07386d0511 user: user tags: trunk
2022-07-28
03:23
Fix the version_change logic in edit.c to work with the new user state format. (It no longer works with the old format, although it will automatically be upgraded in game.c anyways, so it is unlikely to need to work with the old format.) check-in: 846874b02f user: user tags: trunk
2022-07-21
23:39
Finish the implementation of multidependent pictures. check-in: 59c1955556 user: user tags: trunk
21:15
Implement editing multidependent pictures; also improve comconfig.doc (independently) check-in: 3083ae9c8d user: user tags: trunk
2022-07-20
05:10
Start to implement multidependent picture lumps (currently only adding/deleting them in the picture editor and listing them; you cannot edit nor use them yet). check-in: ed54db3698 user: user tags: trunk
2022-07-19
18:03
Check if sqlite3_column_text returns a null pointer, in the levels_column function in game.c. check-in: e4569f54cc user: user tags: trunk