Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

10 most recent check-ins occurring on or after 2020-12-06 21:50:22.

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2020-12-11
22:25
Add instructions to read/write many of the flags check-in: 862a62fb30 user: user tags: trunk
21:52
Implement Create check-in: 2a1d28770b user: user tags: trunk
18:51
Implement the instructions for message local variables, and fix a mistake in the level loading check-in: 442c84b49d user: user tags: trunk
18:25
Add instructions to read/write more variables (including the special case of Density), and add NoIgnore() on writes check-in: 2710ac5f6c user: user tags: trunk
03:22
Implement more instructions, and fix v_send_message so that it doesn't crash if the target is 0 check-in: 5b1c214aab user: user tags: trunk
2020-12-10
22:26
Implement object examine mode better now. check-in: a84d299534 user: user tags: trunk
08:09
Remove an improper division by zero error check-in: 23b475cc02 user: user tags: trunk
05:37
Start to implement object examination menu in game.c; this revealed that there are still some duplicate objects being loaded, though check-in: 76cf67a257 user: user tags: trunk
2020-12-08
03:53
Add a few structures and stuff related to animation; not complete check-in: 8d8bcb34ca user: user tags: trunk
2020-12-06
21:50
Add some corrected dealing with destroyed objects and other corrections in exec.c check-in: 35eb3bec31 user: user tags: trunk
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