Free Hero Mesh

Update of "SQL functions"
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Overview

Artifact ID: deea8cdfe17bc0d3f0309ed539f1a728fbbcabb7
Page Name:SQL functions
Date: 2018-04-27 20:38:13
Original User: zzo38
Parent: 727b20ec5c1663ded07bf74d627e7eb5574e198c (diff)
Next 9af6e2de679ae015b11794a289ef8532078f130b
Content

This document is a list of the available SQL functions that you can use in the customization of Free Hero Mesh. In addition to the ones listed here, you can also use the core functions, date/time functions, and aggregate functions, of SQLite. See also: SQL tables.

(Note: This is only a draft and is likely to change in future.)

BASENAME()

Returns the base name, which is a copy of the first command-line argument (other than switches).

KEYSTATE(key)

Given a string with a key name (the same key names used in keybindings), return 1 if the key is pushed or 0 if it is not pushed.

LEVEL()

Returns the one-based order number of the current level.

LEVEL_ID()

Returns the ID number of the current level.

MODSTATE()

Get the current keyboard modifiers state. It is the sum of the following: