Overview
Artifact ID: | b8a28adc16f5bfd45991525254193f08cf18c48d |
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Page Name: | SQL tables |
Date: | 2018-05-05 17:03:36 |
Original User: | zzo38 |
Parent: | 1e9bca73a118b2f4decfbc104c99f4748d963dfb (diff) |
Next | 41d74d5cccd83f8db920eb3080ac5a973e187825 |
Content
This document is a list of the available SQL tables and views that you can use in the customization of Free Hero Mesh. See also: SQL functions.
(Note: This is only a draft and is likely to change in future.)
An asterisk in the heading indicates a virtual table; you cannot define triggers on a virtual table.
CLASSES *
This table is read-only.
INVENTORY *
This table is read-only.
LEVELS *
MOVES *
OBJECTS *
This table is read-only in game mode; it can be written in edit mode.
PICTURES
CREATE TEMPORARY TABLE "PICTURES"("ID" INTEGER PRIMARY KEY, "NAME" TEXT, "OFFSET" INT);
A list of all of the pictures that are available; loaded from the .xclass file. Probably only the NAME column is useful to the user; it is the lump name without the .IMG suffix.
While it is possible to write to this table, there is probably no use to do so.