Free Hero Mesh

Update of "Features"
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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.
Overview

Artifact ID: a329f03780e77b8efe58d2294659f60d8056850d
Page Name:Features
Date: 2018-03-25 17:22:27
Original User: zzo38
Parent: 84fe4aceb501a4ade196cfc6e7d23848425ee6d1 (diff)
Next 2a8f73cb167c710df32ca6fbcc8eddd1b3e233a1
Content

Improved Features

Free Hero Mesh can have many improvements from EKS. Here is a list of the intention so far:

A compatibility mode is available to disable many things in order to make it more compatible in many ways.

Bug Fixes

There are also several bugs that Free Hero Mesh would correct.

Bugs that would be fixed:

Footnotes

1 "Improper puzzles" means that the operation of the puzzle can be affected by things that it is not supposed to be affected by, such as: randomness, timing, internal numbers assigned to classes/messages/objects, level reordering, animations, etc.

2 It may be necessary to figure out how to properly handle Roller animations (and possibly the irregular Hero animations) in this way. Even if such problems occur, the only thing expected to happen is an improper display; the puzzle would otherwise still work.