Overview
Artifact ID: | 7d04819a48b4d3e3fdac399695fbb9517bb1bd24 |
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Page Name: | SQL functions |
Date: | 2018-05-04 00:58:00 |
Original User: | zzo38 |
Parent: | 9af6e2de679ae015b11794a289ef8532078f130b (diff) |
Next | 6923f03d05639f30bba0948acf1d56f4d94651b8 |
Content
This document is a list of the available SQL functions that you can use in the customization of Free Hero Mesh. In addition to the ones listed here, you can also use the core functions, date/time functions, and aggregate functions, of SQLite. See also: SQL tables.
(Note: This is only a draft and is likely to change in future.)
Asterisks in the headings indicate aggregate functions.
BASENAME()
Returns the base name, which is a copy of the first command-line argument (other than switches).KEYSTATE(key)
Given a string with a key name (the same key names used in keybindings), return 1 if the key is pushed or 0 if it is not pushed.LEVEL()
Returns the one-based order number of the current level.LEVEL_ID()
Returns the ID number of the current level.MODSTATE()
Get the current keyboard modifiers state. It is the sum of the following:- 0x0001: Left shift
- 0x0002: Right shift
- 0x0040: Left control
- 0x0080: Right control
- 0x0100: Left alt
- 0x0200: Right alt
- 0x0400: Left meta
- 0x0800: Right meta
- 0x1000: Num lock
- 0x2000: Caps lock
- 0x4000: Mode