Free Hero Mesh

Update of "Limits"
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Overview

Artifact ID: 34ce489dee606b6e48b4e6992019f3dd5509e204
Page Name:Limits
Date: 2018-06-03 22:02:57
Original User: zzo38
Parent: e1bfcce53e8c8164d9bc62e9dca9517cacc9eeb3 (diff)
Next 1f73ff14c81a029497536f0bbe5ccfb696b5f275
Content

Here are various limits in Free Hero Mesh (many of which are much more than what they are in Hero Mesh):

The hash table sizes may be changed at compile time by editing the class.c source file. Changing these limits does not change the behaviour of the game, but may change what puzzles it is capable of loading.

One cell of class codes is a 16-bit value (2 bytes).

A puzzle set consists of four files; each is limited to 2 gigabytes.