// Auto-generated! Do not modify directly!
#define MSG_INIT 0
#define MSG_CREATE 1
#define MSG_DESTROY 2
#define MSG_BEGIN_TURN 3
#define MSG_ARRIVED 4
#define MSG_DEPARTED 5
#define MSG_LASTIMAGE 6
#define MSG_MOVED 7
#define MSG_JUMPED 8
#define MSG_KEY 9
#define MSG_MOVING 10
#define MSG_SUNK 11
#define MSG_FLOATED 12
#define MSG_PLAYERMOVING 13
#define MSG_HIT 14
#define MSG_HITBY 15
#define MSG_DESTROYED 16
#define MSG_CREATED 17
#define MSG_POSTINIT 18
#define MSG_END_TURN 19
#define MSG_CLEANUP 20
#define MSG_COLLIDING 21
#define MSG_COLLIDE 22
#define MSG_BIZARRO_SWAP 23
const char*const standard_message_names[]={
"INIT",
"CREATE",
"DESTROY",
"BEGIN_TURN",
"ARRIVED",
"DEPARTED",
"LASTIMAGE",
"MOVED",
"JUMPED",
"KEY",
"MOVING",
"SUNK",
"FLOATED",
"PLAYERMOVING",
"HIT",
"HITBY",
"DESTROYED",
"CREATED",
"POSTINIT",
"END_TURN",
"CLEANUP",
"COLLIDING",
"COLLIDE",
"BIZARRO_SWAP",
};
#define SND_SPLASH 0
#define SND_POUR 1
#define SND_DOOR 2
#define SND_GLASS 3
#define SND_BANG 4
#define SND_UNHH 5
#define SND_UH_OH 6
#define SND_FROG 7
#define SND_THWIT 8
#define SND_KLINKK 9
#define SND_POWER 10
#define SND_KLECK 11
#define SND_CLICK 12
#define SND_SMALL_POP 13
#define SND_DINK 14
#define SND_TICK 15
#define SND_CHYEW 16
#define SND_CHEEP 17
#define SND_ANHH 18
#define SND_BRRRT 19
#define SND_BRRREEET 20
#define SND_BWEEP 21
#define SND_DRLRLRINK 22
#define SND_FFFFTT 23
#define SND_WAHOO 24
#define SND_YEEHAW 25
#define SND_OLDPHONE 26
#define SND_RATTLE 27
#define SND_BEEDEEP 28
#define SND_THMP_thmp 29
#define SND_BEDOINGNG 30
#define SND_HEARTBEAT 31
#define SND_LOCK 32
#define SND_TAHTASHH 33
#define SND_BOOOM 34
#define SND_VACUUM 35
#define SND_RATCHET2 36
#define SND_DYUPE 37
#define SND_UNCORK 38
#define SND_BOUNCE 39
#define SND_JAYAYAYNG 40
#define SND_DEEP_POP 41
#define SND_RATCHET1 42
#define SND_GLISSANT 43
#define SND_BUZZER 44
#define SND_FAROUT 45
#define SND_KEWEL 46
#define SND_WHACK 47
#define SND_STEAM 48
#define SND_HAWK 49
const char*const standard_sound_names[]={
"SPLASH",
"POUR",
"DOOR",
"GLASS",
"BANG",
"UNHH",
"UH_OH",
"FROG",
"THWIT",
"KLINKK",
"POWER",
"KLECK",
"CLICK",
"SMALL_POP",
"DINK",
"TICK",
"CHYEW",
"CHEEP",
"ANHH",
"BRRRT",
"BRRREEET",
"BWEEP",
"DRLRLRINK",
"FFFFTT",
"WAHOO",
"YEEHAW",
"OLDPHONE",
"RATTLE",
"BEEDEEP",
"THMP_thmp",
"BEDOINGNG",
"HEARTBEAT",
"LOCK",
"TAHTASHH",
"BOOOM",
"VACUUM",
"RATCHET2",
"DYUPE",
"UNCORK",
"BOUNCE",
"JAYAYAYNG",
"DEEP_POP",
"RATCHET1",
"GLISSANT",
"BUZZER",
"FAROUT",
"KEWEL",
"WHACK",
"STEAM",
"HAWK",
};
const char*const heromesh_key_names[256]={
[8]="BACK",
[9]="TAB",
[12]="CENTER",
[13]="ENTER",
[16]="SHIFT",
[17]="CTRL",
[19]="BREAK",
[20]="CAPSLOCK",
[32]="SPACE",
[33]="PGUP",
[34]="PGDN",
[35]="END",
[36]="HOME",
[37]="LEFT",
[38]="UP",
[39]="RIGHT",
[40]="DOWN",
[46]="DELETE",
[48]="0",
[49]="1",
[50]="2",
[51]="3",
[52]="4",
[53]="5",
[54]="6",
[55]="7",
[56]="8",
[57]="9",
[65]="A",
[66]="B",
[67]="C",
[68]="D",
[69]="E",
[70]="F",
[71]="G",
[72]="H",
[73]="I",
[74]="J",
[75]="K",
[76]="L",
[77]="M",
[78]="N",
[79]="O",
[80]="P",
[81]="Q",
[82]="R",
[83]="S",
[84]="T",
[85]="U",
[86]="V",
[87]="W",
[88]="X",
[89]="Y",
[90]="Z",
[96]="NUMPAD0",
[97]="NUMPAD1",
[98]="NUMPAD2",
[99]="NUMPAD3",
[100]="NUMPAD4",
[101]="NUMPAD5",
[102]="NUMPAD6",
[103]="NUMPAD7",
[104]="NUMPAD8",
[105]="NUMPAD9",
[106]="MULTIPLY",
[110]="DECIMAL",
[111]="DIVIDE",
[120]="F9",
[121]="F10",
[122]="F11",
[123]="F12",
[144]="NUMLOCK",
[145]="SCRLOCK",
[186]="SEMICOLON",
[187]="EQUALS",
[188]="COMMA",
[189]="MINUS",
[190]="PERIOD",
[191]="SLASH",
[192]="TILDE",
[219]="OBRACKET",
[220]="BACKSLASH",
[221]="CBRACKET",
[222]="QUOTE",
};