Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [ffd3ca386e]:

To Artifact [181b1267e0]:


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.autoSave
  If true, saves changes to the level and solution files when the program
  terminates. If false (default), they are only saved to the user cache
  database; to copy the changes to the level and solution files, you must
  use the .u command in SQL mode (-x), or use the -f switch.







.codepage
  The path to the code page file. If not specified, then code pages other
  than 437 are not available (code page 437 is built-in).

.editTitle
  The window title to use in edit mode. A tilde is replaced by the name of
  the puzzle set.







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.autoSave
  If true, saves changes to the level and solution files when the program
  terminates. If false (default), they are only saved to the user cache
  database; to copy the changes to the level and solution files, you must
  use the .u command in SQL mode (-x), or use the -f switch.

.autoWin
  SQL statement to execute if you win a level. The format is the same as
  for a key/mouse binding, but must be a SQL statement, and the only valid
  parameters are $LEVEL and $LEVEL_ID. Furthermore, '^E', '^Q', ':s', and
  ':x' are not valid.

.codepage
  The path to the code page file. If not specified, then code pages other
  than 437 are not available (code page 437 is built-in).

.editTitle
  The window title to use in edit mode. A tilde is replaced by the name of
  the puzzle set.