Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [edebcdf7b1]:

To Artifact [be5d10fd00]:


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#bit26
#bit27
#bit28
#bit29
#bit30
#bit31








(8000)

; Stack ops
drop "."
,dup
swap
nip
tuck

; Flow controls
-if
-else
-then
-el
-begin
-again
-until
-while
-repeat


*goto
*CallSub
ret

; Arithmetic
add "+"
sub "-"







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#bit26
#bit27
#bit28
#bit29
#bit30
#bit31

; Animation constants
STOP (0000)
ONCE (0001)
LOOP (0002)
OSC (0008)
OSCLOOP (000A)

(8000)

; Stack ops
.drop "."
,dup
swap
nip
tuck

; Flow controls
-if
-else
-then
-el
-begin
-again
-until
-while
-repeat
-for
-next
*goto
*CallSub
ret

; Arithmetic
add "+"
sub "-"
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,=Departures
,=Busy
,=Invisible
,=KeyCleared
,=UserSignal
,=VisualOnly
,=Stealthy

,IsPlayer
,Compatible

,Msg
,From
,=Arg1
,=Arg2
,=Arg3
,MoveNumber
,Level


; Class definitions
-Quiz
-InPlace
-DefaultImage
-Help
-EditorHelp
-SUBS


























































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,=Departures
,=Busy
,=Invisible
,=KeyCleared
,=UserSignal
,=VisualOnly
,=Stealthy
,=Moved
,IsPlayer
,Compatible
Self
Msg
From
=Arg1
=Arg2
=Arg3
MoveNumber
Level
Key

; Class definitions
-Quiz
-InPlace
-DefaultImage
-Help
-EditorHelp
-SUBS

; Main operations
Animate
,Assassinate
.Broadcast
*BroadcastClass
.BroadcastEx
BroadcastSum
BroadcastSumEx
.Create
DelInventory
Delta
.,Destroy
FlushClass
FlushObj
GetInventory
HeightAt
IgnoreKey
.,IntMove
,JumpTo
,Loc
LocateMe
LoseLevel
MaxInventory
.,Move
.,MovePlus "Move+"
.,MoveTo
NewX
NewY
,ObjAbove
ObjClassAt
,ObjBelow
,ObjDir
PopUp
*PopUpArgs
.,Send
.,SendEx
SetInventory
Sound
Trace
VolumeAt
WinLevel
,XDir
,YDir

; Specials
*Function
*Local
*Label
*String