Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [dc5ce5565f]:

To Artifact [1fdff19683]:


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#define MSG_CREATED 17
#define MSG_POSTINIT 18
#define MSG_END_TURN 19
#define MSG_CLEANUP 20
#define MSG_COLLIDING 21
#define MSG_COLLIDE 22
#define MSG_BIZARRO_SWAP 23


#ifdef HEROMESH_MAIN
const char*const standard_message_names[]={
 "INIT",
 "CREATE",
 "DESTROY",
 "BEGIN_TURN",
 "ARRIVED",







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#define MSG_CREATED 17
#define MSG_POSTINIT 18
#define MSG_END_TURN 19
#define MSG_CLEANUP 20
#define MSG_COLLIDING 21
#define MSG_COLLIDE 22
#define MSG_BIZARRO_SWAP 23
#define MSG_TRANSFORMING 24
#define MSG_TRANSFORMED 25
#ifdef HEROMESH_MAIN
const char*const standard_message_names[]={
 "INIT",
 "CREATE",
 "DESTROY",
 "BEGIN_TURN",
 "ARRIVED",
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 "CREATED",
 "POSTINIT",
 "END_TURN",
 "CLEANUP",
 "COLLIDING",
 "COLLIDE",
 "BIZARRO_SWAP",


};
#endif
#define SND_SPLASH 0
#define SND_POUR 1
#define SND_DOOR 2
#define SND_GLASS 3
#define SND_BANG 4







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 "CREATED",
 "POSTINIT",
 "END_TURN",
 "CLEANUP",
 "COLLIDING",
 "COLLIDE",
 "BIZARRO_SWAP",
 "TRANSFORMING",
 "TRANSFORMED",
};
#endif
#define SND_SPLASH 0
#define SND_POUR 1
#define SND_DOOR 2
#define SND_GLASS 3
#define SND_BANG 4