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=== Messages ===
This section describes when the various standard messages are sent to
objects, and what return values are expected. (Do not confuse CREATE with
CREATED or DESTROY with DESTROYED; they have different purposes.)
ARRIVED
Sent during the trigger phase if the Arrived value is nonzero. Arg1 is
the saved Arrived value. The Arrived variable will usually be set
automatically; see the section about variables.
BEGIN_TURN
|
>
>
>
>
>
|
1462
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1471
1472
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=== Messages ===
This section describes when the various standard messages are sent to
objects, and what return values are expected. (Do not confuse CREATE with
CREATED or DESTROY with DESTROYED; they have different purposes.)
(Some standard messages are in the names.js file but not used; do not use
them in your own code, since their names and meaning may change later. The
ones listed here are (probably) considered stable, and their numeric value
(used in level files) will (probably) remain unchanged.)
ARRIVED
Sent during the trigger phase if the Arrived value is nonzero. Arg1 is
the saved Arrived value. The Arrived variable will usually be set
automatically; see the section about variables.
BEGIN_TURN
|