20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
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14 = HIT
15 = HITBY
16 = DESTROYED
17 = CREATED
18 = POSTINIT
19 = END_TURN
// New
20 = CLEANUP
21 = COLLIDEBY
22 = COLLIDE
23 = BIZARRO_SWAP
`.split("\n").map(x=>/^ *([0-9]+) = ([^ ]*) *$/.exec(x)).filter(x=>x);
const standard_sound_names=[];
`
SPLASH
POUR
DOOR
GLASS
|
|
|
>
|
20
21
22
23
24
25
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27
28
29
30
31
32
33
34
35
36
37
38
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14 = HIT
15 = HITBY
16 = DESTROYED
17 = CREATED
18 = POSTINIT
19 = END_TURN
// New
20 = CONFLICT
21 = COLLIDEBY
22 = COLLIDE
23 = COLLIDING
24 = BLOCKED
`.split("\n").map(x=>/^ *([0-9]+) = ([^ ]*) *$/.exec(x)).filter(x=>x);
const standard_sound_names=[];
`
SPLASH
POUR
DOOR
GLASS
|