Free Hero Mesh

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Differences From Artifact [d258a8579c]:

To Artifact [ee76aafc91]:


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  Add an object with the current MRU values to that location, even if
  there is already another object of the same class at that location.

'ex' <command>
  Export a level (given the operating system command to receive the
  exported data). See export.doc for details.





'lc' <number>
  Set the level code number. This is a 16-bit number which can be used in
  the class codes of your puzzle set for whatever purpose you wish; the
  game engine does not use this value itself.

'lv' <number>
  Set the level version number. This number is used to detect the validity







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120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
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  Add an object with the current MRU values to that location, even if
  there is already another object of the same class at that location.

'ex' <command>
  Export a level (given the operating system command to receive the
  exported data). See export.doc for details.

'im' <command>
  Import a level (given the operating system command to produce the data
  to be imported). See export.doc for details.

'lc' <number>
  Set the level code number. This is a 16-bit number which can be used in
  the class codes of your puzzle set for whatever purpose you wish; the
  game engine does not use this value itself.

'lv' <number>
  Set the level version number. This number is used to detect the validity