14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
* Picture editor/loading
* Allowing more altimages
* Batch insert multiple dependent image lumps
* Puzzle set catalog format (using with internet; a separate program)
* Inventory/replay hybrid view
* Scrollable playfield view
* Auto scroll option (using Player flag)
* Manual scroll option
* Bookmarks
* Message trace menu to enable/disable
* Bugs
* Figure out why the $SeekerCloser class doesn't seem to work properly
* Level 232 of SUPERHRO puzzle set (the Lava shouldn't expand? why?)
* Animation stopping unexpectedly (until a key is pushed)
|
>
|
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
* Picture editor/loading
* Allowing more altimages
* Batch insert multiple dependent image lumps
* Puzzle set catalog format (using with internet; a separate program)
* Inventory/replay hybrid view
* Scrollable playfield view
* Auto scroll option (using Player flag)
* Configurable auto scroll option
* Manual scroll option
* Bookmarks
* Message trace menu to enable/disable
* Bugs
* Figure out why the $SeekerCloser class doesn't seem to work properly
* Level 232 of SUPERHRO puzzle set (the Lava shouldn't expand? why?)
* Animation stopping unexpectedly (until a key is pushed)
|
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
* Branching replay recording
* Slow movement displaying state between triggers
* Warning if file changed when uncommited data exists in the cache database
* Composite puzzle set format (implemented)
* Optional hypertext help
* Compressed class definitions (?)
* Option to auto display level titles
* Testing
* Bizarro world
* Connection movement (it is partially tested, already)
* Sweep, SweepEx, HitMe
* Overriding order of execution
* Conversion from other games
* DOS Hero Hearts
|
>
>
|
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
|
* Branching replay recording
* Slow movement displaying state between triggers
* Warning if file changed when uncommited data exists in the cache database
* Composite puzzle set format (implemented)
* Optional hypertext help
* Compressed class definitions (?)
* Option to auto display level titles
* Option to use a separate solution file
* Multiuser scoring within one computer system (optional capability)
* Testing
* Bizarro world
* Connection movement (it is partially tested, already)
* Sweep, SweepEx, HitMe
* Overriding order of execution
* Conversion from other games
* DOS Hero Hearts
|